1008 Adventures: The Lost and Found

"The Seven Voyages of Sinbad,""Ali Baba and the Forty Thieves,""Aladdin and His Magic Lamp" -- these and other classics fill the pages of the Arabian Nights. Each story is told by a very wise and beautiful young woman called Scheherazade, who reveals them night after night to a king with a murderous heart. The first of the thousand-and-one tales is Scheherazade's own...the last may be yours. Join the adventure in a land of sultans, genies, and desert nomads as we explore the world of Zakhara, The Land of Fate. (A vWorld Expansion)

Run by the DM Vardaen.
od
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Re: Base of the Ziggurat, South

Post by od » Mon Jul 27, 2009 4:55 pm

Ahmed looks at the ziggurat and sighs, "Apparently the less formal location isn't an option anymore."

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Vardaen
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The Top of the Ziggurat

Post by Vardaen » Tue Jul 28, 2009 10:06 pm

Dismounting the elephants and gazing up at the ziggurat the group helps bring down their dead friend from the back of the elephant as well. Taking up his body, two of you hoist his corpse up between them and begin up the stairs. One by one you climb the stairs, the ziggurat is tall, and the stairs are not easily spaced, making the climb more cumbersome and tiresome than it should be. Every ten feet the ziggurat shrinks in size, a new level slightly smaller than the previous one encircles the structure. On it are set statues of a elephant headed deva each one like the white statue that you spent a night of dancing at a few days ago. Some of the statues are worn and broken, others seem newer and in better shape. Some the deva has six arms or four arms, other's only two. Each has a different amount of gems and jewelry carved on it, so that at times The Lost One appears either fabulously wealthy or as poor as a pauper.

The ziggurat grows taller and taller it seems as you climb. The ground becomes lower and lower and you would not want to take a tumble off these stairs at any height. Before long the group is silent, even the most vocal among you grows quiet just trying to keep their breath for the climb. Then you reach the top.

A flat level top greets you as you reach the end of the stairs. The surface is plain and simple, void of any statues there are only nine devices atop it. Set in a circle near the middle of the ziggurat's top are nine small pedestals that appear like mini altars. Each one comes to about waist high, carved with the hand of a master crafts man that have withstood the test of time. Each of the small stone pillars displays a different design, and while you would need time to inspect them all its clear that they represent various animals on each one. They warrant further inspection later. Standing at the four corners of the ziggurats flat top are more white robed woman with torches, their light fills the area with a flickering dancing red glow that is the only source of light here save for that of the waxing moon above. Gathered together near the nine half-pillars are three old men conversing in low tones until you arrive. The moment you do arrive they go silent. The men are dressed in a mix of ancient and modern robes that are a collection of both Mahasarpan and Zakharan styles.

Across from you, on the opposite side of the ziggurat, coming up a set of stairs on that other side is another group of people, also baring with them the weight of a fallen companion.
So this thread is merging with the Mahasarpa: Ascension game thread! I want everyone to post to that thread for now. Eventually we will return to this one. Please allow the Maha folks to post their intros first, then post yours just to keep it a bit easier to understand who is who at first.

The game continues here:
http://brennor.dyndns.org/rpg/Forums/vi ... tml#119258

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Vardaen
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The End

Post by Vardaen » Fri Jun 04, 2010 6:49 pm

The game picks back up from this thread here:
https://brennor.dyndns.org/rpg/Forums/v ... tml#147131

Having reincarnated Rambad, and witnessed Ahmed take on the form of Afyal the Lost One. The Lions of Tomorrow make camp on the southside of the Ziggurat of the Lost One on the Isle of Afyal. It will take some time to rest and fill Rambad in on what they have done.

Only the Enlightned Gods know what the dawn will bring.
Here ends 1008 Adventures. Most of this chapter is read on the above threads during the cross over portion of the game. We begin summer break and will continue Zakhara later on.

XP has been pushed out and various OOC threads are made for the resolution of the chapter. Thanks all.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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