Loot Thread: The Treasures of Eberron
- Vardaen
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Loot Thread: The Treasures of Eberron
This thread is for loot information. The Loot sheet is updated with stuff, but here is where you can debate and fight over the magical items, etc.
Since you have a Wizard in the group its easy enough to ID common magical items.
Cat Burglar's Boots
Aura faint transmutation; CL 3rd
Slot feet; Price 2,o oo gp; Weight 1 lb.
DESCRIPTION
These soft-soled boots provide their wearer with a +2 competence bonus on Acrobatics, Climb, and Stealth checks. Once per day as an immediate action, the wearer of cat burglar's boots can reroll any one failed Acrobatics, Climb, or Stealth check, taking the result of that check in place of the first failed check (even if the second result is worse). In addition, a secret pocket in the boots is built to hold a fully functional set of masterwork thieves' tools. A DC 22 Perception check is required to notice this pocket. Any other object in the pocket causes it to bulge and become obvious to even casual observation.
CONSTRUCTION
Requirements Craft Wondrous Item, eat's grace; Cost 1,ooo gp
SECOND-STORY HARNESS (non-magical)
A second-story harness is a series of straps, trusses, and buckles that can be worn over clothing or armor. A second-story harness allows the wearer to, as a move action, secure herself in place on a vertical surface so that both her hands are free. The wearer can remain in this position without needing to make additional Climb checks, and does not lose her Dexterity bonus to AC as long as she remains anchored. As long as the wearer is anchored in this way, she cannot move and gains a +5 circumstance bonus on Climb checks made to avoid falling whenever she takes damage. The wearer can release herself to start moving again as a move action. A second-story harness costs 55 gp and weighs 3 pounds.
Since you have a Wizard in the group its easy enough to ID common magical items.
Cat Burglar's Boots
Aura faint transmutation; CL 3rd
Slot feet; Price 2,o oo gp; Weight 1 lb.
DESCRIPTION
These soft-soled boots provide their wearer with a +2 competence bonus on Acrobatics, Climb, and Stealth checks. Once per day as an immediate action, the wearer of cat burglar's boots can reroll any one failed Acrobatics, Climb, or Stealth check, taking the result of that check in place of the first failed check (even if the second result is worse). In addition, a secret pocket in the boots is built to hold a fully functional set of masterwork thieves' tools. A DC 22 Perception check is required to notice this pocket. Any other object in the pocket causes it to bulge and become obvious to even casual observation.
CONSTRUCTION
Requirements Craft Wondrous Item, eat's grace; Cost 1,ooo gp
SECOND-STORY HARNESS (non-magical)
A second-story harness is a series of straps, trusses, and buckles that can be worn over clothing or armor. A second-story harness allows the wearer to, as a move action, secure herself in place on a vertical surface so that both her hands are free. The wearer can remain in this position without needing to make additional Climb checks, and does not lose her Dexterity bonus to AC as long as she remains anchored. As long as the wearer is anchored in this way, she cannot move and gains a +5 circumstance bonus on Climb checks made to avoid falling whenever she takes damage. The wearer can release herself to start moving again as a move action. A second-story harness costs 55 gp and weighs 3 pounds.
Last edited by Vardaen on Tue Feb 11, 2014 1:44 am, edited 1 time in total.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
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Re: Loot Thread: Chapter 1 - Natalya's Hideout
While the catburglar's boots would be nice for Werz he already has feather step slippers which were rather expensive and on a whole are more useful. He will take the harness as it has no great resale value and might come in handy.
The boots should probably be sold.
The boots should probably be sold.
Big Pimpin...
- Vardaen
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Re: Loot Thread: Chapter 1 - Natalya's Hideout
Now is a good time to sort of the rest of the loot. Before setting out. the Grey Tower can buy things from the group and ID anything, etc. All at normal prices.
Since flelm is gone, Gred will be getting reassigned so I'm not counting him in any of the loot distribution.
Since flelm is gone, Gred will be getting reassigned so I'm not counting him in any of the loot distribution.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
- Vardaen
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Re: Loot Thread: Chapter 1 - Natalya's Hideout
No on other than Shard/Wayloss has claimed anything on the loot sheet. I assume no on wants anything then.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
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- Level 17 Elite
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Re: Loot Thread: Chapter 1 - Natalya's Hideout
Werz laid claim to some potions and minor things.
Big Pimpin...
- Vardaen
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Re: Loot Thread: Chapter 1 - Natalya's Hideout
Loots finally dished out.
This thread locked.
This thread locked.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
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Loot Thread - The Crow: Trip One
From here we go with the loot from the first trip into the Crow.
I've added the 1000gp from Nirus.
I'm handing out items claimed on the sheet. The rest I'll sell off in a bit.
I've added the 1000gp from Nirus.
I'm handing out items claimed on the sheet. The rest I'll sell off in a bit.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
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Loot Thread - The Crow: Trip One
Magic Items
Broach of Clotting
Bladed Scarf +1 (exotic weapon)
Feather Step Slippers
Bracer of Armor +2 (its only one of a pair you need the others so leaving this one alone till you get the other one)
Broach of Clotting
Feather Step Slippers
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
- Vardaen
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Loot Thread - The Crow: Trip One
Ayala's Journal, should probably be handed over to Val for inspection. Its not worth anything.
Let me know about the magic items, I assume the scarf is for sale since no one can use it.
For now selling what is sorted: 2584.97 each (3 way split) Sheets Updated
After his I've added Zevaan to the sheet, starting here it will split 4 ways.
Let me know about the magic items, I assume the scarf is for sale since no one can use it.
For now selling what is sorted: 2584.97 each (3 way split) Sheets Updated
After his I've added Zevaan to the sheet, starting here it will split 4 ways.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring