New Eberron Campaign starting soon!!
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- Level 3
- Posts: 197
New Eberron Campaign starting soon!!
New Eberron Campain starting soon!!!! (*well, I kind of need a new PC, but its ordered, so soon ... *)
I'm looking for 5 or 6 adventurers of 4th level. I have the CW, CA, eberron ECS, and Psionic handbook, so (?most?) everything in those and the core books is allowed. Other ideas and/or ????? Please PM me and we can talk about it, of course, I'll need to see the rules at some point...But there is a Borders nearby, so I can double check most info...
You may wish to read the starting point intro in the OOC: Welcome to New Eston
Those interested, PLEASE post here...I'll use this forum to decide who asked first...should that become a problem
Please include at least an idea of what sort of character you'd like to play...
Thanks!! Have Fun!!
I'm looking for 5 or 6 adventurers of 4th level. I have the CW, CA, eberron ECS, and Psionic handbook, so (?most?) everything in those and the core books is allowed. Other ideas and/or ????? Please PM me and we can talk about it, of course, I'll need to see the rules at some point...But there is a Borders nearby, so I can double check most info...
You may wish to read the starting point intro in the OOC: Welcome to New Eston
Those interested, PLEASE post here...I'll use this forum to decide who asked first...should that become a problem
Please include at least an idea of what sort of character you'd like to play...
Thanks!! Have Fun!!
Last edited by mountainviking on Tue Jul 19, 2005 1:08 pm, edited 2 times in total.
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- Level 3
- Posts: 197
Character Creation
Mostly Normal character generating rules...
Abilitiy Scores: start at 8 each, + 40 points to distribute amongst them on a one for one basis... All but one stat must be under 18, before racial modifiers. Then add your +1 for fourth level!!
Hit Points: Full for 1st level. Roll for the others, rounding up any rolls that are below half to half. EX: A barbarian rolls a 3 on d12...he gets 6+con bonus(*if any*) instead.
Money: It cost everyone some time and money to get to where they are in Q'Barra, so we'll start out as a poorer campaign. I tend to give a pretty heavy dose of better magic items, so don't worry, they'll come around...I just like to make you earn it. Starting gold will only be 2750 BUT!! You get to upgrade ONE weapon & ONE armor/shield to Master Work for free!!(*or other if armor/shield is not of interest to your character...?*) (*due to the abundance of craft skills between the dwarven smiths and Mr. Cannith...*)
Alignment: While I expect at least some of the characters to be shady, I hope to run a clean campaign, and would ask you to keep any vile, evil posts elsewhere;) Also, you'll usually find it beneficial to your character's health to work with the rest of your party...danger is everywhere in Q'Barra.
Eventually, a Short character history should be created and include:
1. A reasoning for the character being where they are, living outside normal society, in this harsh, wild country...
2. How long they've been there...And how long they intend to stay.
3. Country of origin, and any ties to the Last War. Any history with Mercil d'Cannith.
4. How they aquired any magic or MW items they possess.
5. Possibly, if applicable, some mention of any Prestige Class, or other focus they may be interested in attaining.
Abilitiy Scores: start at 8 each, + 40 points to distribute amongst them on a one for one basis... All but one stat must be under 18, before racial modifiers. Then add your +1 for fourth level!!
Hit Points: Full for 1st level. Roll for the others, rounding up any rolls that are below half to half. EX: A barbarian rolls a 3 on d12...he gets 6+con bonus(*if any*) instead.
Money: It cost everyone some time and money to get to where they are in Q'Barra, so we'll start out as a poorer campaign. I tend to give a pretty heavy dose of better magic items, so don't worry, they'll come around...I just like to make you earn it. Starting gold will only be 2750 BUT!! You get to upgrade ONE weapon & ONE armor/shield to Master Work for free!!(*or other if armor/shield is not of interest to your character...?*) (*due to the abundance of craft skills between the dwarven smiths and Mr. Cannith...*)
Alignment: While I expect at least some of the characters to be shady, I hope to run a clean campaign, and would ask you to keep any vile, evil posts elsewhere;) Also, you'll usually find it beneficial to your character's health to work with the rest of your party...danger is everywhere in Q'Barra.
Eventually, a Short character history should be created and include:
1. A reasoning for the character being where they are, living outside normal society, in this harsh, wild country...
2. How long they've been there...And how long they intend to stay.
3. Country of origin, and any ties to the Last War. Any history with Mercil d'Cannith.
4. How they aquired any magic or MW items they possess.
5. Possibly, if applicable, some mention of any Prestige Class, or other focus they may be interested in attaining.
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- Level 10
- Posts: 879
So everybody is a native of this little town?
Also, I have the same question I ask about most post-first-level campaigns, since I tend to play some kind of magic user -- are there any extra XP available to have been spent precrafting? (And, similarly, which of an artificer's earlier-level craft reserve points can be dedicated to his current gear?)
Also, I have the same question I ask about most post-first-level campaigns, since I tend to play some kind of magic user -- are there any extra XP available to have been spent precrafting? (And, similarly, which of an artificer's earlier-level craft reserve points can be dedicated to his current gear?)
- Vardaen
- Admin
- Posts: 66394
- Location: Miskatonic University
- Title: Great Old One
- User Class: Unshackled AI
I would love to play in an Eberron setting, I run the one game here, and one RL, so something special from me if there is opening. I'll take a back seat at first however, let some new folks have first picks.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
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- Level 3
- Posts: 197
Actually, the only "natives" to this town would be children at this point...its only been around for just over 3 years...
However, for differing reasons, your characters have all spent the winter/spring in this tiny town...and thus have become at least slightly involved with its operations.
Some might have served under Mercil in the war, came with him to Q'Barra, and helped build the settlement...
Some might have been running from something, and found a quiet little town to be to their liking...far enough away, to remain unseen
Many are displaced Cyrans...Several are soldiers from the war who needed a new struggle to fight...
In short, everyone came from somewhere else...for differing personal reasons, they left their old world behind, to take a chance in the New, Frontier World of Q'Barra.
As far as XP...I'll say that you needed it to reach 4th level, but if you're going with artificer, you can put the craft reserve points from 3rd level into a wondrous item...the points from 1st and 2nd were probably spent on scrolls and potions long since used...
I'm not real up on all the craft rules, so I may have to take a closer look.
However, for differing reasons, your characters have all spent the winter/spring in this tiny town...and thus have become at least slightly involved with its operations.
Some might have served under Mercil in the war, came with him to Q'Barra, and helped build the settlement...
Some might have been running from something, and found a quiet little town to be to their liking...far enough away, to remain unseen
Many are displaced Cyrans...Several are soldiers from the war who needed a new struggle to fight...
In short, everyone came from somewhere else...for differing personal reasons, they left their old world behind, to take a chance in the New, Frontier World of Q'Barra.
As far as XP...I'll say that you needed it to reach 4th level, but if you're going with artificer, you can put the craft reserve points from 3rd level into a wondrous item...the points from 1st and 2nd were probably spent on scrolls and potions long since used...
I'm not real up on all the craft rules, so I may have to take a closer look.
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- Level 5
- Posts: 392
I'll join, with a goblin warlock, or possibly monk if we need another fighter type.
Do you have a specific way you would like the characters sent to you?
edit:Vow of Poverty yes/no?(it's in book of exalted deeds)
Chaotic good is an ok alignment, correct?
Do you have a specific way you would like the characters sent to you?
edit:Vow of Poverty yes/no?(it's in book of exalted deeds)
Chaotic good is an ok alignment, correct?
Last edited by AramilWindwalker on Tue Jul 19, 2005 2:06 pm, edited 1 time in total.