House Rules
- Brennor
- Emeritus Admin
- Posts: 9161
I like this rule, KG... and I used it when I was forced to run d20. It was either run d20 or break up the group.
My players didn't like it so much though! They didn't like some of the realism things I was trying to pull over from Shadowrun.
My players didn't like it so much though! They didn't like some of the realism things I was trying to pull over from Shadowrun.
[url=telnet://brennor.dyndns.org:1896]Akarian Dawn MUSH[/url]
SRGC v0.22: SR2+++ SR3++ h+ b+++ UB+ IE+ RN W+ dk+ ri+ ad+ m+ gm+ M- P+
SRGC v0.22: SR2+++ SR3++ h+ b+++ UB+ IE+ RN W+ dk+ ri+ ad+ m+ gm+ M- P+
- Vardaen
- Admin
- Posts: 66394
- Location: Miskatonic University
- Title: Great Old One
- User Class: Unshackled AI
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- Level 10
- Posts: 849
Yeah, c'mon Vardaen. You gotta admit, K_G DIDN'T kill us all off then. (Says the character who saved the party.) My Sohei kicks ass! That session was awesome! Of course, it might have been better without all the bitching K_G did cause his Shaman's spells weren't working in combat! (I think he'll keep that in mind when I start casting spells (my Concentration skill bonus isn't that high, y'know.) He'll have his day, I'm sure. btw - we miss u IRL
- Brennor
- Emeritus Admin
- Posts: 9161
Yep. That's what this topic is for. Presentation and discussion of House Rules. I think, in the new forum layout for the new site, that there'll be a House Rule thread in each of the main game type Forums. That'll probably help with the discussion too.
[url=telnet://brennor.dyndns.org:1896]Akarian Dawn MUSH[/url]
SRGC v0.22: SR2+++ SR3++ h+ b+++ UB+ IE+ RN W+ dk+ ri+ ad+ m+ gm+ M- P+
SRGC v0.22: SR2+++ SR3++ h+ b+++ UB+ IE+ RN W+ dk+ ri+ ad+ m+ gm+ M- P+
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- Level 12
- Posts: 1016
Multiclassing in d20 Star Wars
As it stands, when a character takes level in a basic class other than the one he started in, all skills that aren't covered by the new class are then considered cross-class skills.
Example:
At 1st level, a character chooses the Noble class. Among other things, this makes Diplomacy a class skill.
At 2nd level, the character levels up as a soldier. Now Diplomacy is a cross class skill.
As a house rule, and an official part of my online campaign, if a character has ever had a skill as a class skill, it shall remain as such. I know this has been an official D&D rule since 3.5E, and it baffles me that it didn't find its way into the revised Star Wars.
As it stands, when a character takes level in a basic class other than the one he started in, all skills that aren't covered by the new class are then considered cross-class skills.
Example:
At 1st level, a character chooses the Noble class. Among other things, this makes Diplomacy a class skill.
At 2nd level, the character levels up as a soldier. Now Diplomacy is a cross class skill.
As a house rule, and an official part of my online campaign, if a character has ever had a skill as a class skill, it shall remain as such. I know this has been an official D&D rule since 3.5E, and it baffles me that it didn't find its way into the revised Star Wars.
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- Level 12
- Posts: 1016
Combat Option and Feat for d20
If attacking on the defensive gives a +2 to AC and a -4 to attack rolls, why not allow reckless attacking?
Reckless Attack (or Fighting on the Offensive):
Character gains a +2 on all attack rolls this round, but suffers a -4 penalty to their AC until their initiative next round. This can be done as part of a full round action or as part of a standard attack action.
Which brings me to a new Feat...
Offensive Fighting Style
could have a better name, I know
Prerequisite: Base Attack Bonus +2
When performing a Reckless Attack, the character suffers a -2 penalty to his Armor Class.
Normal: When performing a Reckless Attack, characters would suffer a -4 penalty to their Armor Class.
Thoughts?
If attacking on the defensive gives a +2 to AC and a -4 to attack rolls, why not allow reckless attacking?
Reckless Attack (or Fighting on the Offensive):
Character gains a +2 on all attack rolls this round, but suffers a -4 penalty to their AC until their initiative next round. This can be done as part of a full round action or as part of a standard attack action.
Which brings me to a new Feat...
Offensive Fighting Style
could have a better name, I know
Prerequisite: Base Attack Bonus +2
When performing a Reckless Attack, the character suffers a -2 penalty to his Armor Class.
Normal: When performing a Reckless Attack, characters would suffer a -4 penalty to their Armor Class.
Thoughts?