Agmundr & Hjalmfastr: Trouble in the north

The old myths and traditons of the frozen north come alive in the Viking adaptation set among the comming doom of Ragnarok. (A vWorld Expansion)

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Wargie
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Re: Snow turning red...

Post by Wargie » Sat Nov 11, 2006 3:04 am

Goblin3: 20.1, Dwarf3: 19, Goblin1: 17.1, Wolf5: 17, Wolf6: 15, Dwarf2: 14, Agmundr: 13.1, Hjalmfastr: 13, Wolf3: 8, Mektor: 7.2, Dwarf1: 7.1, Wolf2: 7, Daelie: 5, Wolf1: 3, Goblin2: 2.
The goblin next to Mektor raises his ice ace in a wide arc and attempt to sink into the side of Mektor. It screams with a shrilly voice at the dwarf, a voice of contempt. Though the swing misses by a mile and Mektor stands fast against his two enemies without much trouble.
Goblin3: Attack, 3+1flanking, 4! MISS
The dwarf from the garrison in the dwarves outpost, now flanked on both sides, turns his attention on the wolf with the bloodied jaw. He grunts in the way a dwarf can only grunt and allows his axe to be swinged in an underhand swing towards the chin of the wolf. Though the wolf, even though wounded is too nimble for the dwarf and dodges the attack.
Dwarf3: Attack, 3+1 Flanking, 4! MISS
The goblin in front of Agmundr shrieks with glee as his companion joins him in the battle against the dwarf and manages to deal damage. With pure happiness the goblin dances on the ground before he raises his own axe above his head and attempts to split Agmundr's head in two. But even wounded Agmundr in his berzerker world manages to raise his weapon to the sky and blocks the strike, allowing sparks to fly.
Goblin1: Attack 6+1 Flanking=7! MISS
The wolf in front of Daelie snarls yet again and the jaws attempt once again to close around the throat of the dwarf. Blood drips from several wounds from the wolf, but it is crazed beyond normality at this point and is in a frenzy. The jaws close around the throat of Daelie, and a gaping wound is ripped open, and the dwarf drops his weapon and crashes to the ground clasping his hands towards his throat attempting to stop the bleeding while struggling to breeth.
Wolf5: Attack: 13! Hit! Damage 5! Daelie@0! OUT!
The wolf fighting with the goblin against Mektor attempts to pull of the same move as his brethren did against Daelie. Though the wolf is not as successful as his companion and the only thing its jaws close against the handle of the dwarfs hammer and is simply pushed aside.
Wolf6: Attack: 7! Miss!
The dwarf standing behind Daelie moves up to the wolf that just destroyed the throat of the dwarf and he swings his hand axe wildly in anger as he sees how his companion struggles in the snow, turning the snow red with his blood. Though the anger must have clouded the mind of the dwarf as the blow is wide off target and the wolf doesn't even have to dodge.
Dwarf2: Attack: 7! MISS!
Agmundr in trouble acts...

eldritchknight
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Re: Snow turning red...

Post by eldritchknight » Sat Nov 11, 2006 6:07 am

Agmundr, hoping to get to the other dwarves, decides to make a fighting retreat. He steps back while swinging his waraxe at one of the goblins, screaming his rage and anger, drooling into his beard with a savage grin plastered onto his face, deep into the throes of his battle madness.
5 foot step S, power attack (-1 hit, +1 damage) at goblin 2.
Meesa take down quote to get in game:)

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TetNak
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Re: Snow turning red...

Post by TetNak » Fri Nov 17, 2006 5:29 am

Hjalmfastr keeps the wolf at bay with his warhammer. The hammer sparkles slightly after the infusion, the blacksmith using his strange dwarvish magiks to add accuracy and power to the weapon. The dwarf grumbles, now pulling his shield closer to his chest and swinging the weapon in a windmill, attempting to slam the weapon into the skull of the creature.
Attack: +1 att, +1 dmg
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

Wargie
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Posts: 1709

Re: Snow turning red...

Post by Wargie » Sat Nov 18, 2006 4:00 am

Goblin3: 20.1, Dwarf3: 19, Goblin1: 17.1, Wolf5: 17, Wolf6: 15, Dwarf2: 14, Agmundr: 13.1, Hjalmfastr: 13, Wolf3: 8, Mektor: 7.2, Dwarf1: 7.1, Wolf2: 7, Wolf1: 3, Goblin2: 2.


