Act 3 - Strong Ale Tent

The Age of Magic is ended, Bhall, the Goddess of Fire, has succumbed to the whispers of Agares and fallen into Hell. Her worshipers and creations driven mad, and fire, which has been a powerful ally to man, has turned against him. Each good god was charged with the opposition of an evil god. Bhall was responsible for balancing Mulcarn, the God of Winter. Finding himself unopposed Mulcarn has broken The Compact and moved into Creation.

Creation was on the verge of another open war between the gods, that which they had outlawed with The Compact. To keep that from happening a deal was struck and the gods agreed that one god would enter Creation to challenge Mulcarn. That was Sucellus, the God of Nature. The two gods battled across the face of Creation, entire civilizations still recovering from the Burning Skies that marked the fall of Bhall were destroyed by their power. In the end Sucellus was killed and Mulcarn remained.

The Eternal Winter has begun...
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Act 3 - Strong Ale Tent

Post by Vardaen » Thu Apr 05, 2012 5:41 pm

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Strange winds blow down from Droskar's Crag, bringing on an early winter.
The ground crunches underfoot with thick frost, and autumn surrenders without a fight.
Days grow shorter and stars hold court in the darkness reigning above.
An unnatural cold permeates the town, and the Foam River's jubilant voice is frozen under the ice.
Birds abandon their nests for warmer climes, their songs silenced by winter's grim embrace.
But the frozen riverbank now hosts a shimmering respite from the gloomy cold in the form of garish tents,
joyful shouts, and sumptuous smells.

Quinn's Carnival has come to town.
** Late Afternoon, Carnival North of Falcon's Hollow, September 24th, 52 Years After the Fall of Bhall **

Having visited much of the carnival the group has split up, the dwarven twins, Torias and Torrak have left the Elohim and kids behind, and have turned toward more dwarfy pursuits -- ALE. Located on the western side of the caranival is the Strong Ale Tent, and a Blind Peep Show tent as well. The pair stroll forward looking for something to drink.

The clack of tankards and roars of laughter swell from this bustling tent filled with sweaty lumberjacks. Casks of ale are stacked nearly fifteen feet high behind the tent. The thirsty patrons here down pint after pint as they carouse, tussle, guffaw, and stagger about.

Just beyond the pavilion where jacks swill ale like gasping fish sits a pair of nondescript tents. The closest one emanates the soft rhythmic music of shakers, clay drums, and tingling bells. In front, a cross-armed orc stands at the tent's entrance with a look of firm determination.
Welcome Torias and Torrak only. You are outside the tents heading in!
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Last edited by Vardaen on Wed Mar 20, 2013 5:51 pm, edited 1 time in total.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Act 3 - Strong Ale Tent

Post by Eanwulf » Thu Apr 05, 2012 7:48 pm

Torrak's lips smack together in greedy anticipation of having himself a drink. The dwarf gives pause however, to the over-abundance of tomfoolery and drunken debauchery apparent in front of him. "Have these humans no sense of pride or honor!?" the monk quibbles softly to his brother. "They stagger about like common ruffians. Best we be careful and drink swiftly."

Waiting for his brother to accompany him inside of the tent, Torrak plans to make his way to the counter and place himself an order for a single tankard of their finest stout!
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Re: Act 3 - Strong Ale Tent

Post by Vardaen » Thu Apr 05, 2012 10:55 pm

Grimbold PMed me about being away. I'll NPC him for now.
"These are lumbjacks who work for the Consortium and Kreed. This is probably the only way they have to let off steam within loosing their job. How often does the carnival come to town brother?" He heads inside the tent with Torrak.

