Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars.

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by ManWithDoor » Tue May 26, 2020 1:02 am

Jalesh darts forward, engulfing the human's face with his oversized hand and slamming his against the wall. The man grab's his arm with both his hands, but freezes when he feels the cold steel against his neck. The big Vesk snarls at the other two, and they both look surprised and terrified.

Quig and DREAMS ...
Jalesh: Sounds more like a Grapple than knifing him? So Grapple check: 20, Success.
- Intimidate follow-up: 22 for Intimidate. Looks pretty successful to you.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by Vardaen » Wed May 27, 2020 7:11 pm

Quig makes as if to be scared to help Jalesh with his ruse but the moment the plan is in action he spits his pistol out of his cheek pouches and takes aim with it at the men at the table. "Move and I make you go pee-pee all in your pants!"
Draw and Ready action to fire if they move in any threatening way
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by ManWithDoor » Fri Jun 05, 2020 1:43 am

With Jalesh so totally cowing the entire group, and adding on that the leader's face is entirely engulfed in his hand, Quig has no problem controlling the two mooks on the ground. Evidently they have no desire to "pee-pee all in their pants" so they freeze. They are easily disarmed and controlled, and can be safely considered neutralized.

The door is still closed to the Boss' Room. There are muffled voices having a conversation, the pace seeming probably normal and ignorant of the problem coming down upon them. There is a security cam facing away from the doorway, but Quig can tell just from a glance that is a dummy cam, just for show. Evidently they feel safe on their own turf, or are just really, really cheap.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by Vardaen » Tue Jun 09, 2020 2:19 pm

"Too easy." He points at the camera, "Fake, not hooked up."

He looks at the bruisers in the group. "Knock-knock..." and then nods at the door.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by ManWithDoor » Mon Jul 06, 2020 3:56 am

Quig gives a solid hint, and the robot and the giant lizard take the hint and bust down the door! Chaotically revealed is the HQ of the Downside King's operation, where they orchestrate most of their gang business - it contains a desk, several chairs, vidscreens tuned to multiple entertainment feeds, and a small vault door in the north-east corner of the room.

The gang's boss, a human woman you know is named Derani Nadaz, stands up from behind her desk with a pistol in each hand. You've heard she ascended to the leadership of the Downside Kings only a few months ago by savagely killing the gang's former boss, but she has consolidated her power quickly and violently, and most of the Kings' rank-and-file members regard her with a mixture of respect and fear.

Reacting even faster is her Vesk bodyguard, Vrokilayo Hatchbuster, bringing up an oversized assault hammer. He is almost ridiculously powerfully built, and you've heard he earned his sobriquet when he single-handedly bashed in in a locked hatch to get at a thief who stole from the Kings. The less said about the fate of the thief the better.

"Say your peace before I ventilate your empty skulls," says the Gang Boss, aiming her pistols right at the group filling the entire doorway. You have less than a handful of seconds before violence ensues, if you intend to attempt some sort of exchange that doesn't involve bullets and lasers.
Image
Hungry Xenomorph + Krowsnest -> I need you to get active again, my friends. :) Vardaen posted a full month ago. I would love to keep this going. Need more participation please!
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by Vardaen » Fri Jul 10, 2020 3:39 pm

"You tell us about the mystery ship. From the Crop-Corp war and you can all live! No-know and you all die!" He holds his pistol out, pointed at Hatchbreaker ready to fire if the gangers don't give in. He suspects they won't so he's already squeezing the trigger.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by Hungry Xenomorph » Wed Jul 15, 2020 4:49 pm

Jalesh looks at the rhyming priest thinking to himself, Your time to shine buddy Instinctively Jalesh puts his hands up slightly and takes a few steps forward trying to get into kicking range of the desk in case the pair in the room want to dance.
Last edited by Hungry Xenomorph on Wed Jul 15, 2020 8:03 pm, edited 1 time in total.

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by KrowsNest » Wed Jul 15, 2020 5:44 pm

DREAMS was pushed a bit forward, the androids body not flinching from the sudden movement but once he was moved, he cleared his throat, twirled and held out his bible, "Dear friends! Do you seek any form of sinful repent? Some Forgivelyness? That words an accident... Anyway, I come to bring you the word of Eloritu! A great and vast knowledge which through life I have to carry through! A vast knowledge of the world of magic and science of the old world! I've even been told that reading it shall you rid of access to the underworld."

The Android took another step forward, a hand on his chest, "Pay no mind to my rat associate, no matter how loud he may be, we were just escorted here for a robbing fee. Quite the sham I tell you, but whats it matter, stuff to do~ Please consider listening to a passage, I may be able to lift your emotional baggage."
This is the riskiest use of Mysticism I can think of. I'm essentially using my biblical knowledge to convince them to let us approach, me and Jalesh, trying to imply Jalesh and I hired rat boy as a bodyguard, so we have nothing to do with his shit. That's a +7 to the roll.

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by ManWithDoor » Sat Jul 18, 2020 10:03 pm

Ferani pauses for a second at the verbal madness coming from the Android. Hatchbuster glances back with a questioning look, then goes back to his violent tendencies. The big Vesk says in a gravely tone, "Time to meet your Maker, crazy man.
Alright, that was so random that I can't help but give you a benefit. They're at -2 AC for the round because they're so confused.
Ferani takes a shot at the threatening Ysoki, as the little shit had the audacity to threaten her. She carefully aims and fires with her pistol in his center-of-mass, knocking him back a half step.

Then Hatchbuster rushes the group! Quig manages to get a shot off and Jalesh knifes him. He seems to not be totally on his game and both their attacks hit hard and the bodyguard is hurt and bleeding. But what would put down someone else only angers the warrior. He bunches his shoulders and braces, then swings his assault hammer back and then upwards in an uppercut right at Quig's face. The mechanic is thrown back a few meters back into the guard room, cracking the back of his head on the floor as he lands right on his back. That ... really did go as well as planned.
DREAMS: Total Mad-Lad use of Mysticism. Only rolled a 2 (for a 9 total), but loved it too much. Had to give that penalty to their AC.
Quig: Pistol vs Hatchbuster. 10+3 = 13. KAC 14, but with the -2 you hit!!! 1d6 = 3 Damage.
Jalesh: Knife vs Hatchbuster. 13+5 = 18, Hit. 1d4+1 = 5 Damage.

Ferani: Pistol vs Quig. 22, Hit. 4 Damage.
Hatchbuster: Awesome Blow: Std Action, melee attack Quig (DC = KAC + 8 = 22). 24, so hit!
- Target takes 1d6+5 Damage (8), and is knocked back 10' and falls Prone. Doesn't hit any obstacles on the way, so no extra damage there.

Health Summary:
Hatchbuster: -8
Quig: 2/14 Stamina, 14/14 HP, Prone (10' back from the doorway)
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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Re: Book 1: Incident at Absalom Station - Act 1: Absalom Gang War

Post by Vardaen » Mon Jul 20, 2020 8:04 pm

"EEEEEEEEEEEEEEEEEEEEEYEEEEEEEEEEEEEEEEEEEEEEEEAAAAAA!"

Up until now Quig really hasn't ever been hurt, not really, not like this. He grabs at his head with one hand, the other fumbling about with his pitol. Laying on the ground he reaches into a pouch and produces a Healing Serum and slots it into his rebreather which turns it into vapor which he inhales in big gasps over and over until there is no more vapor left.
Yeah Healing Serum.
If I can roll to standing without AoO do that too
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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