Act 4 - Cold Marrow Expedition

The Age of Magic is ended, Bhall, the Goddess of Fire, has succumbed to the whispers of Agares and fallen into Hell. Her worshipers and creations driven mad, and fire, which has been a powerful ally to man, has turned against him. Each good god was charged with the opposition of an evil god. Bhall was responsible for balancing Mulcarn, the God of Winter. Finding himself unopposed Mulcarn has broken The Compact and moved into Creation.

Creation was on the verge of another open war between the gods, that which they had outlawed with The Compact. To keep that from happening a deal was struck and the gods agreed that one god would enter Creation to challenge Mulcarn. That was Sucellus, the God of Nature. The two gods battled across the face of Creation, entire civilizations still recovering from the Burning Skies that marked the fall of Bhall were destroyed by their power. In the end Sucellus was killed and Mulcarn remained.

The Eternal Winter has begun...
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Muskrat
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Re: Ice Troll!: Round 3

Post by Muskrat » Tue Apr 29, 2014 8:41 pm

Grimly and methodically, Dreams strikes at the snow goblins as the continue to pour forth from the cave.
Standard Action: Attack snow goblin # 7.

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Re: Ice Troll!: Round 3

Post by Vardaen » Thu May 01, 2014 8:19 pm

Round 3 Dreams 16, Celevan & Suli 16, Wikkawak 15, Snow Goblins 13, Wil and Barga 11, Frostling Troll 10, Torias 9
Reluctant Follower of Dreams strikes again. She hacks into another goblin like a Falcon's Hollow lumberjack into a darkwood sapling. She slays it in one hit thinning the herd.

Celevan and Suli...
Dreams: Attack Goblin 7: 16 Hit for 9 DEAD
Remove #7
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Ice Troll!: Round 3

Post by Trogdor » Thu May 01, 2014 8:40 pm

With Suli protected, Celevan quickly casts a spell to hasten everyone but Torias. Suli, using he newfound speed, attacks the goblin in front of it.
Celevan
Standard Action: Cast Haste on all but Toruk
Move Action: S

Suli
Standard/Full Action: Attack G8
Move Action: (if goblin killed on first attack) E (yea, I know I get an AoO by the troll. But with it's reach and the difficult terrain, I don't know how it can be avoided.)

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Re: Ice Troll!: Round 3

Post by Vardaen » Thu May 01, 2014 8:55 pm

Round 3 Dreams 16, Celevan & Suli 16, Wikkawak 15, Snow Goblins 13, Wil and Barga 11, Frostling Troll 10, Torias 9
Celevan calls on his power to hasten the group, all but Torias. The group is suddenly fast, reflexive and just plain speedy! Suli takes advantage of this and kills a goblin with a blow to the head, then flies in under the ice troll's reach and attacks again, but its thick hide prevents the dragonfly's bite from piercing through to any muscles or organs.

Then the Frostling Wikkawak Bugbear shouts, "< Goblinoid> Finish them off! I have to get this to safety." He then starts plodding through the snow toward the south away from the fight.

The goblins do as ordered and pounce on Wil and Barga, but they are clumpe dup together. One of them slips on the icy snow and falls over. Another moving into position tries to be fancy and spin and thrust and dodge and it just dazzes itself for a moment with all the unessicary movement. Luckily none of them connect at all.

Wil and Barga show them how its done....
Celevan: Haste (all but Toruk), Move
Suli: Hasted Full Attack #8 23 Hit for 10 Dead, 5ft Step (flying no Diff Terrain) Attack Troll 15 Miss
Wikkawak: Run Away (move Move)
SG4: Attack Barga "1" (fumble: 17) Fumble: Sliped: You are knocked Prone
SG9: Attack Barga 16 Miss
SG6: Attack Wil "1" (fumble 18 ) Fumble Parry! Dodge! Spin! Thrust! You are dazzed for 1 round.
SG10: Move, Attack Wil 9 Miss
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"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Ice Troll!: Round 3

Post by Muskrat » Thu May 01, 2014 9:18 pm

Dreams calls out for those who do not know goblinoid, "Stop the wikkawak! He's carrying away something important!"

