Character Generation

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Shurijo
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Re: Character Generation

Post by Shurijo » Mon Jan 11, 2021 5:53 pm

Can everyone send me (email or PM or just post here) their character builds? Bohemond's is already posted above. I'll review and we'll get going.

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Muskrat
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Re: Character Generation

Post by Muskrat » Mon Jan 11, 2021 8:24 pm

Name: Rayne Nakano
Age: 30 years
Gender: Female
Appearance and Demeanor: Rayne is a tall, dark-skinned woman with long hair that she usually keeps bound back, out of the way. Her Mandalorian armor is black and red in the colors of Clan Nakano. She is usually emotionally reserved and collected, trying to project a sense that she is in command of whatever situation she finds herself in. This is especially true around her family, given that she wants to be seen as a proper heir to leadership of her clan. She will, however, sometimes let her guard down among friends or when playing music on her electronic keyboard.

Background:
● Concept: Mandalorian heir and war leader
● Species: Mandalorian Human
o Bonus Skill: Ranged (Light)
● Career: Commander (Career Skills: Coercion*, Cool, Discipline*, Knowledge (Warfare)*, Leadership, Perception, Ranged (Light), Vigilance*)
o Specialization: Tactician (Career Skills: Brawl, Discipline, Leadership*, Ranged (Heavy)*)
* Free skills
o Bonus Specialization: Death Watch Warrior (Career Skills: Coercion, Mechanics, Piloting (Planetary), Ranged (Light)
● Motivation: Cause: Local Politics: Rayne is committed to defeating the Imperial Remnant and returning control of Mandalorian space to the Mandalorians.
● Obligation: Oath: Rayne feels duty-bound to protect the interests of her clan and follow their version of the Mandalorian warrior code.

Characteristics:
Brawn: 2
Agility: 3
Intellect: 2
Cunning: 2
Willpower: 3
Presence: 3

Skills:
Astrogation (Intellect): 0
Athletics (Brawn): 0
Brawl (Brawn)*: 1
Charm (Presence): 0
Coercion (Willpower)*: 2
Computers (Intellect): 0
Cool (Presence)*: 2
Coordination (Agility): 0
Deception (Cunning): 0
Discipline (Willpower)*: 2
Gunnery (Agility): 1
Knowledge: Core Worlds (Intellect): 0
Knowledge: Education (Intellect): 0
Knowledge: Lore (Intellect): 0
Knowledge: Outer Rim (Intellect): 1
Knowledge: Underworld (Intellect): 0
Knowledge: Warfare (Intellect)*: 2
Knowledge: Xenology (Intellect): 0
Leadership (Presence)*: 2
Mechanics (Intellect)*: 0
Medicine (Intellect): 0
Melee (Brawn): 0
Negotiation (Presence): 0
Perception (Cunning)*: 1
Piloting: Planetary (Agility)*: 1
Piloting: Space (Agility): 0
Ranged: Heavy (Agility)*: 2
Ranged: Light (Agility)*: 1
Resilience (Brawn): 0
Skullduggery (Cunning): 0
Stealth (Agility): 0
Streetwise (Cunning): 0
Survival (Cunning): 1
Vigilance (Willpower)*: 2
* Career Skill

Talents
• Commanding Presence 1: Remove one setback per rank of Commanding Presence from Leadership and Cool checks.
• Confidence 1: May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
• Intimidating 1: May suffer a number of strain up to Intimidating ranks to downgrade the difficulty of Coercion checks or to upgrade the difficulty when targeted by Coercion checks by a number equal to the strain.
• Outdoorsman 1: Remove one setback die per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel time by half.
• Side Step 1: One per round, may suffer a number of strain up to Side Step rank to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.

