Book 4: Act 1 - Travel Information

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Vardaen
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Book 4: Act 1 - Travel Information

Post by Vardaen » Wed Apr 15, 2015 9:16 pm

Image Travel information for Book 4: Act 1

Planning the trip from the Easterly Inn to Beorning Villages like Beorn's Home, or Stonyford or Gelvira Pot-stirrer & Husband Rathar at the Old Ford.

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Lore: TN14
Aerth: 9 Fail
Borir: 17t 2 Bonus Dice
Finn: 3 Fail
Pipkin: 9 Fail
Varuthil: Sauron Fail
Wren: 13 Fail

Only Borir has bonus dice for this river trip. Sheets Updated.

"the companion leaves with the proper gear, or having planned the most appropriate course, or having listened to the best counsellors."
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 4: Act 1 - Travel Information

Post by Vardaen » Wed Apr 15, 2015 9:41 pm

Timetable:
Here are some of your planned possible stops to resupply and trade. I basically just am putting down a bunch here and where and what is sort of up to you.


Using the Boat:

Easterly Inn to Carrack 3 Days (1 Day from Carrack to Beorn's House on foot)
Carrock to Old Ford Settlements 2 Days
Old Ford to Stonyford 2 Days
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 4: Act 1 - Travel Information

Post by Blubbo_Baggins » Thu Apr 16, 2015 7:08 am

Regarding singing songs that "belong" to the Fellowship:

If a song has been composed (so far only 1 by Finn, though any character can attempt to do so during a Fellowship Phase), it can be sung during an adventure (usually just once).
If successful, that character has become Inspired, and has 2 bonus dice to be spent for any ONE action roll during the adventure.

For the Lay of the Northmen, the TN is 16.

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Re: Book 4: Act 1 - Travel Information

Post by Shurijo » Thu Apr 16, 2015 4:53 pm

Blubbo_Baggins wrote:Regarding singing songs that "belong" to the Fellowship:

If a song has been composed (so far only 1 by Finn, though any character can attempt to do so during a Fellowship Phase), it can be sung during an adventure (usually just once).
If successful, that character has become Inspired, and has 2 bonus dice to be spent for any ONE action roll during the adventure.

For the Lay of the Northmen, the TN is 16.
So if Borir tries to sing that song, he has Song 1, then he might get 2 bonus die? With Song 1, he doesn't have much of a chance unless he rolls an auto-success.

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Re: Book 4: Act 1 - Travel Information

Post by Blubbo_Baggins » Thu Apr 16, 2015 6:44 pm

Exactly. There's no downside to failure. Auto-success, or a 6 on your skill die and a 10 on the fate.... Or, you could spend Hope of course. 2 bonus dice is quite good.

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Re: Book 4: Act 1 - Travel Information

Post by Muskrat » Thu Apr 16, 2015 9:23 pm

Where are the rules for this?

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Re: Book 4: Act 1 - Travel Information

Post by Blubbo_Baggins » Thu Apr 16, 2015 9:24 pm

Rivendell book, section on composing songs.

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Re: Book 4: Act 1 - Travel Information

Post by Vardaen » Thu Apr 16, 2015 11:04 pm

Rules for Singing Songs
"It is a fair tale, though it is sad, as are all the tales of Middle-earth, and yet it may lift up your hearts." He was silent for some time, and then he began not to speak but to chant softly..."

During an Adventuring phase, the companions may choose to sing a song to reinforce their mutual bond of friendship and inspire themselves to pursue their goals with renewed strength of purpose. First, the companions choose a song to sing among those on their song list. Then, all companions may make a Song roll.

• If a hero succeeds in his roll, he is Inspired until the end of the session: an Inspired companion may ‘spend' his inspiration to add 2 Success dice to any one roll.

• If the number of successes rolled by the companions as a whole matches or exceeds the number of heroes in the group (a great success counts as 2, and an extraordinary success counts for 3), the company gains a temporary Fellowship point, usable only during the current session. Each song may be employed by the company once for each Adventuring phase (twice if it is an Elvish song): mark a song off the list once it has been spent. A song must be marked off whether it has been used successfully or not.

Also this thread: http://brennor.dyndns.org/rpg/Forums/vi ... =7580.html
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 4: Act 1 - Travel Information

Post by Muskrat » Fri Apr 17, 2015 6:18 am

So, since we're posting on a forum and not playing round a table, how are we counting a session?

(Even setting aside the existence of PbP, defining things per session seems like a odd choice in game design, since the length of a session can very considerably based on the group and other factors.)

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Re: Book 4: Act 1 - Travel Information

Post by Shurijo » Fri Apr 17, 2015 6:22 am

Usually a session is considered a "chapter" here on pbp. If it's a really, really long "chapter" then it could be multiple sessions just depends on the GM and game.

Also, Borir is going to also attempt to sing. I was just looking/researching lyrics about Durin's Folk. He's definitely not going to sing about elves. I hope to post something tomorrow, I didn't have enough time to research history for lyrics (I also suck at lyrics/poems, so I may just need to make something up).

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