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Re: Ice Troll!: Round 3

Post by mackaber » Fri May 02, 2014 5:32 pm

Wilfried and Barga keep rending through their foes with measure blows. Barga punces on the fallen goblinoid intent on tearing out it's throat while Wil claws wildly at he nearest frostlings face before chomping down once more.
Barga will go for the prone frostling. Wilfried will attack 6 and if it drops 10.
Big Pimpin...

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Ice Troll!: Round 3-4

Post by Vardaen » Fri May 02, 2014 6:01 pm

Round 3 Dreams 16, Celevan & Suli 16, Wikkawak 15, Snow Goblins 13, Wil and Barga 11, Frostling Troll 10/, Torias & Spiritual Weapon 9

Round 4 Dreams 16, Celevan & Suli 16, Wikkawak 15, Snow Goblins 13, Wil and Barga 11, Frostling Troll 10, Torias & Spiritual Weapon 9
Wil goes into a rage, his hands grow claws and he pounces on the two Frostlings before him. Ripping wildly, hasted and in a rage he turns the two goblins into two dead goblins in a matter of seconds. They fall in a blood heap to the ground. At the same time his pet wolf Barga bites into the prone goblin slaying it as it rips its throat out, but the hasted wolf isn't done and she turns and disembowls a second of the goblins with a powerful snap of her jaws. Just like that the goblins are now all dead.

Dreams warns the group to stop the Frostling Wikkawak, as he has something important and is fleeing now through the snow. But all eyes turn as the Ice Troll takes a step back into the cave, and unleashes a flurry of blows on Suli! The things massive axe connects with Suletor's wing and nearly rips it off but at the last moment the dragonfly eidolon banks and the blow only glances off its magical armor and evolved scales. It still batters Suli, but it is far from what a critical blow it could have been. The troll snaps at Suli with its maw and swings a claw at the fluttering creature as well, but both miss as Suli is hasty and avoids the strikes quickly and deftly.

Torias, along with his Spiritual Hammer seconds before others of the group....
Wil: [hasted] I assume Rage, since that's the only way you get claw attacks. RAGE: Attack 6: Claw: 23 Hit for 9 Dead, vs #10: 30 Hit for 9 DEAD

Barga: [hasted] v #4 23 Hit for 7 DEAD, vs #9: 19 Hit for 7 DEAD

Ice Trol 5ft: "20" (Crit: 19) Normal Hit for 8, 5 Miss, 14 Miss
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"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Ice Troll!: Round 3-4

Post by Grimbold » Sun May 04, 2014 7:50 pm

The Hammer continues to pound at the Wikkawak. Torias then moves closer to the Troll, next to Will and casts a spell on him. "May the Crafter Protect you, my friend."
Spirit Weapon: Attack Wikkawak. Move se,se,e,. Cast Shield of Faith on Will.
Last edited by Grimbold on Mon May 05, 2014 7:21 pm, edited 1 time in total.

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Re: Ice Troll!: Round 3-4

Post by mackaber » Sun May 04, 2014 8:27 pm

No rage. Claws are a ranger class feature (second level bonus feat) and indepenedent of rage.
Wilfried will use a swift action to draw wand of feather step from his spring loaded wrist sheath. Standard action to cast spell on Barga and move action to stow away the wand again. Barga will use a move to close with the fleeing Frostling and a standard action to attack it and attempt a trip. Her speed of 50 plus the fact that she ignores difficult terrain should help her out here...
"Barga go get em girl!" Wilfried calls out to Barga as he flings a wand out of his wrist sheath and enhances the Wolf's movement. Barga barges her teeth and surges forward through the snow to lunge on the frostling.
Big Pimpin...

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Re: Ice Troll!: Round 3-4

Post by Muskrat » Mon May 05, 2014 12:14 am

Dreams calls out, "Junil and Lugus, shield me from my enemies!" then takes off running after the wikkawak, easily ctaching up to thanks to Celevan's spell and the boots of the winterlands. She runs past him, so the wikkawak must pass her to move on. She then calls out, "Junil and Lugus, guide my hand!" and strikes at her foe, the power of the gods flowing down her arm as she does so.
Swift Action: Caste Grace: Until the end of your turn, your movement does not provoke attacks of opportunity.
Move Action (Haste, Boots of the Winterlands): SEx2, Sx4, SEx1, Sx2, Ex1, so I'm standing 1S of the wikkawak.
Swift Action: Invoke Smite Evil vs. Wikkawak
Standard Action: Attack the Wikkawak.

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