Gear:
Combat:
• Blaster Pistol: Damage: 6, Critical: 3, Range: Medium, Note: Stun setting
• Blaster Rifle: Damage: 9, Critical: 3, Range: Long, Special: Stun setting
o Built-in Blaster Sight: Remove one setback die added by the Called Shot use of the Aim maneuver.
o Combat Tested: Add one boost die to Discipline checks.
• Mandalorian Durasteel Armor: Soak 2, Defense 1
o Comlink, Multiband Helmet

Other:
• Datapad
• Electrobinoculars

Credits: 275

Derived Attributes
:
Wound Threshold : 11 + Brawn + Toughened 2 (4): 17
Strain Threshold Defense: 10 + Willpower + Grit (1): 14
Defense: 1
Soak Value: Brawn + Armor: 4

Experience Points
:
Starting: 0/105 XP
Starting XP Expenditures:
• Agility 2 > 3: 30 XP
• Presence 2 > 3: 30 XP
• Willpower 2 > 3: 30 XP
• Brawl 0 > 1: 5 XP
• Cool 0 > 1: 5 XP
• Perception 0 > 1: 5 XP

Bonus (Death Watch Talents): 0/10 XP
• Toughened: 5 XP
• Intimidating: 5 XP

Knight Level: 0/150 XP
• Piloting: Planetary 0 > 1: 5 XP
• Coercion 1 > 2: 10 XP
• Discipline 1 > 2: 10 XP
• Gunnery 0 > 1: 10 XP
• Knowledge: Warfare 1 > 2: 10 XP
• Leadership 1 > 2: 10 XP
• Ranged: Light 1 > 2: 10 XP
• Grit: 5 XP
• Commanding Presence 1: 5 XP
• Cool 1 > 2: 10 XP
• Vigilance 1 > 2: 10 XP
• Toughened (Tactician): 5 XP
• Confidence 1: 10 XP
• Survival 0 > 1: 10 XP
• Outdoorsman 1: 5 XP
• Ranged: Heavy 1 > 2: 10 XP
• Knowledge: Outer Rim 0 > 1: 10 XP
• Side Step 1: 5 XP

Back Story:
Rayne Nakano is a member of what remains of Clan Nakano. The Clan split during the Clone Wars era between members who adhered to the pacifist New Mandalorian creed and Old Mandalorians who adhered to the older warrior creed. Following the victory of the Old Mandalorians, the pacifist members of the clan moved to the edges of Mandalorian space. As a result, they managed to survive the Empire’s purge of the Mandalorians. When a group of Old Mandalorian refugees, including members of Clan Nakano, came fleeing the purge, the pacifist members put aside their old enmities and welcomed the refugees into the settlement they had created, adopting those who were not members of Clan Nakano into the clan. Out of their efforts to reconcile the two sides, Clan Nakano developed a distinctive philosophy, upholding true warriors not only as adhering to a code of honor, but as defenders of the peace and the weak.

Rayne herself is one of a number of the upcoming generation seen as potential heirs to the leadership of Clan Nakano. From a very young age, Rayne took the duties of a Mandalorian warrior very seriously, studying not only combat but leadership skills. When the call by Lady Bo-Katan Kryze came to Clan Nakano to retake control of Mandalorian space from the Imperial Remnant, Rayne eagerly volunteered, seeing it as an opportunity to prove her worth as heir to the clan and a chance to help others oppressed by the Imperial Remnant. Some elements of Clan Nakano are against this move, believing the use of violence should be strictly defensive, but most are on board, believing it consistent with the warrior’s duty to protect the weak from those who would oppress them.

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Shurijo
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Re: Character Generation

Post by Shurijo » Mon Jan 11, 2021 9:12 pm

@Muskrat

Is the Built-in Blaster Sight and Combat Tested on the Pistol or Rifle? All of the math added up. I'm sharing out your char sheet now. Please double check everything and let me know if I missed something.

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Othniel
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Re: Character Generation

Post by Othniel » Mon Jan 11, 2021 10:54 pm

Name: Lorn Kesyk, Mandalorian Technician
Age: 30 years
Gender: Male
Appearance and Demeanor:

Lorn Kesyk is a nondescript human male, at least as nondescript as a Mandalorian can be. Like most Mandalorians he constantly wears his armor, though those he knows would recognize the man under the mask by his short, coal-black hair, blue eyes, and ready smile. He wears rust-brown durasteel armor and carries openly only a pistol (though heavily-modified). Instead of additional gear of war, Lorn is outfitted with a toolbelt and other items essential to the work of a technician. Like his Mandalorian brethren, Lorn is a trained warrior, but he excels at technological work more than killing - that is where his true passion lies.

