Book 2: Act 3 - Into the Wild

Enter the Stolen Lands, a wilderness claimed by nobles, bandits, and beasts alike. Into this territory the fractious country of Brevoy sends its emissaries, tasking them with subduing the lawless folk and deadly creatures that have made it a realm of savagery and shame. Beyond the last rugged frontier stretches the home of voracious monsters, capricious fey, wily natives, and bandits who bow to the rule of a merciless lord none dare defy. Can the our heroes survive the Stolen Lands, bring their dangers to heel, and lay the foundations of a new kingdom? Or will they just be one more fateful band, lost forever to the ravenous wilds?

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Book 2: Act 3 - Into the Wild

Post by Vardaen » Fri May 02, 2014 8:23 pm

Image "The first gift you ever receive is your family. A man grows from the seeds his parents plant."
-Parables of Erastil

Rova 30th, 4709, Late Summer

It has been thirteen months since Stagfall was founded. In that time you have laid claim to some 146 square miles of pristine forest, hills and plains. These rich lands have given up their bounty in the form of gold, farms, cattle, friendly indigenous people like the Scootscale Kobolds or the Tuskwater Lizardfolk. Stagfall has grown into a fine town, with herbalist shops, the Boar and Boggard Tavern & Inn, and a dozen other smaller places. Svtelana Leveton estimates Stagfall's population around 2,500 people. The expanding barony of Caledonia didn't stop there, a second, new hamlet of Leveton has been founded at Oleg's Trade Post, and already the small frontier village is home to over 700 permanent residents including the outlying areas around the hermit Bokken's hut.

You have foiled assassination attempts and stopped sensational crimes, all while building roads and farms throughout all your growing kingdom. The barony has a life of its own now, people come and go, work and play, all without your direct intervention. When this all first started Cal knew the names of just about every colonist, now its impossible to do that. Lem's Green Marshals have kept a watchful peace on the boarders, the occasional ruffian, or wild beast is all they can boast about dealing with. Valen and Jhod have brought the Temple of Erastil into the fold and faith and community flourishes. Erastil, Old Deadeye has become the national Patron God, but other faiths are not suppressed, and all people who pay worship to good deities are free to practice within Caledonia. Jhod has moved on, leaving the council to work full time in the Temple of Erastil deep in the forest. Taking his place is a new recruit of Haldalel an elven wizard from the River Kingdoms.

Oleg Leveton has been working hard to keep the economy of the nation going, and has done a great job in a difficult situation. The royal treasury isn't overflowing, but its stable, and unless you over do it things continue to work out. He has finally started to whisper the dreaded work "Taxes" into your ear at the council meetings, but so far you've avoided that conversation.

Akrios Ismort, your chief diplomat has been busy. Mostly he's kept the influences of Brevoy and Rostov at bay. In the opening few months of the project he managed to keep those that backed this adventure in the background, and quickly any conversation with the nation to the north turned from patron to peer, and if the men in Rostov had hopped to leverage anything against you they long have lost that chance and Akrios severed those ties with them.

Kesten Garess, your General, has a tiny army, its mostly militia men ready at a minutes notice. These men, craftsmen, farmers, locals, aren't professionals, but they drill one weekend a month, and one week during the winter months to learn their trade. No one hardly notices them, and you've never had cause to call on them.

That's unlike Colban's Wardens. His Wardens are the local constables, rarely venturing outside Stagfall and Leveton. This local police force has helped to stop a Werewolf who was running rampant through Stagfall. They keep the peace, and make sure kids aren't causing trouble. The town is stable, unrest is nearly nonexistent, and everyone feels good to see a fellow neighbor on the patrol late at night through Stagfall.

In the shadows Arenhal continues to work, his 'leaving' of Caledonia greatly exaggerated, it worked out perfectly for him. Working at the Shadow Marshal he's able to put and end to crime and criminals in a more covert and subtle manner. He answers only the Baron, and so far has been a stabilizing influence on the region. No one is ever sure where he might strike next, and he likes it that way.

After venturing west into the forest the group has discovered a long forgotten elven fortress, made contact with half a dozen fey who control those lands. Lumberjacks have begun to bring wood into the city for much needed buildings but that resource hasn't come fully to fruit yet. Friendly relations with a "witch" and not so friendly ones with a Mad Hermit have also come to pass. New cries for help have gone out, giant turtles, elven art, treasure maps and more are on the docket for your group.

Its been well over a year since you first arrived at Oleg's Trade Post, and its time once more to venture out, to adventure for your Wanderlust can not be controlled by the boarders of Staggfall.

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Welcome to Book 2- Act 3! This act will be a mix of Kingdom Building and Classic Exploration Adventure like in Book 2 - Act 2. The goal of the PCs should be to explore more lands, discover what is out there, while still spending a week each month back at home to rule the kingdom. We will continue with monthly kingdom turns as well. We begin here at the very end of Turn 13.

Refresh yourself with the exploration rules.


Calanthir, Aetoron, Lem, Valen and Haldelel are our player characters.

