Diplomacy 3 - Gameplay

Diplomacy is a strategic board game. Its main distinction from most board wargames is negotiation: Players spend much of their time forming (and betraying) alliances with other players. Set in Europe just before the beginning of World War I , Diplomacy is played by seven players, each controlling the armed forces of a major European power.
Post Reply
User avatar
Grimbold
Moderator
Moderator
Posts: 10309
Location: Austria
Title: Professor
User Class: Scholar

Re: Diplomacy 3 - Gameplay

Post by Grimbold » Tue Nov 29, 2011 4:18 pm

Brennor 2011 (Autumn 1904)

AUSTRIA-HUNGARY (Amaris)

A(Trieste) - Albania Move Succeeded
A(Serbia) - Rumania Move Failed
A(Greece) - Bulgaria Move Failed
F(Ionian Sea) - Aegean Sea Move Failed
A(Budapest) s A(Serbia) - Rumania

ENGLAND (Melvyst)

F(North Sea) - Norway Move Succeeded
F(Sweden) s F(North Sea) - Norway
A(London) - York Move Succeeded
F(St. Petersburg) nc s F(North Sea) - Norway Dislodged to Barents Sea

FRANCE (Vardaen)

F(Irish Sea) - North Atlantic Ocean Move Succeeded
F(Naples) - Apuleia Move Succeeded
F(Tunis) - Ionian Sea Move Failed
A(Rome) Stands
A(Tuscany) s GERMAN A(Tyrolia) - Venice
A(Vienna) - Bohemia Move Succeeded
F(Gulf of Lyons) - Tyrhennian Sea Move Succeeded
F(Mid Atlantic Ocean) - English Channel Move Succeeded

GERMANY (Hayabusa)

F(Baltic Sea) s ENGLISH F(Sweden)
A(Livonia) - Moscow Move Succeeded
A(Warsaw) s A(Livonia) - Moscow
A(Berlin) - Prussia Move Succeeded
A(Galicia) - Ukraine Move Failed
A(Tyrolia) - Venice Move Succeeded

ITALY (NPC - NMR!)


RUSSIA (Evil Monkey)

A(Norway) - St. Petersburg Move Succeeded
A(Ukraine) s TURKISH A(Rumania) Support cut
F(Sevastopol) s TURKISH A(Rumania)
F(Gulf of Bothnia) s A(Norway) - St. Petersburg


TURKEY (MadVlat)

A(Rumania) s A(Ankara) - Bulgaria Support cut
A(Constantinople) s A(Ankara) - Bulgaria
A(Ankara) - Bulgaria Move Succeeded
F(Black Sea) c A(Ankara) - Bulgaria
F(Bulgaria) sc - Aegean Sea Move Succeeded
F(Eastern Mediterranean Sea) s F(Bulgaria) sc - Aegean Sea



Autumn 1904 Adjustments:
A: Serbia, Greece, +Budapest, Naples, Vienna, Trieste = 6; Gains 1.
E: +Norway, Sweden, London, Edinburgh, Liverpool = 5; Gains 1.
F: Tunis, +Rome, Belgium, Brest, Marseilles, Paris,
Portugal, Spain -Venice = 8; No change.
G: +Moscow, Warsaw, +Venice, Kiel, Berlin, Denmark,
Holland, Munich = 8; Gains 2.
I: -Rome = 0; Loses 1.
R: St. Petersburg, Sevastopol -Norway, -Moscow = 2; Loses 2.
T: Rumania, Constantinople, Bulgaria, Ankara, Smyrna, -Budapest = 5; Loses 1.


Builds/Disbands:
A: Builds (No build ordered).
E: Builds (No build ordered).
F: None.
G: Builds (No build ordered), (No build ordered).
R: Removes F(Sevastopol), F(Gulf of Bothnia).
T: Removes A(Rumania).
Please post me your builds up to Friday 7:00 am GMT, 1h00 am Eastern.
The software forced me to already disband some Russian and Turkish units - so I just chose some (look at the end of the moves spoiler) This is already included in the map.. Russia/Turkey: please tell me if you want to disband different units...

User avatar
Grimbold
Moderator
Moderator
Posts: 10309
Location: Austria
Title: Professor
User Class: Scholar

Re: Diplomacy 3 - Gameplay

Post by Grimbold » Tue Nov 29, 2011 4:25 pm

Image
Here the units I had to disband are already gone. Russia/Turkey can decide to disband different units.

Melvyst
Level 5
Level 5
Posts: 304

Re: Diplomacy 3 - Gameplay

Post by Melvyst » Tue Nov 29, 2011 5:00 pm

Can't we handle builds in 24/48h ? I dont think it should take so long to do this...

User avatar
Grimbold
Moderator
Moderator
Posts: 10309
Location: Austria
Title: Professor
User Class: Scholar

Re: Diplomacy 3 - Gameplay

Post by Grimbold » Tue Nov 29, 2011 5:03 pm

Ok, send in the builds until THURSDAY, 7h00 am GMT, =1h00 am Eastern.

User avatar
Vardaen
Admin
Admin
Posts: 66394
Location: Miskatonic University
Title: Great Old One
User Class: Unshackled AI

Re: Diplomacy 3 - Gameplay

Post by Vardaen » Tue Nov 29, 2011 7:32 pm

Minor update to the colors
Image
Image
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

User avatar
Amaris
Level 10
Level 10
Posts: 868

Re: Diplomacy 3 - Gameplay

Post by Amaris » Tue Nov 29, 2011 8:50 pm

Had to color the french quarter I see!
7 chipmunks twirlin' on a branch, eatin' lots of sunflowers on my uncle's ranch. You know that old children's tale from the sea.

User avatar
Vardaen
Admin
Admin
Posts: 66394
Location: Miskatonic University
Title: Great Old One
User Class: Unshackled AI

Re: Diplomacy 3 - Gameplay

Post by Vardaen » Tue Nov 29, 2011 9:41 pm

Oh yeah! We might not be doing much in the way of fighting real enemies, but we still want the Blue on the map!
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

User avatar
Grimbold
Moderator
Moderator
Posts: 10309
Location: Austria
Title: Professor
User Class: Scholar

Re: Diplomacy 3 - Gameplay

Post by Grimbold » Thu Dec 01, 2011 1:24 pm

Still waiting for Russian disbands...

User avatar
Grimbold
Moderator
Moderator
Posts: 10309
Location: Austria
Title: Professor
User Class: Scholar

Re: Diplomacy 3 - Gameplay

Post by Grimbold » Thu Dec 01, 2011 5:33 pm

Ok, I got an answer - now I just need to get back to my work computer where I can finish things up (the software wont run on a Mac). Will be able to do it tomorrow. Anyway, Spring moves will be due for Tuesday...

User avatar
Grimbold
Moderator
Moderator
Posts: 10309
Location: Austria
Title: Professor
User Class: Scholar

Re: Diplomacy 3 - Gameplay

Post by Grimbold » Fri Dec 02, 2011 1:17 pm

Builds/Disbands:
A: Builds A(Trieste).
E: Builds A(London).
F: None.
G: Builds F(Kiel), A(Berlin).
R: Removes F(Sevastopol), F(Gulf of Bothnia).
T: Removes F(Eastern Mediterranean Sea).

Map to follow soon.

Post Reply