Character Profiles

The OOC area for the Cyberpunk game Dawn of the Red

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Hungry Xenomorph
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Character Profiles

Post by Hungry Xenomorph » Wed Jan 29, 2020 2:42 pm

PC and relevant NPC profiles will be posted here.

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BaoAlex357
Level 3
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Posts: 140
User Class: Sharpshooter

Re: Character Profiles

Post by BaoAlex357 » Wed Jan 29, 2020 7:32 pm

Tojiro 'Kōun' Garcia – Techie

Tojiro, only child of Jose and Hitomi, was born into the security and safety of arcology life, both parents working for a Petrochem subsidiary engineering firm. The fall out of the 2nd Corporate War found the regional company suddenly bereft of its primary client and spiraling quickly to insolvency. The Garcia’s found themselves scraping to survive, while Tojiro didn’t assimilate well to the new neighborhood and school. Seeking social and economic stability, Tojiro enlisted with Militech, placing into electronics repair for two years before promoting to Explosive Ordnance Disposal. A mishap in the field detonated an unstable IED cost Tojiro his arm, months in recovery, and at least two months he cannot account for. Budget considerations lead to him being outfitted with a clunky military surplus arm and notable scaring instead of a biologic replacement. Realizing that at the end of the day, he was only a replaceable tool, Tojiro declined the offer to reenlist.

People aren’t things, and if it takes a fire to light that truth, well, Koun has a match.

Crunch
Int 7 Ref 7 Dex 7 Tech 7 Cool 3 Will 5 Luck 7 Move 5 Body 6 Emp 6 (41 humanity)

Jury Rig (spec) 7 Aware (Int) 3 Basic Tech (Tech) 3 Cybertech (Tech) 6 Teaching (Int) 1 Education (Int) 2
Electronics (Tech) 5 PickLock (Tech) 4 Electronic Security (Tech) 4 Demolitions (Tech) 5 Athletics (Dex) 3
Martial Arts - Sambo/Wrestling (Dex) 5 SMG (Ref) 4 Stealth (Dex) 2

Light Armor Jacket 14SP
HK MP-2013 SMG (Implant, nonmetallic, silenced) 2d6+3
Unarmed 6d6+15 (Choke +2, Grapple, Hold, Escape +4, Throw +3 18AP damage)
Starting HP 30, Seriously Wounded 15, Remaining Luck 7
Gear
- Cyber Arm with Hydraulic Rams
- Modular Hand
- Implanted HK MP-2013
- Toolkit x3 (Tech, B&E, Electronic)
- Safety Googles
- Mastoid Commo
- Carry Bag
- Ammo box x3
- Inflatable Bed
- Sleeping Bag
Details
Age: 22
Gender: Male
Style: Jumpsuits
Ethnicity:
Family Background: Arcology Family, both parents are alive, family status is in danger, family lost everything due to poor management, childhood was spent on the streets with little adult supervision. Only Child.

LIFEPATH

17: Nothing Important happened
18: Friends & Enemies: Friend: Person working for you (Male). He is of African decent.
19: Romantic: Fast Affairs and Hot Dates
20: Romantic: Happy Love Affair
21: Friends & Enemies: Enemy (Female): Foiled a plan of the other's, mutual dislike, plan to back-stab her indirectly, all she can throw against you is herself, She is of African descent.
22: Big Problems/Wins: Disaster Strikes: Accident: You were in a terrible accident; you have lost 2 months of memory from this year.

Motivation:
- Personality: Sneaky/Deceptive
- Valuable Person: No One
- Valued Most: Honor
- Feelings towards people: People are untrustworthy. Don't depend on anyone.
- Most Valued Possession: EOD multi-tool.

Goals:
- Destabilizing bottom lines of whichever corps are trying to muscle into the home turf. Economic terrorism to protect the little guy/revenge for what happened to his childhood.

Friends:
Ex Co-Worker – Battle buddy from boot camp/deployment, untangled from barbed wire during live fire training, veteran of multiple drunken brawls side-by-side.