Check the Quest OOC thread, I'll be putting up some Wanted Posters found about town. You have a bunch of loose ends as well. Make sure loot and buying is done before setting out.
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"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 2: Act 3 - Into the Wild

Post by Chanur » Thu May 08, 2014 7:36 pm

Valen stands there dressed in his mail his morning star strapped to his back along with his bow. Hanging from his hip i. His symbol of Erastil displayed proudly. He clearly is dressed for travel, Honey is napping next to his heels. Harvest is saddled with her custom made saddle her nose against the ground trying to find a snack. "Well my friends. It seems the road is calling us once more. Lands to explore, riches to be found, the Good Word to be spread." The Young Priest grins from ear to ear at this last part. "Have all our quest items been turned in? Did you visit that friendly young lass and try giving her the statue Baron?"
Our Quest items turned in, or should we RP doing it now? Are we exploring South east of the Sootscale caverns or perhaps the I square south of the Abandoned keep?

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Re: Book 2: Act 3 - Into the Wild

Post by Vardaen » Fri May 09, 2014 6:21 pm

Harvest munches on some summer clover as the group gathers up. The horse looks up and shies away when Aetoron eventually arrives. Valen mentions the young lass, and you still have the statuette you plan to give the girl in hand.

Let's RP that now.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 2: Act 3 - Into the Wild

Post by Trogdor » Fri May 09, 2014 6:25 pm

"I haven't had a chance yet," Cal replies. "What with the aftermath of the werewolf incident. Perhaps we can do that now, before we head out."

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Re: Book 2: Act 3 - Into the Wild

Post by Eilandor » Fri May 09, 2014 6:44 pm

Aetoron is up early this day so he can make his final training session before it is time to head out with the group once more. In an effort to focus his offensive, he inquired with Kesten Garess who pointed him to the finest dual wielder under his command. Tauriel, a red haired elf warrior has put Aetoron through a rigorous few weeks of training of which he will soon likely put to the test. Today's lesson was a simple one, to meditate and reflect on the last few weeks along with a few test like questions. "Thank you Tauriel, I hope to pick up this training again when I return."

He packs his gear and goes to the stables to fetch Disgruntled. With a bribery bag of carrots and apples he is able to lure the horse out of its stall. It takes nearly half the bag to get the mount to where Aetoron meets up with the others. "Morning Valen, Cal. Are both of you as ready as I to head out once more?"
Number Two: "You are number six."
Number Six: "I am not a number, I am a free man!"
Number Two: "Muh ha ha ha ha!"

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Re: Book 2: Act 3 - Into the Wild

Post by Chanur » Fri May 09, 2014 8:11 pm

"Elk Father smile upon you Aetoron. " The Cleric greets warmly. "I think that is a fine idea Baron. I would not mind admiring the young lady's appreciation." If it was someone else you might think there was a double meaning there. "I think we should turn these in then let the road call to us, it will be good to get some saddle time in. Harvest and Honey are anxious. Aren't you Honey? Yeah you are." The priest reaches down and scratches the sleeping badger on the head.

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Re: Book 2: Act 3 - Into the Wild

Post by Trogdor » Fri May 09, 2014 8:24 pm

"I was thinking of heading out east this time," Cal muses, giving Paladin a pat. "Though we really ought to go back to the old witch as well. What are your thoughts?" He looks at Aetoron and Valen.

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Re: Book 2: Act 3 - Into the Wild

Post by Vardaen » Fri May 09, 2014 8:36 pm

As the group gathers up people mount or walk their horses across the town. Before setting out you plan to stop and meet with Lily Tesktertin. Word is she's at the Boar and Boggard now, she's taken a job there since the previous waitress was murdered by the Werewolf. So you cross town and arrive at the Inn and tie up your horses, Aetoron leaving Disgruntled for Valen to do since the beast refuses to let him do it himself.

Heading inside at this hours means you are witness to the staff cleaning up from the night before and setting tables, scrubbing floors, and the like. Lily is busy polishing the glasses behind the bar right now and looks up. She's young and pretty and she knows it. A bright wide smile, "Baron Calanthir and Council!" She curtsies politely and leans on the bar a bit, her cleavage, ample enough, entices.
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"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 2: Act 3 - Into the Wild

Post by Bohemond » Sun May 11, 2014 2:08 am

Heldalel travels with the group to the inn. The elf hasn't spent much time in the establishment, as he has been busy trying to figure out Stagfall's resources and how to increase them. Although, at the sight of Lily, the wizard thinks it wouldn't kill him to occasionally visit in the future.

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Re: Book 2: Act 3 - Into the Wild

Post by mackaber » Tue May 13, 2014 11:39 am

Don't we have just such a statuette from the dancing lady?
As they enter the Inn Lem beams a wide smile at Lily. She's a very pretty girl even if she is a bit large for his tastes and he gets a bit lost in the out look. Before enquiring.

"Will you fetch us a round of ales?"
Big Pimpin...

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