Capitulus Septum: Shades on Twilight

In the nightmare future of the 41st millennium, Mankind teeters upon the brink of extinction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens, and threatened from within by malevolent creatures and heretic rebels. Only the strength of the Immortal Emperor of Terra stands between Humanity and its annihilation. Dedicated to His service are the countless warriors, agents and myriad servants of the Imperium.

Dark Heresy is a roleplaying game based upon the universe of Games Workshop's Warhammer 40,000. The setting of Warhammer 40,000 is a dark, gothic future where the Imperium of Man is beset by dangers within and without. In Dark Heresy players take on the roles of Acolytes of the Inquisition, aiming to uncover and combat the enemies of mankind, be they aliens, heretics or mutants!

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Re: Space Marine Brother-Sergeant Agamorr

Post by TrueStag » Tue Jan 27, 2015 9:00 pm

"I do not flee from any duty." Nemidia says resolute. "I am eager to serve."

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Re: Space Marine Brother-Sergeant Agamorr

Post by Vardaen » Tue Jan 27, 2015 9:50 pm

Brother-Seargent Agamorr nods back at the three who have agreed so far, "We will have a short trip to the Space Hulk and there will be time for questions then. Time is critical at this point, we have 15 hours and counting before the Imperial Navy blows the Twilight into space dust, and if we are on board still, then we are on board still."

The Captain's hologram shimmers and a door opens in the rear of the room, "Ah yes here they are, you person affects were gathered from the planet and brought up for you. I'm sure you'll want them before heading to the Twilight." You can see all your various war gear and combat items neatly stacked in small metal binds brought in on a cart by naval personnel.

Agamorr points to Damien, "You are on to something however. The Inquisition at large is unaware of the circumstances of Adorjin's last journey but..." Brother-Sergeant Agamorr passes around a transcript of her final enigmatic message, logged before she disappeared:

“I've found him at last. His reckoning is long overdue. How fitting that it should end near exactly where it began.”

Agamorr shakes his head, "We don't know who she was refering too. Inquisitors of her stature tend to have many enemies."
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Space Marine Brother-Sergeant Agamorr

Post by Trogdor » Tue Jan 27, 2015 11:45 pm

"Inquisitor Adorjin was a daemon hunter," Jericus adds. "I should not be surprised if there were a demonic twist to her quarry." Then he adds, "we shall do as Sand requests."

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Re: Space Marine Brother-Sergeant Agamorr

Post by TetNak » Wed Jan 28, 2015 10:53 am

"Sure, I'll go," Sword states, walking over and collecting his gear. Sword is less of a stickler for rules even in the Inquisition. He had been punished many times by Sand long ago. "You know, if we pull this off, I hope we get something worthwhile out of it. You know, for us. At least a good massage by someone skilled. I ain't asking for much." The brute chuckles as he begins to don his power armor.
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Preparations: Forward Holds

Post by Vardaen » Wed Jan 28, 2015 9:15 pm

"Good. We leave now then." As soon as you are ready the Adeptus Astartes Brother-Seargent leads you though the ship (which causes a wave of awed Naval personal to stand aside), down into the forward holds of the Magnus Ecthelion where you are all swiftly readied for the mission. The hold is a crowded affair, full of busily hustling ratings carefully preparing the cruiser's weapons for the eventual destruction of the Twilight.

The Imperial Navy has arranged such equipment as they believe you should require including full vac-suits for all of you with magnetically chargeable boots, as gravity is likely to be non-existent in much of the space hulk. None of you have never used void-suits before, so you get a crash course in ”safe void-suit operation” from one of the naval liaisons, “The amber rune signifies the presence of air and the ability to breathe, the red rune means the void holds sway and you must keep your helmet sealed, relying on the purified air of your tanks.”

