New Eberron Campaign starting soon!!
-
- Level 3
- Posts: 197
Actually, the funny thing is, word doesn't work on my old PC anymore either, so notepad will probably be better...at least for now...
And, I agree with Aarimil, a cleric can do both!! Especially if created with that in mind...the domain options give them so much more flexibility in personalization...Three cheers for 3E er 3.5!!!
Say, is that normal word character sheet somewhere on the site for download?
And, I agree with Aarimil, a cleric can do both!! Especially if created with that in mind...the domain options give them so much more flexibility in personalization...Three cheers for 3E er 3.5!!!
Say, is that normal word character sheet somewhere on the site for download?
-
- Level 0
- Posts: 8
-
- Level 3
- Posts: 197
I'm NOT saying we (You and I sitting here in front of our computers) can't adapt and learn to overcome disabilities, just that it takes time...perhaps the time to learn a feat, would overcome most, if not all of the disadvantages, BUT...
I think the disadvantages of that would far out-weigth the advantages...I've never seen rules for missing limbs...there may be something out there?
But, it seems to me losing a hand might cause an armor check penalty... maybe even a charisma/reaction penalty...
a time penalty, or at least a balance check for certain normally "free" actions like ready/store a shield or donning/removing armor...
You'd have to use a special crossbow...probably no bow...only bucklers...
A dagger instead of a hand make swimming, climbing etc... especially difficult...
So, I'm not saying no, just that it might be tough...That's just my initial reaction, send me a private message, and we can talk about it
I think the disadvantages of that would far out-weigth the advantages...I've never seen rules for missing limbs...there may be something out there?
But, it seems to me losing a hand might cause an armor check penalty... maybe even a charisma/reaction penalty...
a time penalty, or at least a balance check for certain normally "free" actions like ready/store a shield or donning/removing armor...
You'd have to use a special crossbow...probably no bow...only bucklers...
A dagger instead of a hand make swimming, climbing etc... especially difficult...
So, I'm not saying no, just that it might be tough...That's just my initial reaction, send me a private message, and we can talk about it
- Vardaen
- Admin
- Posts: 66394
- Location: Miskatonic University
- Title: Great Old One
- User Class: Unshackled AI
I have rules for missing limbs... I'll find them and post them.
Its from the Swashbuckling Adventures d20 for 7th Sea, all sorts of pirate grafts I believe in it.
Its from the Swashbuckling Adventures d20 for 7th Sea, all sorts of pirate grafts I believe in it.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
- Vardaen
- Admin
- Posts: 66394
- Location: Miskatonic University
- Title: Great Old One
- User Class: Unshackled AI
Okay here it is, Right Click and Save As... this is 3 pages long so I wasn' going to type it out, but has rules for how to loose the limb, penalties for various losses, and rules for hooks, and other prostetics.
http://www.dicefellowship.org/~vardaen/ ... bRules.pdf
http://www.dicefellowship.org/~vardaen/ ... bRules.pdf
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring
-
- Level 3
- Posts: 197