This tent is propped over a cleared swath of frosted ground, formerly a cutyard but now just a collection of stumps the drunk lumberjacks use as stools or toilets. Fine ale shipped in from the Hawkbeard Brewery in Lord's Crossing is served by the pint here, tapped from more than fifty casks and kegs. The room is filled with local lumberjacks drinking and shouting. It doesn't take long before men start noticing the pair of dwarves, cold looks and whispered words spread about the tent. A silver or a ticket, and you have mugs in hand. The drink is cold from the weather, and a fine ale, truly good stuff considering its man made, and not dwarven stock, but its watered down some you would guess.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Act 3 - Strong Ale Tent

Post by Eanwulf » Fri Apr 06, 2012 2:53 am

Torrak drains his tankard quickly then lets loose with an appreciate smack of the gums. The dwarf then waits patiently for his brother to finish the first half of his own drink before placing the order for another of his own. "Not bad!" the dwarf proclaims graciously as he takes a hearty sip from the second drink "Not bad at all! For something made by humans..." Torrak then spends a brief moment gazing about the ale tent and being friendly. No need to be rocking the boat just yet he ponders.
Chill for a moment and give the tent a look-see. Payday or Kreed here?
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Re: Act 3 - Strong Ale Tent

Post by Vardaen » Fri Apr 06, 2012 5:13 pm

The dwarves have started in on their second tankard, Torrak might be faster at drinking, but Torias is just as hardy. The pair have a second drink, clanking their tankards together toasting good fortune. That's when a very drunk lumberjack stumbles through the crowd spitting out a slurred challenge to the dwarves. "Dwarves think their so tough, but they're really a bunch of low life wimps."
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Act 3 - Strong Ale Tent

Post by Eanwulf » Sat Apr 07, 2012 3:28 pm

Torrak remains silent and continues to drink. There is no need to waste words with the drunkard, he is obviously looking for a fight and obliging him would only provoke a response from his kinsmen. Instead, the dwarf merely listens carefully to what the man has to say and judges his relative distance from afar. Should the man approach or even touch him or his brother, Torrak is ready to respond with a swift uppercut and grappling maneuver to render the man hapless.
Make sure the guy doesn't sucker punch me. Assuming his comments are prompt enough to avoid being flat-footed. Go Silent Tiger on him. Should he touch one of us or take a swing, retalitate with non-lethal damange and/or a grapple.
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Re: Act 3 - Strong Ale Tent

Post by Grimbold » Mon Apr 09, 2012 12:23 pm

"You think so? I bet even a dwarf scholar can drink you under the table!" Torias tries to calm down the situation and avoid a brawl by proposing a contest of drinking!

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Re: Act 3 - Strong Ale Tent

Post by Vardaen » Mon Apr 09, 2012 4:55 pm

"Never! Drink this!" The drunken man does exactly what Torrak was expecting, throws his tankard of ale at Torias hitting him in the head with it and coating the dwarven cleric in the sticky brew! Torrak leaps to respond to that from that lighting fast. His arm grabs the drunkards, he turns, spins and slams the man up against one of the stumps with both of his arms pinned behind his back. Grappling the taller man, Torrak holds him there face pressed against the wood of the tree stump-seat.

Torias, recovers quickly...
You guys are ready for it, so no surprise. Normal Init.

Init: Drunkard: 10, Torrak: 8, Torias: 4


(Wow terrible init rolls!)

Drunkar: Swings at Torias: 18 vs Flat Footed and Unarmored Hit for 1 Dmg
Torrak: Grapple: 23 - Grappling
Torias:
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Act 3 - Strong Ale Tent

Post by Grimbold » Mon Apr 09, 2012 11:34 pm

"Do not tempt the Gods, man!" He stares at the man. "Calm down. Go back to your seats and you will be unhurt."
Cast "calm emotions" at everyone in range (excluding the two dwarves). It is interesting how useful some spells are outside of combat.
"Torrak, let's go." he adds.

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Re: Act 3 - Strong Ale Tent

Post by Vardaen » Mon Apr 09, 2012 11:51 pm

Torias raises his hand and shouts, "Do not tempt the Gods!" A wave of calming emotions washes over the tent. Nearly everyone inside suddenly go silent, those cheering on a fight stop doing so, those shouting and laughing having a good time are quickly silent and subdued. A few men crying into their mugs perk up no longer melancholy. The drunkard held by Torrak gulps and goes limp, his rage, drunken as it might be, is washed away and unless tempted or harmed, he remains a docile as a mouse for next few critical moments.
I'll make 4 saves to represent different sections of the tent, and of course 1 for the Drunkard himself.

19 Success (the group furthest away), 3,1,13, most of the tent is calmed.

Drunkard 7 calmed

If you want to just take off out of the tent you can do so and 'escape' without further incident. If you want to stay and fight for some reason, let me know.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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