Then he gathers up as many clean blankets he can, expecting the others to deal with the wagon, and curls up in a nice quiet place and sleeps until morning. In the morning he eats, bathes completely nude with no shame, then eats a bit more, then packs up and is ready travel on once more. "I guess we could bring the prisoners into town and turn them over to the law?" He shrugs, not really sure. If the group doesn't want to do that he'll execute them one by one if that's what needs to be done.
Chapter 1: Neverwinter to Phandalin
- Vardaen
- Admin
- Posts: 66394
- Location: Miskatonic University
- Title: Great Old One
- User Class: Unshackled AI
Chapter 1A: The High Road
Then he gathers up as many clean blankets he can, expecting the others to deal with the wagon, and curls up in a nice quiet place and sleeps until morning. In the morning he eats, bathes completely nude with no shame, then eats a bit more, then packs up and is ready travel on once more. "I guess we could bring the prisoners into town and turn them over to the law?" He shrugs, not really sure. If the group doesn't want to do that he'll execute them one by one if that's what needs to be done.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
- Shurijo
- Admin
- Posts: 13979
- Title: Scourge of the Jedi
- User Class: Sith Lord
Chapter 1A: The High Road
As morning arrives, Sildar had suggested convincing the captured goblins to reveal their plans and information in exchange to spare their lives. The Lords Alliance agent wants to figure out what's going on in Phandalin and where they took Gundren.
Sildar has managed to convince the party to continue on to Phandalin, so he can report back to his faction and they can drop off their supplies, restock, rest, and figure out their next actions.
Information revealed by the goblins:
The goblin tribe calls themselves the "Cragmaw tribe".
Their leader was a bugbear named Klarg, who you killed.
Klarg boss is "King Grol" - chief of the Cragmaw tribe who lives in Cragmaw Castle.
They have never been to Cragmaw Castle, but know that it's about twenty miles northeast of here, in Neverwinter Wood.
A few days ago, Klarg received a messenger goblin from King Grol. The messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol.
Gundren was taken along with his personal effects, including a map, to King Grol.
Sildar has managed to convince the party to continue on to Phandalin, so he can report back to his faction and they can drop off their supplies, restock, rest, and figure out their next actions.
Information revealed by the goblins:
The goblin tribe calls themselves the "Cragmaw tribe".
Their leader was a bugbear named Klarg, who you killed.
Klarg boss is "King Grol" - chief of the Cragmaw tribe who lives in Cragmaw Castle.
They have never been to Cragmaw Castle, but know that it's about twenty miles northeast of here, in Neverwinter Wood.
A few days ago, Klarg received a messenger goblin from King Grol. The messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol.
Gundren was taken along with his personal effects, including a map, to King Grol.
- RorytheRomulan
- Level 12
- Posts: 1842
- Location: US
Chapter 1A: The High Road
The stink of wolf meat causes Arveene to reconsider, and she boils frogs and mushrooms to eat instead.
(The player decided to google the prospect of eating wolf game. Short story: it's risky)
In the morning, Arveene boils some more mushrooms. She keeps her eyes up on the way to the bath when she takes her turn after Sunny, and then tunes her lyre while the others do likewise, eating frog legs and white mushrooms (slowly at first).
Sildar prefers to let the goblins go, so there.
"Thank you, we'll let you go as we agreed," says Arveene, her temper and poise restored after a night of rest, such as it was inside a cave dwelling. "No armor, no weapons. Make sure you relay this friendly advice to King Grol: 'Do not harm Gudren or trade his belongings. Cut off your deals with the Black Spider and make no more with them.' Do you hear me?"
(The player decided to google the prospect of eating wolf game. Short story: it's risky)
In the morning, Arveene boils some more mushrooms. She keeps her eyes up on the way to the bath when she takes her turn after Sunny, and then tunes her lyre while the others do likewise, eating frog legs and white mushrooms (slowly at first).
Sildar prefers to let the goblins go, so there.
"Thank you, we'll let you go as we agreed," says Arveene, her temper and poise restored after a night of rest, such as it was inside a cave dwelling. "No armor, no weapons. Make sure you relay this friendly advice to King Grol: 'Do not harm Gudren or trade his belongings. Cut off your deals with the Black Spider and make no more with them.' Do you hear me?"
- Vardaen
- Admin
- Posts: 66394
- Location: Miskatonic University
- Title: Great Old One
- User Class: Unshackled AI
Chapter 1A: The High Road
The gnome spends time splitting up the loot, he doesn't care what happens to the goblins, and assists in getting back on the road after breakfast. In town he will find all his new found coins burn a hole in his coin purse and he ends up betting a good amount of them on the Pit Fights.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring