Warhammer Fantasy Roleplay: Night of Blood

A place to see quick descriptions of the games being played, as well as the master games list.
Locked
coynor
Level 8
Level 8
Posts: 672

Warhammer Fantasy Roleplay: Night of Blood

Post by coynor » Sun Aug 26, 2012 7:30 pm

Image

The Old World


"The Old World. On the surface, it is a civilized and cultured place, where only the occasional conspiracy, assassination, revolution or invasion by orcs, goblins, beastmen, or mutants disrupts the feudal order. Yet a shadow hangs over the world, cast by the corrupting hand of Chaos. From the Imperial court in Altdorf to the pirate-ridden coast of south Tilea, a few heroes strive to hold back the forces of howling Chaos, while it's hidden servants scheme from within to bring the world to it's knees before the Dark Gods."

The Warhammer world is a grim place of perilous adventure. It's a little like Europe at the time of the early Renaissance, with all its corruption, villainy and opportunities for adventure; but this is a world of inhuman races, wizards, mutants, terrifying monsters and the dread shadow of Chaos, which stretches over the entire land. In WFRP, Chaos is not just a force of nature, but a living, malevolent thing supported by demonic princes who will not rest until the entire world has been enslaved or destroyed. It's a dark game with an atmosphere of psychological and visceral horror, and a subtle seam of dark humour at its heart.

And now the adventure:

Night of Blood

The rain falls in torrents from the dark, roiling clouds. Overhead, lightning flashes across the sky. In the distance the strangled cry of some creature can be heard. It is a night to be indoors, for who knows what lurks under the dark trees in the Empire's forests.

An introductory game set in the Old World. Forum and adventure in Italian.

Run by the GM coynor using WFRP 2E rules.
- Cadoran - Krangrimdar -

Locked