Precious Cargo

The strange and deadly Eastlands are where wild elves rule. The fey have gone into hiding, or so it is said, and now only the mortal roam the Eastlands. Good and evil are of no concern. Only survival is important where death can come at any time and from any place.

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Shurijo
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Re: The Fight At Sea!

Post by Shurijo » Thu May 25, 2006 2:56 am

Curgas was angry before and that was an understatement, but now learning that Loranzar, his lieutenant had fallen to the Grayscales, the minotaur begins to rage. His anger fills his thoughts so much that he doesn't even hear or realize that his other lieutenant is fighting alongside him.

The captain was never great with words, especially in a circumstance such as his. He simply shouts, "You will all DIE!" at the remaining grayscalers. He swings his great axe at the grayscalers, once more.

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Re: The Fight At Sea!

Post by TetNak » Fri May 26, 2006 1:37 am

Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
Curgas screams out in rage and brings his gigantic axe to bear once more. The swing is a violent downstroke toward the nearest lizardman. The creature does not stand a chance. The axe 'sparks' as the blade slices through the lizardman's body and out the other side, leaving the Grayscaler in two pieces.
Att 31, Success. Dmg 22, L3 Dead
The minotaur swings again, this time at the small Grayscaler in front of him, a Kuo-Toa. He swings, but, unfortunately the little creature is too fast, and instead of flesh Curgas' axe splinters wood upon the Grayscaler deck.
"Curgas' Attack"]Att 13+1=14, Fail
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: The Fight At Sea!

Post by Vardaen » Fri May 26, 2006 1:56 am

The Lizard alongside of Curgas is the only one of his breed that is fighting facing west, and he hopes, and he knows that that will be enough to prevent his captain from mistaking him in his blind rage. Behind him the crew is about to get slaughterd and he glances back considering moving to help them, but he can't leave his captain so he hisses loudly, "ForThe Sssavage Horn!" He lunges forward with a piercing attack at the chest of the Trogdolyte. He himself is ducking and dodging, jumping up on the rail and back down again, using his size to his advantage he makes a hard target to hit. His blade attempts to end the creatures life.
Att T1 Again. If it doesn't die, 2nd Att on it.
His blade pierces the creature through the stomach and exposes a path in front of Lizard. The lithe little poison dusk lizardman can see the shape of another of his kin not far head. With a flick of the wriste he draws and throws a small dagger that hangs from his belt right at the mirror image of himself. The blade moves with surpising speed and the attack would take anyone off guard.
Flick of the Wrist Feat: P1 Flat Footed. Throw Dagger of Returning for Sneak Attack Against it. (As second attack only +8)
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: The Fight At Sea!

Post by TetNak » Fri May 26, 2006 2:26 am

Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
His blade pierces the creature through the stomach and exposes a path in front of Lizard. The lithe little poison dusk lizardman can see the shape of another of his kin not far head. With a flick of the wriste he draws and throws a small dagger that hangs from his belt right at the mirror image of himself. The blade moves with surpising speed and the attack would take anyone off guard.
Att 32+1=33, Success. Dmg 8+1=9, Dead!


Lizard then throws his dagger in the direction of another Poison Dusk Lizard. The dagger flies quickly, end over end, and sticks into the creature's chest! The scales are passed and the heart exposed, the dagger piercing it before the creature can cry out and die!
Att 19+1=20, Success. Dmg 6+1=7+4=11, P1 Dead!
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: The Fight At Sea!

Post by TetNak » Fri May 26, 2006 3:19 am

Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17.1, Spiritual Weapon 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
The various lizardmen attack, but none of them are successful and do not damage to any of the crew.
All Lizardmen miss
The only Poison Dusk that have any angle are those facing off against Lizard and Curgas. The first fires his shortbow at Lizard, but the first mate is just quick enough to evade.

An arrow actually sticks into Curgas, but it quickly just falls from his fur and does no harm.
P2: Att 22-1=21, Miss! P3: 19-1=18, Success. Dmg 1-1-2=0.
Silaqui swings her staff toward the nearest Grayscaler, smacking across the face and injurying it badly, however, the second attack is blocked by the Sahuagin's trident.

The longsword suddenly exposes itself behind on of the other Sahuagin and dives into the creature's back and kills it suddenly and without warning.
Att#1 15+1=16, Success. Dmg 6+1=7, Att#2, Miss
Prayer: 4/6
Spiritual Weapon: Att 21+1=22. Dmg 9+1=10. S2 Dead!