At home in a workshop or the engine room of a starship, Lorn has an affinity for engines and electronics, and always seems to have the right tool at hand. Unswervingly loyal to Lady Bo-Katan, Lorn has used his mechanical skills to serve the effort to retake Mandalore. He hopes one day to be worthy of the title Armorer. Lorn is the last living member of his house and clan, and has joined Clan Raven to replace what he lost. Lorn is a talkative individual who values humor even in dire situations, but he refuses to speak of the fall of his house. His other quirks include treating droids as people and speaking to machines as he works on them.

Image

Background:
Concept: Mandalorian Technician (Modder - Outlaw Tech - Death Watch Warrior)
Species: Mandalorian Human
Bonus Skill: Gunnery
Career: Technician (Career Skills: Astrogation*, Computers*, Coordination, Discipline, Mechanics*, Outer Rim, Perception, Piloting - Planetary*)
Specialization: Modder (Career Skills: Gunnery, Mechanics*, Piloting - Space*, Streetwise)
Specialization: Outlaw Tech (Career Skills: Education, Mechanics, Streetwise, Underworld
Death Watch Warrior (Career Skills: Coercion, Mechanics, Piloting - Planetary, Ranged - Light)
* Free skills
Obligation: Oath (Loyalty to Lady Bo-Katan Kryze)
Motivation: Code: (Mandalorian Code of Honor)

Characteristics:
Brawn: 2
Agility: 3
Intellect: 4
Cunning: 2
Willpower: 2
Presence: 2

Skills:
Astrogation: 1*
Coercion: 1*
Computers: 1*
Coordination: 1*
Discipline: 1*
Education: 1*
Gunnery: 1*
Mechanics: 2*
Outer Rim: 1*
Perception: 1*
Piloting - Planetary: 1*
Piloting - Space: 2*
Ranged - Light: 2*
Streetwise: 1*
Underworld: 1*
* Career Skill

Talents
Know Somebody: Once per session when purchasing a legally available item, may may reduce rarity by 1 per rank.
Signature Vehicle: Choose starship or vehicle with silhouette 3 or lower. Upgrade all mechanics checks made on it once.
Larger Project: Signature Vehicle can have 1 higher silhouette size per rank.
Tinkerer: May add 1 additional hard point to number of items = rank. Rank 1: Heavy Blaster Pistol.
Solid Repairs 1: Repair +1 Hull Trauma per rank when repairing starship or vehicle.
Utility Belt: May spend Destiny Point as Utility Belt incidental. Produce previously undocumented item or weapon, with restrictions, from a tool belt, pack, or satchel.
Toughened: +2 to Wound Threshold.
Grit 1: +1 to Strain Threshold.
Armor Master: When wearing armor, increase total Soak value by 1.


Gear (cr):
Combat:
Heavy Blaster Pistol: 7 damage, 3 crit, 2 encum, stun setting
Optimized Energy Cell attachment: When GM spens [Despair] or [Threat] to cause weapon to run out of ammunition, it requires an additional [Threat]
Combat Tested: Add [Boost] to Discipline checks.
Mandalorian Armor: 2 soak, 1 melee defense, 1 ranged defense, 3 encum, 5 hard points
Multi-band Comlink: Long-range comlink built into helmet.
M8 Combat knife: +1 damage, 3 crit, 1 encum, Accurate, Pierce 1


Other:
Datapad: 1 encum
Toolbelt: 3 encum
Stimpacks, 5: 0 encum
Extra Reload: 1 encum
Military Pack: 1 encum

Encumbrance Threshold: 13
Encumbrance: 11
Credits: 65


Derived Attributes:
Wound Threshold : 11 + Brawn + Toughened: 15
Strain Threshold Defense: 10 + Willpower + 1 Grit: 13
Defense: 1/1
Soak Value: Brawn + Armor + Armor Master: 5

Experience Points:
Starting: 0/105 XP
Starting XP Expenditures:
Agility 2 > 3: 30
Intellect 2 > 4: 70

