Book 1: Chapter 3 - In the Crow's Nest

Eberron is a world of pulp noir where swashbuckling and intrigue run rampant. The Last War is over, the war to end all wars, but many say the fighting has simply shifted from the battlefield to the shadows.

In the wake of a long and terrible war, a world struggles to find its destiny. Will it descend once more into brutal conflict and end in spectacular annihilation, or will the world emerge at last into a new era of peace and prosperity? One group of heroes hopes to make Eberron a better place. The Grey Company, formed by a collection of heroes recruits new members to their growing ranks -- you among them.

Run by the Dragonmarked Heir Vardaen
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The End

Post by Vardaen » Tue May 19, 2015 5:58 pm

The group breaks up, except Fletcher, who just sits there. For some it might seem odd or creepy but the Grey Tower has enough Warforged among them that no one really takes notice. In fact a one point a couple of members join Fletcher, they are obviously drunk, and joke and laugh, treating him almost as a piece of furniture; a hat rack, then they are on their way off to have more fun.

The group is done getting ready and waiting for the right hour. It is two hour glasses after midnight when the small group of 'trouble shooters' regather outside the Tower. Fletcher has the masterwork manacles tucked in his bag. You start on your way back to the harbor and the Giant's Span.
Image You move through the streets at night, slow and steady, careful not to cause any attention. You reach the harbor and the small boat you have stashed there....
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Note that on this map North is to the right, the orientation isn't what we normaly see.
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I'm actually going to end the chapter here, and start a new one for your second run at it. Watch for new chapter ASAP.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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