Rounds: 5/6
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: The Fight At Sea!

Post by TetNak » Fri May 26, 2006 3:42 am

Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17.1, Spiritual Weapon 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
The Sahuagins are slowly being killed here and there. Mostly because of the Sun Elf, Silaqui, and their counter attacks leaves one of the crew fairly injured but still standing.
S5: Att 17-1=16, Success. Dmg 6-1=5. All others miss
The elvish crew fights back, and do they ever. Two new crewmen emerge from below deck. The fight starts going their way, as both a Sahuagin and Lizard man are killed on the Savage Horn. The bottleneck provided by Lizard and Curgas may work out yet. Also, a crewman jumps down next to Curgas in order to aid his captain! He swings at the nearest enemy with his dagger and misses.
S1 is killed. L6 is killed. Various others hurt


Only two of the '˜fish-men' can attack, and they attack Curgas and Lizard. Both cannot harm either Lizard and Curgas as their attacks both miss badly.
Both Kuo-Toa miss
The rest of the Grayscaler cannot yet make their attacks. This includes the Redcaps as they ready themselves as well.
Image
Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17.1, Spiritual Weapon 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: The Fight At Sea!

Post by Shurijo » Fri May 26, 2006 8:56 am

Curgas is still in a rage over his lost lieutenant. The ramifications of losing his best spoken and most diplomatic sailor haven't even begun to register in the captain's mind. The loss of a sailor is upsetting enough to him, but to lose one of his highest ranking sailors at the first foray of battle pushes the minotaur on. "You! '¦ Die! '¦" he mutters as he continues swinging his great axe at anything in front of him. Although, he has snapped back to some form of reality, he does take note of his other fellow sailors fighting alongside of him. "You will not'¦ board!"
Full attack, k1

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Re: The Fight At Sea!

Post by Vardaen » Fri May 26, 2006 5:26 pm

Lizard shouts at his captain again, "Captain, behind ussss! We need to clear thesse dessks quickly!" The agile little fellow reaches out to the right, an empty hand grasping at nothing. When suddenly the dagger that he threw pulls itself free of enemy corpse and comes flying back into his hand all on its own accord! With dagger in hand he swipes the tip of his rapier at the fish man before him, once twice, whatever it takes to finish it off.
Full Att K2 with rapier x2. If it dies after 1 attack attack K1, if K1 is already dead by that point...

Another clear shot, Lizard throws his dagger again, letting it flip end over end at the second Poison Dusk Foe infront of him. Att P2 with thrown dagger.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Re: The Fight At Sea!

Post by TetNak » Mon May 29, 2006 4:37 am

Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17.1, Spiritual Weapon 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
Curgas does not let up on the nearest Grayscalers. The nearly enraged captain brings his greataxe to bear once again. He swings it down upon the nearest creature, which happens to be a Kuo-Toa, and much like others the axe slices through the creature in one blow. The creature dies immediately without such much as a scream.

The minotaur is not finished yet, however, pulling his axe back for a second wing and chopping directly into he chest of a nearby Troglodyte. The Grayscaler attempts to move aside but Curgas' weapon is too fast. The axehead buries itself into the inner-workings of the creature's body and ends its life quickly as well.
Att 20+1=21, Success. Dmg 25+1= 26, K1 Dead! Att #2 'œ20', Crit Chance. Crit 'œ1', No crit. Dmg 25+1=26, T3 Dead!
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: The Fight At Sea!

Post by TetNak » Mon May 29, 2006 4:43 am

Initiative: Redcap 23, Curgas 21, Lizard 18.5, Lizardmen 18.1, Poison Dusk 18.0, Silaqui 17.1, Spiritual Weapon 17, Sahuagin 16, Elf 16, Kuo-Toa 14, Dracotaur 9, Troglodyte 8, Blackscale 6
Lizard's blade is so quick the Kuo-Toa facing him does not even have a change to react. The pointed end of the rapier plunges into the Kuo-Toa's stomach and actually exits through the creature's back and kills it instantly.

The dagger returns to Lizard's hand at that moment and he flings it forward again at the nearest Poison Dusk lizard. Unfortunately for Lizard his aim is slightly off and the dagger spins through the air without hitting anything and begins to return to the first mate.
Att 'œ20', Crit Chance. Att 25+1=26, Crit! 13+1=15, K2 Dead! Att #2 12+1=13, Miss
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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