You finish with Beorn and he finishes with you....
Over the course of the next day you make ready to leave the Beorning lands, and by late after noon you are on your way south once more. The plan is a simple one, travel south along the Anduin once more until you reach Stonyford, then turn east across the vale to Woodland Hall, then south to Woodmen Town and south again to Rhosgobel the home of Radagast. Along the way you can seek out information on the Brown Wizard to find if he is even home, and you can resupply and rest in the various villages. The trip could take three weeks, longer if the weather is bad or trouble arises, but it is your reality.
Before leaving however you seek some information on Pipkin and the Easterly Inn. You do learn the Hobbit was successful in his trade deals and he traveled north to the inn some many days ago laden with supplies for the Brandybucks. This is a good bit of news and makes your leaving a bit brighter.
So then without further delays you are gone from Beorn's hall and are one more marching south through well known territory. The spring weather is what you would expect, rain, wind, cold weather, but as May is giving way the weather improves and for a week now it hasn't rained. Its still cool and windy but by the time you reach the Woodmen lands you hardly notice the colder nights.
Oderic proves to be a decent cook, he's no Pipkin, but he pulls his weight around the cook fire and you are glad to have him. He seems a decent lad too, troubled by his past, but once you leave the Beorning lands behind you his mood perks up and he becomes inquisitive of the lands you are traveling into. He's never been so far from home. He and Tom are becoming close friends, they are both simple young men in the company of elves and dwarves, and they have much more in common with one another than most of you do.
During the trip you realize you are tired of the road, you've been traveling for along time now, up and down the vales, and it is taking it toll on Aerth who has not had a good chance to truly rest from his wounds in the battle. Yet there is more than just the fatigue of the road to worry about.
Late at night when Varuthil is on watch or when she thinks no one is watching she takes out the strange head to study it. At first its just for a few minutes, and she only inspects it physically, but as the trip goes on she spends more and more time 'communing' with it, trying to learn what she can by a force of will almost. When confronted about it she is polite, and understanding, and eventually you talk her into turning it over to someone else to carry because of your concerns that perhaps its starting to affect her in some way. With no desire to be corrupted by some foul item she willingly parts with it, and you can only hope no damage has been done.
Finally twenty three days after leaving the Carrock you are nearing Rhosgobel. Word from the Woodland Hall and Woodmen Town was that the Brown Wizard was at home. Or at least last they knew he was there. Rumors among the Woodmen was he had a guest from over the Misty Mountains and was in council with the man now for several days.
May 28th, Outside Rhosgobel