Agmundr begins to move towards his friends in a fighting retreat. He withdraws and moves when a chance is given to him. Though he takes the chance to deliver a thundering strike upon one of the goblins. Though perhaps it is the movement, or something else that hinders the dwarf from landing the blow, as the axe swings just through the air.
Attack, Roll: 10-1=9! MISS!
Meanwhile Hjalmfastr strikes back at the wolf that attempted to take a chunk out of him. He grins as his hammer is raised, still shimmering slightly from the magic that he has infused into the weapon. The weapon hits the wolf with a thundering strike to the side and there is a cracking sound as ribs break in the chest of the wolf.
Attack, Roll: 12+1=13! HIT! Damage: Roll: 4+3+1=8!
The wolf whimpers and moans and moves a bit more slowly after the strike to its ribs. The pink tongue hangs out of its mouth as the white animal watches the dwarf with pure hatred in its yellow eyes. Finally it appears as if the animal has caught enough breath or pushed aside enough pain to attack again as it attempts to take a bite out of the dwarf's leg as its razorsharp fangs cut into the flesh of Hjalmfastr, allowing blood to flow.
Wolf4: Attack: 20! Crit Threat: 8! No Crit. Damage: 5!
Mektor turns his attention to the wolf whose jaws still snap at his legs. His hammer is raised in to the air, now colored red from blood. The head of the hammer glitters like a ruby in the light and then falls down upon the head of the wolf, shattering the skull with a thunderclap sound.
Attack: 16! HIT! Damage: 2! Wolf6 Dead!
One of the helping dwarves who stand on the flank of the now fighting line of dwarves raises his axe into the air to remove one more of the wolves from the fight. The dwarf roars as the axe is swung in a wild swing, it strikes true and a trickle of blood is thrown over the snow, tough it is only a scratch for the wolf.
Dwarf1: Attack 18+1=19! Hit! Damage: 2!
The wolf attempts to return the favor to the dwarf, though fails as the snapping jaws just snap in thin air as the dwarf easily moves aside the bleeding wolf.
Wolf2: Attack 8! MISS!
One of the wolves snarls in anger Agmundr moves out of his reach, with paws barely touching the snow the wolf moves in to press the attack upon the dwarf yet again. The fighting retreat for Agmundr appears to work though as the wolf is unable to bite him.
Wolf1: Move: S, Attack: 10! MISS
The goblin meanwhile who has been busy fighting with the retreating Agmundr is still within reach to attack the dwarf. And the ice axe is swung through the air but it is just an empty threat towards the dwarf as it is nowhere near to land upon his heavily armored body.
Goblin2: Attack: 8! MISS
Goblin3: 20.1, Dwarf3: 19, Goblin1: 17.1, Wolf5: 17, Wolf6: 15, Dwarf2: 14, Agmundr: 13.1, Hjalmfastr: 13, Wolf3: 8, Mektor: 7.2, Dwarf1: 7.1, Wolf2: 7, Wolf1: 3, Goblin2: 2.

Wargie
Level 12
Level 12
Posts: 1709

Re: Snow turning red...

Post by Wargie » Sat Nov 18, 2006 4:17 am

Goblin3: 20.1, Dwarf3: 19, Goblin1: 17.1, Wolf5: 17, Dwarf2: 14, Agmundr: 13.1, Hjalmfastr: 13, Wolf3: 8, Mektor: 7.2, Dwarf1: 7.1, Wolf2: 7, Wolf1: 3, Goblin2: 2.
The goblin snarls as Mektor removes the wolf that was fighting with him against the dwarf. Tossing his head back and forth allowing his long tongue swing back and forth in front of Mektor in a taunting way. In the end the goblin raises his ice hammer into the air. Though the swing goes wide as so many others.
Goblin3: Attack: 10! MISS!
Another of the dwarves in the fighting line turns upon one of the wolves that has been wounded several times and raises his own axe into the air to slay the beast. But even though he is flanking the beast with his companions, he is unable to land a blow against the furry beast.
Dwarf3: Attack: 4+1=5! MISS!!
Another of the goblins snarls as his enemy is withdrawing from him, and the creature skips and jumps across the snow to come within reach again. He slids to a halt in front of Agmundr with his axe raised high into the air, though the attack is futile and the axe simply pites into the ground rather than the dwarf.
Goblin1: Attack: 5+1=6! MISS!!
The wolf that killed Daelie turns upon the next of the fighting lines of dwarves with their companions blood covering maw and chest turning the otherwise white fur crimson. The jaws snap again at the next dwarf, but only air pass between the fangs.
Wolf5: Attack: 9! MISS!!
The dwarf though counters with the intent to kill the beast and be able to move forward and help the bleeding mastersmith from the caves. His axe is raises into the air and it sings as it moves, though it moves through the air, parting only a few flakes of snow.
Dwarf2: Attack: 5! MISS!!
Goblin3: 20.1, Dwarf3: 19, Goblin1: 17.1, Wolf5: 17, Dwarf2: 14, Agmundr: 13.1, Hjalmfastr: 13, Wolf3: 8, Mektor: 7.2, Dwarf1: 7.1, Wolf2: 7, Wolf1: 3, Goblin2: 2.
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eldritchknight
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Re: Snow turning red...

Post by eldritchknight » Sat Nov 18, 2006 10:06 pm

Continuing his fighting retreat and thus get his right flank protected, Agmundir moves slowly to the south again, his waraxe lashing out in a viscious strike against one of the goblins.
Agmundir will take another 5-foot step to the south, attacking G1 normally this time, no Power Attack.
Meesa take down quote to get in game:)

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Vardaen
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Re: Snow turning red...

Post by Vardaen » Tue Mar 31, 2009 11:03 pm

This game is locked.

And I wanted to have my name last on the forums.
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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