Character Creation
- RorytheRomulan
- Level 12
- Posts: 1841
- Location: US
Re: Character Creation
Given that this is a curse placed on the person who snuck in rather than pay, I imagine it must be that the carnival itself, or the masterminds behind it indirectly, stole that memory from him. So, she captured his attention when he was there, while the carnival took something from him. I didn't get the impression that the curse leaves physical marks, the effect is on your mind. But I'm not the DM.
The heart is related to empathy. So perhaps your ability to relate to other people is stunted? You take a penalty or Disadvantage on Charisma-based skill checks unless you are trying to deceive someone? This could have dark implications for your character, since he's apparently "heartless" and actively searching for a person he wants. Meaning that unless a certain condition is met, you would treat this like an obsession.
The heart is related to empathy. So perhaps your ability to relate to other people is stunted? You take a penalty or Disadvantage on Charisma-based skill checks unless you are trying to deceive someone? This could have dark implications for your character, since he's apparently "heartless" and actively searching for a person he wants. Meaning that unless a certain condition is met, you would treat this like an obsession.
- Bohemond
- Level 12
- Posts: 1384
- User Class: Scout
Re: Character Creation
My assumption was that the "hook" for my character would be that he would be given the memory of who she was and/or where he could find. I don't know what, if any, in-game mechanics would be for the "lost thing" or the curse, and I don't know if we even necessarily have a say in said curse (it's a curse after all).
- Muskrat
- Level 21 Elite
- Posts: 10524
- Location: The Secret Places Beneath the Earth
- Title: Keeper of the Hidden Word
- User Class: Scholar
Re: Character Creation
I interpreted "minor curse" as not having a mechanical effect. The impact on one's life of the curse--my character can't even remember where she is from--is pretty significant.
- ManWithDoor
- Moderator
- Posts: 9307
- Location: California, USA
- Title: Imperial Psyker
- User Class: Imperial Psyker
Re: Character Creation
I'm fine with either interpretation. There is a small Mechanistic effect:
Each character, having lost something precious as a child, is unable to gain inspiration (as described in the Player’s Handbook) until they get back what was taken from them. A remove curse spell is not powerful enough to end this effect on a character, but a wish spell can. This might not seem like much of a drawback, as characters can cope just fine without ever gaining inspiration. Think of it more as a splinter under one’s fingernail—a nagging, mildly painful annoyance that slightly diminishes one’s happiness.
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If you want to add something beyond the Roleplaying aspect, to enhance the presence of that Loss, then I'm all for it. Can add extra flavor to the character, and be of use making memorable moments.
Each character, having lost something precious as a child, is unable to gain inspiration (as described in the Player’s Handbook) until they get back what was taken from them. A remove curse spell is not powerful enough to end this effect on a character, but a wish spell can. This might not seem like much of a drawback, as characters can cope just fine without ever gaining inspiration. Think of it more as a splinter under one’s fingernail—a nagging, mildly painful annoyance that slightly diminishes one’s happiness.
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If you want to add something beyond the Roleplaying aspect, to enhance the presence of that Loss, then I'm all for it. Can add extra flavor to the character, and be of use making memorable moments.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."
- RorytheRomulan
- Level 12
- Posts: 1841
- Location: US
Re: Character Creation
Maybe, to go with the theme of everyone having an instrument but me, and as something to owe to negative my Charisma mod, maybe I'll go with the inability to be moved by music. And that drinking alcohol simulates it.
- ManWithDoor
- Moderator
- Posts: 9307
- Location: California, USA
- Title: Imperial Psyker
- User Class: Imperial Psyker
Re: Character Creation
Ooh, I like that one.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."
- Othniel
- Level 12
- Posts: 1550
- User Class: Wanderer
Re: Character Creation
How about my character has lost her sense of time? Sometimes a whole hour passes in a blink, and sometimes seconds seem to stretch on to eternity.
- Muskrat
- Level 21 Elite
- Posts: 10524
- Location: The Secret Places Beneath the Earth
- Title: Keeper of the Hidden Word
- User Class: Scholar
Re: Character Creation
I've known people in real life who have no sense of time. They're always late. Or they talk at great length and honestly have no idea how much time they're eating up. All without any malice.
- ManWithDoor
- Moderator
- Posts: 9307
- Location: California, USA
- Title: Imperial Psyker
- User Class: Imperial Psyker
Re: Character Creation
I like it a lot! Great idea
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."