Enemy:
Female Enemy – Mouthy butter bars (2nd LT. with no field experience) cutting corners and safety measures in EOD to feed her corporate bottom line. Tojiro orchestrated a catastrophic failure without injury and reported the incident past her to the company safety officer. She was stripped of rank for the breach of protocol and materials lost.
Attachments
Tojiro 'Kōun' Garcia
Tojiro 'Kōun' Garcia
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Last edited by BaoAlex357 on Thu Jan 30, 2020 10:33 pm, edited 1 time in total.
Rocket Age "Team E'ville" playtester

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silverfoxdmt73
Level 11
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Location: Newcastle, England
User Class: Former Company Man

Re: Character Profiles

Post by silverfoxdmt73 » Thu Jan 30, 2020 6:44 pm

Name: Juan King
Role: Fixer
Age: 28 (in 2045, born 2017.)
Gender: Male
Ethnicity: Hispanic
Style: Stylish, dark colours

FAMILY BACKGROUND:
Born in Mexico City, Juan is the son of a Mexican mother Amelia Cordoza and American father Mike King. His mother was a promising young musician, but while studying at college in Night City she fell in love with a fellow student and soon dropped out of college to be with him. They got married and had five kids together, the oldest being Juan's big brother Jo along with three younger sisters, Jessie, Carla and Juna. Unfortunately, Mike was a member of a prominent Night City gang and when Juan was still young both Mike and Amelia were killed in a hit-and-run accident.

Juan has a strong bond with his older brother Jo. Carla and Juna are neutral towards him and Jessie in not on speaking terms with Juan.

LIFEPATH
17: Juan was running with a gang in Night City and got into a fight with a rival gang, stumbling onto their turf by accident. While trying to escape he is hit by a car and is critically injured, spending four months in hospital.
18: Juan helped out a younger kid in the gang, with Enrique looking up to Juan and becoming something like a kid-brother to him.
19: While running with the gang, busting into a store on the edge of Night City to make some cash, Juan is ID’d by the cops through CCTV and is wanted by the local cops for burglary and assault, something that Juan knows is only partly true.
20: Juan does a deal to sell on some stolen merchandise, unfortunately it belongs to Raven Cyber-systems and word gets back to one of their regional directors, Karl Falken, who swears he’ll find Juan and make him pay for fencing their merch.
21 & 22: Got involved with a girl named Rachel he met in a coffee shop, managed to keep himself out of trouble and almost got his act together completely, though he couldn’t quite stay clear of the ‘punk life.
23: His relationship with Rachel might have ended but they are still close friends and they stay in contact.
24: Juan and his little sister Jessie almost come to blows as Juan refuses to work with her in some crazy deal she is working on. He doesn’t want to put her in danger by brokering a deal between her gang and a rival group, but she doesn’t see it as him protecting her, only denying her a big pay day. To this day they haven’t spoken to each other – see next entry.
25: Jessie goes ahead with her crazy scheme and ends up getting caught in a DEA set-up. She’s doing time for her crime and it’s down to some desk jockey that tapped her phone. Juan went to her trial and knows who turned evidence against her. Juan wants to get revenge, but the DEA agent, Robert McTaggart has the whole of the DEA on his side.
26: A quiet year by Juan’s standards. Jessie still won’t talk to him, refusing all visiting requests, Jo understands why he wouldn’t help but the others don’t know who to support. He still talks to Rachel, frequenting the coffee shop she now manages and gets a sympathetic ear.
27: An old woman who lives on the same block as Juan was being intimidated by a gang of street kids, but Juan puts in a call to some contacts and scares them off. The old woman thanks him and the two become firm friends. Estelle, a 60 year old ex-factory worker is smart and a damn good cook too. Juan comes to her for her legendary apple pie when he’s feeling down.
28: Big Problems, Big Wins: Big Win!: Local Nomad Pack befriends you, you can call upon them for one favor a month, equivalent to a +2 family special ability.



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Graven
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User Class: Rigger

Re: Character Profiles

Post by Graven » Fri Jan 31, 2020 7:49 pm

Lia "Ascia"

Lia was born into a large Nomad pack where she chafed under the rules imposed by her elders. As the pack slowly struggled to maintain it's wealth, her twin Bria helped her escape. She thinks of them often, but inside she was another mouth to feed and body to move, outside she can take care of herself.

