I HATE d20 armor rules
Posted: Tue Jun 16, 2009 7:07 pm
Or as I prefer to call them "screw the fighter rules"
Let's be honest, there are mechanics all over DnD to give folks an AC bonus. The common modes are feats and class mechanics.
Well, jeeze lets see...Monk...better AC no penalties. Dodge feats...better AC no penalties. Swashbuckler class better AC no penalties.
Wizards...it costs a spell.
Then we get to armor...lets see, well it costs feats...that some classes get for free as a feature. Penatlies...well it has a max dex penalty...hmmm, a skill penalty, a magic use penalty, and of course a movement penalty and a donning time penalty.
Seriously? I mean come on.
I get that it's there for "realism" but I find it infinitely annoying. Henrik is a good example, on average I get the feeling his aC isn't very far from the rest of the party, maybe a point or two difference. But guess what...his movement SUCKS. Ya know why? because his AC is from armor.
Anyway...that's my rant. I think there should be a feat to either remove the movement penalty...or it should just be gone entirely. Seriously there are already 3 other penalties.
And screw realism here, its unrealistic that the guy in the walking tin can is as hard to hurt and the dude in his skivies.
Let's be honest, there are mechanics all over DnD to give folks an AC bonus. The common modes are feats and class mechanics.
Well, jeeze lets see...Monk...better AC no penalties. Dodge feats...better AC no penalties. Swashbuckler class better AC no penalties.
Wizards...it costs a spell.
Then we get to armor...lets see, well it costs feats...that some classes get for free as a feature. Penatlies...well it has a max dex penalty...hmmm, a skill penalty, a magic use penalty, and of course a movement penalty and a donning time penalty.
Seriously? I mean come on.
I get that it's there for "realism" but I find it infinitely annoying. Henrik is a good example, on average I get the feeling his aC isn't very far from the rest of the party, maybe a point or two difference. But guess what...his movement SUCKS. Ya know why? because his AC is from armor.
Anyway...that's my rant. I think there should be a feat to either remove the movement penalty...or it should just be gone entirely. Seriously there are already 3 other penalties.
And screw realism here, its unrealistic that the guy in the walking tin can is as hard to hurt and the dude in his skivies.