Knight Level: 0/185 XP
Talent: Know Somebody: 5
Talent: Signature Vehicle: 5
Talent: Larger Project: 10
Purchase Specialization: Death Watch Warrior: 20 XP
Talent: Toughened: 5
Talent: Grit 1: 5
Talent: Armor Master: 10
Purchase Specialization: Outlaw Tech: 30 XP
Talent: Tinkerer: 5
Talent: Solid Repairs 1:10
Talent: Utility Belt: 15
Coercion 0>1: 5
Coordination 0>1: 5
Discipline 0>1: 5
Education 0>1: 5
Outer Rim 0>1: 5
Perception 0>1: 5
Piloting: Space 1>2: 10
Ranged - Light 0>2: 15
Streetwise 0>1: 5
Underworld 0>1: 5

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Muskrat
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Re: Character Generation

Post by Muskrat » Tue Jan 12, 2021 7:40 pm

Shurijo wrote:
Mon Jan 11, 2021 9:12 pm
@Muskrat

Is the Built-in Blaster Sight and Combat Tested on the Pistol or Rifle? All of the math added up. I'm sharing out your char sheet now. Please double check everything and let me know if I missed something.
They are both on the rifle.

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Bohemond
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Re: Character Generation

Post by Bohemond » Fri Jan 15, 2021 12:08 am

My updated PC sheet:

Name: Resyr Shryke
Age: 30
Gender: Male
Appearance and Demeanor:
Resyr is a tall, tanned man with short, brown hair, dark brown eyes, and facial hair that seems to fluctuate between a trimmed goatee and a scruffy beard. Whenever he’s not completely covered in armor, any exposed part of him usually reveals some sort of scar, which appears as a spot or line of white skin against his otherwise tanned exterior. In conversation, Resyr not quick to speak, but when he does, he displays a laconic sense of humor that can shift from self-deprecating to a macabre gallows humor.
Motivation: Cause - Restoring the Mandalorian people/way of life to its former glory
Obligation: Oath - Clan Shrike and the Mandalorian code

Characteristics:
Brawn 3 (30 XP)
Agility 3 (30 XP)
Intellect 2
Cunning 3 (30 XP)
Willpower 2
Presence 2
Wound 16 (11 + Brawn + Toughened)
Strain 13 (10 + Willpower + Grit)
Encumbrance Limit 8

Skills:
Athletics 2 (10 XP plus free skill)
Coercion 1 (5 XP)
Computers 1 (5 XP)
Cool 2 (10 XP plus free skill)
Coordination 2 (10 XP plus free skill)
Deception 2 (15 XP)
Knowledge - Warfare 0
Mechanics 0
Medicine 0
Melee 2 (15 XP plus Mandalorian skill; NOT a career skill)
Perception 2 (10 XP plus free skill)
Pilot (Planetary) 1 (5 XP)
Ranged (Light) 2 (15 XP)
Skullduggery 2 (15 XP)
Stealth 2 (10 XP plus free skill)
Survival 2 (10 XP plus free skill)

Talents:
Conditioned (5 DW XP)
Toughened (5 DW XP)
Armor Master (10 XP)
Stalker (5 XP)
Quick Strike (10 XP)
Grit (5 XP)

Equipment:
Heavy Battle Armor Def:1 Soak: 2 (6). Enc: 6 (3) Hard Points: 4 (2)
(Integrated Holsters)

Heavy Blaster Pistol Damage: 7 Crit: 3 Range: M Enc: 2 (0) HP: 3 (2)
(Optimized Energy Cell)

Vibroknife Damage: 4 Crit: 2 Range: E Enc: 1 (0) HP: 2 Piercing 2, Vicious 1
(250 credits)

Commlink Handheld End: 0
(25 credits)

Stimpack x 2 Enc: 0
(50 credits)

Backpack
(50 credits)
-Climbing Gear Enc: 1 (0)
(50 credits)
-Thermal Cloak Enc: 2 (0)
(200 credits)
-Macrobinoculars Enc: 1 (0)
(75 credits)
-Rations x 5 Enc: 0
(25 credits)

275 credits remaining

Note: edited for typo
Last edited by Bohemond on Sun Jan 17, 2021 12:41 am, edited 2 times in total.

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Shurijo
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Re: Character Generation

Post by Shurijo » Fri Jan 15, 2021 6:23 pm

Okay. I have 3 finished char sheets. Feel free to post in the game thread.

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