Ethnicity: Italian
Gender: Female
Style: Miniskirt, Neon Pink, Tattoos
Age: 27
FAMILY BACKGROUND: Nomad Pack, both parents are still alive, family status is in danger, family lost everything through poor management.
Conrado (hates, blames her for leaving)
Bria (twin, likes, helped escape the pack)
Dominic (neutral)
Angelo (likes)

Personality: Outwardly friendly, but untrusting, more familiar than is professional, does not understand "subtle" social interactions very well, always looking over her shoulder

Gear Highlights:
Neuroware w/Smartgun Link, Interface plugs
H&K MP-9 (Smartgun, SMG)
FA X-22 (Pistol)
Kendachi MonoKatana
LIFE EVENTS
17: Romantic Involvement: Happy Love Affair with Nadya, teen romance that lasted a few months, left the Pack shortly after Ascia did for another
18: Friends and Enemies: Bria helped her leave the Pack this year
19: Nothing Happened
20: Friends and Enemies: Enemy: Ascia was working with a team for the State Police, supposedly backed up by the department's own team. Support never arrived, costing one team member's life and another's left arm. Ascia blew up on the tactical team leader, openly calling him a coward and a liar. Tore Jefferson has since been promoted. A lot.
21: Friends and Enemies: Friend: Ascia hooked up with a mercenary organization run by Ian Wilson. The time furnished contacts, some respectability, and a life long respect for the professional soldier.
22: Big Problem, Big Wins: Big Win!: Powerful Corp. Clinton Wong had attempted to break off an affair with a lawyer who used to represent his employer, when the former partner got aggressive, Ascia demonstrated that further threats were a bad idea, Clint couldn't pay in cash without raising eyebrows, but he offered a favour for later
23: Big Problem, Big Wins: Big Problem!: Imprisonment: Apparently punching out a grabby Corp boy is "assault" and worth 30 days
24: Romantic Involvement: Cedric, long term affair, separated due to him being moved to a different city, still talk occaisonally
25: Big Problems, Big Wins: Big Win!: Davin, helped him out with some gang issues, he taught her some new techniques for fighting. She still checks in to chat and tune up
26: Big Problems, Big Wins: Big Win!: Danielle DuLac, they dated a couple of times, there was no spark, but a good friendship started. Danielle now works in the Mayor's office doing PR.
27: Friends and Enemies: Enemy: Ana Winters an Exec at a small Corp. She made a remark about Ascia's date and she did not take it well. Ascia made a perfectly reasonable observation (it wasn't) and things kinda got out of hand.
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Fantasy is the exercise bike of the mind. It might not take you anywhere, but it tones up the muscles that can. Of course, I might be wrong.
- Sir Terry Pratchett
I will always return
- Shinjo
Formerly Phlale

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RorytheRomulan
Level 12
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Location: US

Re: Character Profiles

Post by RorytheRomulan » Wed Jan 20, 2021 5:51 am

Streetname: Jaws
Rename: Jorgensen, Rita
Birth Name: Vilela, Maria
DoB: July 10th 1987 (35)
Sex: f
Hair/Eyes: Blonde/Blue
Ethnic/National: Portuguese American
Style: Casual. Denim jacket, medic armband. Prosthetic jaw. Grey-shifting contacts.

People who knew Jaws - or Rita Jorgensen, in the system - when she was growing up would call her jinxed. Back then, she was called Maria, a brat without a home playing around in a junkyard with her little brother, making hats and using their imaginations to transform their surroundings. When her brother died in a tragic misadventure, her family blamed her and became distant, and she made it her life's goal to one day save lives in the combat zone. Maria used the skills she had and the ones she picked up to help her family, and started running with the gang led by her older brother. Until one operation hit the fan and she got picked up by the cops and offered conscription to serve her time in the Panama Canal Zone. Down there, Maria got caught up in office politics and running contraband for her CO. She earned a favor for being in the right place at the right time, and then used that favor when she was ratted out by her CO and court-martialed. After leaving the military, she finished her degree in medical school and went into business with her college sweetheart, but their clinic assets were seized and liquidated after they operated on someone the wrong people wanted dead. Oh, and said sweetheart was murdered by her cruel twin. Even if her twin works for Arasaka, Maria isn't keen on letting her get away with it. So she cybered up, changed her name, and changed her face, with eyes toward running the edge full-time.
Role: Medtech
Statistics
INT 7 | REF 6 | DEX 5 | TEC 7 | COL 2 | WIL 6 | LUC 6 | MOV 7 | BOD 6 | EMP 3/7
HP 30