A full array of equipment, from auspexes to micro-beads is available, as well as an advanced vox-caster that the naval enginseers hope will be able to cut through the distortion fields surrounding the space hulk.
Any standard weaponry that you could want, within reason, is also at hand, though Agamorr notes that combat upon a space hulk is invariably at close quarters, rendering heavy weapons near useless at best and exceedingly dangerous at worst.
While the void-suits have integral lights built into their helmets and shoulders, which can be deactivated as necessary, there are also a series of hand-held electric torches to help illuminate the hulk's interior. Finally, there are a series of already coordinated chronos that are counting down to the moment the battlefleet must destroy the space hulk. The Imperial Navy has a number of pict records of the Twilight, including one that has been superimposed by a series of coordinate vectors—effectively, the best guesses of the Imperial savants as to where Adorjin's signal might have originated from within the hulk's mass—which appears to be close to the centre of the space hulk.
Image
The Inquisition savants estimate that it will take approximately five hours to get to the centre of the space hulk, assuming that a way can actually be found which isn't blocked by debris or an unfortunate misalignment of the various vessels within the Twilight, making entrance to whatever lies at the centre impossible. Considering the mission's time constraints, too many obstacles along the way may very well cause you to have to abort.

Brother-Sergeant Agamorr states, “Yes, this may very well be a fool's errand. Yet our duty to the fallen is clear—we must attempt it.”
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Preparations: Forward Holds

Post by Grimbold » Thu Jan 29, 2015 5:00 pm

Haxtes collects his stuff and arms himself without a word. He looks over the weapons offered and checks for any interesting things.
Looking for a lascutter or plasma cutter, a tool to cut through doors or blocked places, not really usable as a weapon. Can he get one?

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Re: Preparations: Forward Holds

Post by ManWithDoor » Fri Jan 30, 2015 4:57 am

Damien looks over the equipment, considering their options.
Another idea would be some sort of ... sample kit? If we find something icky that needs to be reclaimed, having a backpack-sized case to isolate it would be nice. I don't want to be touching Chaos-tainted stuff or whatnot if I can help it.

Also, anybody have a Motion Sensor (always useful in Aliens). Maybe the Auspex covers that. And can scan the air for radiation/toxins. All the suits seem to do is sense air pressure. I assume Haxtes will carry the long-range Vox unit, since he's the techpriest. I do have Tech-Use at 43, so can assist him in Tech stuff as long as it isn't too complicated.

Everyone has photo-contacts, right? The lighting in there might not be too great.
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Re: Preparations: Forward Holds

Post by TetNak » Fri Jan 30, 2015 5:41 am

"We go in hard and quick. My kinda job. Enough pussy-footing around." Sword latches the last of his body armor into place, holding his helmet in his hand. His sword and the rest of his gear are tucked into place, signaling the man's readiness to go.
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: Preparations: Forward Holds

Post by Vardaen » Sat Jan 31, 2015 2:09 am

Hextes finds himself some lascutters and Damien a sample collection kit. A few other minor items are grabbed and the group is ready to press on, time is of the essence.

You have been granted the use of an assault boat named Helios, a small vessel capable of latching onto the side of the space hulk with a series of magnetic clamps, then blasting through its hull with melta charges. If none of wish to pilot the craft, Brother-Sergeant Agamorr can manage it reasonably well, though if this is the case, he brings a few special pieces of equipment that will allow him to handle controls far smaller than his hands could normally manage.

Agamorr lays out the Naval maps and a few of the picts of the hulk over an internally lit chart table to discuss what approach your ship should take. Agamorr (unsurprisingly) favours a direct approach, trying to latch onto the Twilight as close to the centre of its mass as possible, though he'll listen to whatever you might have to say. The Navy has noted that the space hulk has slowly been rotating in a clockwise/corkscrew fashion as it nears Scintilla.

Time is of the essence, and you want to be on your way, but you must still wait. You have to wait ten minutes or so for Tech-Priest Volwyr of the Adeptus Mechanicus to chant the Litany of the Sleeping Leviathan, a benediction for those about to enter a space hulk, as he blesses your boat and anoints each of you with drops of sacred oils.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Preparations: Forward Holds

Post by TrueStag » Sat Jan 31, 2015 8:11 am

Nemidia does not take anything special with her as it seems the rest of the group is gearing up with adequate tools, and most importantly a way to break through blockades. Although Nemidia would have favored melta weapons due to their time restraints, a plasma cutter will do.
A plasma cutter? Are we going in Dead Space-style? :D

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