Page 2 of 4

Chapter 1: Game Chatter

Posted: Sat Oct 24, 2020 7:05 pm
by ManWithDoor
Not applicable in my case, but yeah! That Mentorship bonus is really great.

Re: Chapter 1: Game Chatter

Posted: Mon Oct 26, 2020 2:49 pm
by GuyWithSword
5 Exp left from previous time. 40 gains

Ashara XP purchases (end of ch. 1)

Talent - Marked for Death [20]

Talent - Force Rating +1 [25]

Skill - Discipline rank 1 (mentor) [0]

Total spent this time: 45
Total exp left: 0

Re: Chapter 1: Game Chatter

Posted: Tue Oct 27, 2020 6:52 pm
by Muskrat
Bonus/ Mentor XP
Knowledge: Outer Rim 0/5 XP

Earned XP: 0/40 XP
• Force Rating 1 > 2: 30
• Knowledge: Outer Rim 0 > 1: 10
• Grit 1: 5

Chapter 2: Game Chatter

Posted: Tue Oct 27, 2020 8:58 pm
by Shurijo
Look for Chapter 2 to start tomorrow or Thursday (depending on my work schedule).

Some threads (Rory, GuyWithSword) will continue their Chapter 1s (with a minor time jump) until they merge into Chapter 2s, which shouldn't take very long.

Chapter 2: Game Chatter

Posted: Wed Apr 28, 2021 12:59 pm
by RorytheRomulan
Chapter 3 xp
After some deliberation, Uri will stay away from Foresee. Instead, I'm going to commit to continuing mastery of Misdirect, but the control upgrades for Move look pretty enticing.

15 xp - Control ("Blur")
Sustained effect: Commit one or more Light Sides to add one automatic Threat for each Light Side, to all combat checks made against me.

Chapter 2: Game Chatter

Posted: Tue Jun 01, 2021 12:49 pm
by Shurijo
The Mustafarians live on a lava planet, so fire isn't too big of a danger. They (species) are well suited (suited in physical sense/outfits, and suited in common sense) about it. So I wouldn't worry too much about the fire. It'll be more of a nuisance than any real danger since most supplies would be hardened against fire due to proximity to lava.

Chapter 2: Game Chatter

Posted: Thu Jul 08, 2021 7:18 pm
by Othniel
So I kind of want to take her captive, but we run the risk of discovery on our way back to our ship, and keeping such a dangerous person captive runs all sorts of risks. Alternatively, we leave her tied up to fight another day. Unless someone is leaning dark side and wants to execute her. :P

Chapter 2: Game Chatter

Posted: Thu Jul 08, 2021 7:26 pm
by Muskrat
I vote for leaving her tied up. Other issues aside, I don't think we could get her back to the ship undetected.

Chapter 2: Game Chatter

Posted: Fri Jul 09, 2021 1:19 am
by RorytheRomulan
I like leaving her tied up. We might get to use that as ammo later if we see her again and manage to capture her.

Chapter 2: Game Chatter

Posted: Mon Jul 26, 2021 1:26 pm
by Shurijo
Hey guys, we're in "combat" mode, so please post combat actions: maneuvers, actions, etc. If you're moving, then let me know if you're using 1 maneuver move and 1 action; or 2 maneuver moves. And remember you need to stay within "short" range of Shoshannah for her concealment effect to include you.