Skills
INT - Deduction 5 | Education 7 | Lang. Streetslang 2 | Lang. Portuguese 4
Local Expert (Gang Territory) 2| Perception 3 | Search Library
REF - Athletics 4 | Evasion 4 | Handguns 6 | Shoulder Arms 4
DEX - Brawling 3 | Stealth 2
TEC - Basic Tech 3 | Cybertech 3 | Drive Land Vehicle 2 | Med. Surgery 7 | Med. Pharma 3
Med Cryo 3 | Weaponstech 3
WIL - Concentration 4 | Endurance 4 | Resist Torture/Drugs 2
EMP - Human Perception 7

Gear
Combat
Kevlar Vest, Flack Pants, Colt AMT 2000, Ammo box 12mm
Personal
Flashlight, Flash Tape, Carrybag, Sleep Bag, Clothing Pants/Top/Shoes, Kibble,
Credchip Account
Electric/Entertainment
Cell Phone, Cell Service, Laptop, Audiobook Chip x2
Medical
Surgical Kit, Tech Toolkit, Protective Goggles
Vehicular
Motorcycle (full tank)
Home/Furnishings
Inflatable Bed, Lamp, Utilities, Condo, Low Keylock w/key, Low Vocolock
Cyberware
Artificial Shoulder Mount, Cyberarmx4, Standard Hand x3, Medical Modular Hand, Shift Tacts
Lower Jaw Prosthetic, Nasal Filters
Total HL = 43.5

Cash: 13/20,000eb
Debt: 558eb
Encumbrance: 17/60-ish
Family Background: Urban Homeless, both parents are alive, family status is in danger, family is scattered due to misfortune. Grew up on the heart of the combat zone, she has 6 siblings, 3 younger, 2 older, and a twin, 2 dislike you, 1 likes you, 1 neutral, 2 hate you.
19: Local gang likes you: you can get 1 favor /month, equivalent to a +2 Family roll.
20: Hunted by the Law, by an entire local force.
21: Had a lover who really cared about you.
22: Hunted by A Corp: a small firm.
23: Accident: Hospitalized for 6 months.
24: Hunted by the Law: You were hunted by the entire force.
25: Falsely accused of murder. You plan to make them pay.
26: Hunted by A Corp: It's a big regional corp.
27: Lover Killed: They were murdered by someone you know.
28: Hunted by the Law: You are hunted by the entire force.
29: Mental incapacitation, A major Psychosis. Lost 1 point of COOL.
30: Brother was killed, they died accidentally.
31: Betrayal: You were backstabbed by someone who revealed a secret. You are hunting them down.
32: Hunted by a Corp. it's a larger statewide corp.
33: Powerful Corp exec owes you a favor.
34: False Accusations of theft. Fontes is let out on bail with blood money raised by friends in the gang, but she's still convicted.
35: Debt totaling 558 eddies.

0-20
Ever since she was a girl, death followed Rita around. Bad luck, the Devil, aliens, whatever you believe in, it seemed to take a perverse glee in shoving her face into the trash. Hell, she made it her hobby, growing up dumpster-diving in a combat zone. Back then, she used to be Maria. If you asked her, or her younger brother Renato, what they do for fun, and they'd give you the grand tour of their own little theme park in junkyard central. That is, before Renato fell on a piece of rebar and died with nobody around to save him. Most of her family became distant, blaming her for the death of her brother, most of all her twin sister, Adelaide. Maria swore she would do for others what she failed to do for Renato, and to do that, she needed to get smart. It took her family years to forgive her and move on, but she was able to convince her dad to sit down and give her lessons. Only Luca, the oldest of her brothers, would soften up by the time she was old enough to leave home-sweet-dumpster and start applying for every college grant under the sun. By then, he gained enough street cred to run for president of junkyard central, as the local gang leader. The election was a loud and bloody affair, after which Maria patched him up, using the first-aid skills she was taught in order to survive the dangers of raking through garbage, and Luca was grateful. Maria continued to offer her help in any capacity. Often this meant sowing up small injuries and going with them as an extra gun, and bearing the cold shoulder of Adelaide, who was already treated like one of the gang, but Maria wanted to be more involved. Looking to score significant credit with the gang, she went out to mug a hard mark, picking out some clean-looking man in a suit. She tried to corner him - emphasis on "tried". The mark ended up dead and someone noticed the ruckus, forcing her to bail without the scratch. When she came back to junkyard central, the gang helped her lay low, and Luca sat her down for a lecture about how they really do things:they and the other gangs in the area had a truce with the cops, and gave them a cut from their illicit activities as long as they kept things clean and peaceful in their seedy side of the undermarket. They're not boosters. While still armed and dangerous, and prone to getting on each others' nerves, mostly they prefer not to make a scene.

21-25
Maria continued to lead a double life. On one side, attending college as a "normal girl", even getting friendly with a guy called Abel Correa, a beav and a rival student she shared classes with; on the other, helping the gang operate beneath the radar of the Law. She also dropped her name with Fixers for jobs to earn more eddies to pay off college debt. One job for them, on which she and the team got made, was supposed to be a simple smash and grab. They had to delta 'cause netrunner hit an alarm and got them all made. A few friends from the gang were willing to hit up the firm they pissed off, making enough noise to back them down or distract them. Besides that - and getting her arm mangled in a car crash and replaced with a cyberlimb - and rubbing shoulders with her bitchy twin - things smoothed out and became routine. Just for a little while. In the summer of twenty-ten, what became her last routine smuggle op for the gang went ass-up. Her chooms were impeded by a blockade of police cars, as per usual, and Luca met with the cops to handshake. Almost as if on cue, additonal parties showed up, wearing different uniforms, demanding surrender over loudspeaker. Chaos erupted. Every faction for itself. Luca's gang were forced to shoot their way out through their strange bedfellows, and afterward, Adelaide was nowhere to be found. She had left abruptly beforehand after a pithy remark provoked a spat over Maria's role in the operation, leading to a spat between the two. She'd always been jealous and spiteful, and her disappearance before the chaos and afterward during the fallout confirmed the survivors' suspicions, that she had ratted out the arrangement with the cops to another party. The entire gang laid low. Maria switched to online classes, but got made the next year. When they dragged her in, they gave her the option of conscripting into the army, or jail time. To her, the choice was clear.

25-31
To say that the army was a change of scenery would be doing a disservice to the displaced soldiers who fought in the Central American Wars, alive or dead, and anyone who'd fought in a war before that, but as far as it concerns our plucky girl, it was just the same paint on a different canvas. She was shellshocked, threatened into a contraband scheme, and framed when it was discovered. All while continuing her med classes online, and in the midst of all of it, her brother died of an aneurysm. Maintaining contact with Abel made the difference. So, this leg of her journey through this hazy, gut-strewn landfill we call life goes as follows. While Maria - the squad took to calling her "Pine" - was serving at the Panama Canal Zone, some "freedom fighters" set off an ambush that froze her while her friends fought it out. Some of them died. She didn't get out unscathed either. Heavy rounds hit her in the face. The medics had to fit her with a replacement for her lower jaw, and after giving her a psyche evaluation, the on-duty shrink put his stamp on a little downtime. Seeing her input from college and confiding in him settled her down some, but they wouldn't get to make plans until after Luca had an aneurysm and flatlined. Then, her CO used her criminal history against her to get her on a small team of officers doing some dirty work for him. This got the attention of a corp with their hand in the base's assets. First, CO sacrificed a couple pawns to fend off their snoops, but couldn't hold them back forever, so he framed Maria and used her as the fall gal. But in between the corpo rats' sniffing, Maria had gained the attention of powerful people, by pulling shrapnel out of some VIP. That VIP promised her she was due a favor, and just a few days into her confinement after being court-martialed for grand larceny, Maria got rang up by some suit calling himself "Percy." She cashed in on that favor. Hours later, the warden opened her cell and the base let her walk out without a word.

32-33
Like it was for every soldier, returning to civilian life was a rocky boat for Maria, but for different reasons. She went back to the dump where she grew up to say hello to the gang. She continued her education and applied for a state license ahead of finishing her degree, while working as an assistant under Abel, who had opened a clinic in a lease just inside the combat zone where Maria used to live. Then, not more than a month and change after settling in, she got arrested for flatlining charges. She was allowed bail, and she and Abel put up the scratch to get her out. The trial was a headache that ate into her time and eddies. It would have ate into her sanity were it not for Abel, the only bastion of comfort during the process. She was acquitted, to everyone's great relief, hers most of all. It appeared that her twin was busy carving a bloody path through Night City, and saw Maria's dishonorable discharge as too good a chance to scapegoat her to pass up. With that dealt with, Maria received her medical degree got her license to practice, and worked alongside her input as a full-fledged surgeon. But don't forget what you heard at the beginning: bad luck, the Devil, aliens, whatever you believe in, it wasn't done with Maria. A man stumbled into Vilela's clinic with a friend in critical condition, but just as Abel's getting a critical patient onto an operating table, the choom who got him to the clinic started shrieking out in the lobby. Both Abel and Maria rushed out to find Adelaide standing over his dead body. Both sides slammed it. When the dust settled, Maria stood over her twin and prepared to blow her brains out. Abel pulled her away and convinced her to stabilize her and drop her off at a general hospital, a decision that they would both pay dearly for twice over. The first consequence was typical cutthroat corpo payback. The corp that the assassin worked for seized the clinic property and assets, just to liquidate them, forcing Abel and Maria to work out of their own home instead of a dedicated lease.

34-35
The second consequence was just overkill. A year later, just weeks after Abel proposed, Maria came home after seeing a patient on the other side of the city, and found Abel tied up in the bedroom, with an assassin from the firefight at the clinic standing over him. The ronin pulled a gun and demanded that Maria lay down hers, and once she was certain that Maria was unarmed, she told her sister under no uncertain terms that she had this coming. Just as Maria realized the home invader was her twin, Adelaide killed Abel in a gory spectacle. Maria couldn't go to work the next day. Or the next. Or the next. Maria's fiancee had just proposed. Now he was dead, and she was teetering on the edge. It took forever for her to find her feet, but she did, and she wasn't going to let this dog lie. That would be mighty preem, if she didn't start off on the wrong side of the road. Nothing came of it, but it probably didn't hurt her to try. See, Maria's option number one was to go the legal route. She went to prosecutor after scummy prosecutor, and each one blanched whiter than a joytoy's bleached bunghole when she dropped the name of the corporation her twin worked for. So, option number two: Maria went to work again. Kept busy. She moved to a cheap condo and visited her gang's ripperdoc to get cybered up, going from one metal arm to four. He took an IOU because she was good for it, and recommended a plastic surgeon when asked, someone who sometimes did work on the sly. She changed her name and handle and ghosted, and started seriously contemplating how to zero Adelaide. And that concludes Maria's prelude to edgerunning full-time. In the system, her name's Rita now. Rita Jorgensen. "Jaws" to you, choombah.
Luca Vilela - Neutral, oldest (Deceased)
Personality: Sneaky & Deceptive
Values: A Parent, Money, A Toy. Neutral towards people.
Cause of Death: Aneurysm

Oscar Vilela - Dislikes, older
Personality: Moody/Rash/Headstrong
Values: Personal Hero, Love, An Article of Clothing. Views people as tools.

Adelaide Vilela - Hates, twin
Personality: Sneaky & Deceptive
Values: Herself, Honesty, A Tool. Views people as obstacles if they get in her way.

Daniel Vilela - Hates, younger
Personality: Intellectual & Detached
Values: Public Figure, Knowledge, A Letter. Misanthropic towards humanity.

Renato Vilela - Likes, youngest (Deceased)
Personality: Silly & Fluffheaded
Values: Personal Hero, Power, A Piece of Jewelry. Sees every person as valuable.
Cause of Death: Environmental hazard (misadventure)
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