Capitulus Decum: Death From Above

In the nightmare future of the 41st millennium, Mankind teeters upon the brink of extinction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens, and threatened from within by malevolent creatures and heretic rebels. Only the strength of the Immortal Emperor of Terra stands between Humanity and its annihilation. Dedicated to His service are the countless warriors, agents and myriad servants of the Imperium.

Dark Heresy is a roleplaying game based upon the universe of Games Workshop's Warhammer 40,000. The setting of Warhammer 40,000 is a dark, gothic future where the Imperium of Man is beset by dangers within and without. In Dark Heresy players take on the roles of Acolytes of the Inquisition, aiming to uncover and combat the enemies of mankind, be they aliens, heretics or mutants!

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The Menagerie: Caught Red Handed

Post by Grimbold » Tue Jan 02, 2018 10:48 am

"Now, the Omnissiah will pass judgement on you!" Haxtes says calmly to the mutant. He recites a adeptus mechanicus litany and gets ready for battle.
"From the weakness of the mind, Omnissiah save us
From the lies of the Antipath, circuit preserve us
From the rage of the Beast, iron protect us
From the temptations of the Flashlord, silica cleanse us
From the ravages of the Destroyer, anima shield us
From this rotting cage of biomatter,
Machine God set us free!"

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The Menagerie: Caught Red Handed

Post by Trogdor » Tue Jan 02, 2018 1:03 pm

Jericus nods at Haxtes' words.

"You must realize that you've taken this too far," he adds to Thrungg. "You had to know that someone would discover your heresy and wipe it out. Did you really think that you'd get away with this without any repercussions? Did you really think you could stand against the might of the Imperium?"

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The Menagerie: Caught Red Handed

Post by ManWithDoor » Wed Jan 03, 2018 4:35 am

Damien steps forward, standing beside his Inquisitorial brethren. His top-of-the-line armor is merely a tool, a means to an end. His tattered robes, patched so much very little of the material remains, is a far better expression of his true self. It is the first article of clothing he was given after his induction into the ranks of the Psykers, after he was found worthy in the sight of the Emperor to serve mankind. Damien stands tall, one hand on his force Staff, and the other clutching his robes over the front clasp. "Although you are beyond the redemptive power of the God-Emperor of Mankind, if there is any shred of humanity left in you, you will order your men to stand down. Perhaps some of them may find redemption this day, rather than needlessly fight for your sins."
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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The Menagerie: Caught Red Handed

Post by Vardaen » Wed Jan 03, 2018 4:31 pm

Thungg laughs, "Your petty taunts and the skeleton emperor do not scare me! I am one with the Dei-phage itself! I hold the power in my literal hand! I can not be stopped by some whelps playing at soldiers! My men will never stop fighting for me. My pets will take care of you easily enough. Get them! Get them!" He screams almost in fear, you can hear a hint of cowardice in his orders.

The beasts are released from their leashes and the battle is joined as Jericus reacts first...
Round 1 Jericus 13, Thungg & Pets 11, Haxtes 9, Damien 4
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"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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The Menagerie: Caught Red Handed

Post by Trogdor » Mon Jan 08, 2018 3:48 pm

Trying to get a bead on one of the beast through the swarm of flying creatures, Jericus takes careful aim at one of their enemies and fires with Brimstone, hoping for a solid hit.
Half Action: Aim at Beast #2
Half Action: Fire at Beast #2, aimed shot to the head.

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The Menagerie: Caught Red Handed

Post by Vardaen » Mon Jan 08, 2018 6:38 pm

Round 1 Jericus 13, Thungg & Pets 11, Haxtes 9, Damien 4


Site crashed on my first posting! Lost my post. Grrrr.
Jericus lines of a shot on the lead beast, the flocks of birds flying about are trouble, but they don't make shooting impossible. He's about to fire, when he notices a red light on the action of Brimstone, he pauses, flips a button and the light goes green. Then he fires, and the shot singes a stray bird but punches through it into the head of the great beast. The blast melts the beasts left side of its face off, leaving only bone and teeth visible. Such a shot should end it, but it doesn't! Holy crap!

Now snarling and enraged it charges down the hill and pounces on Jericus snapping into his leg and cracking his femur. He slams the butt of his rifle into the exposed face of the beast a few times forcing it to let go of his mangled leg. Another charges down on Haxtes but its stumbles a bit and misses as it bites the air before the Tech Priest.

Bulagor laughs, as he paces forward, the demon hand held high he calls on its power and Bio-lightning arcs from the hand into Haxtes and Damien's chests. Both hare scorched flesh and melted bits now from the power that surges into them. As the warp flows through the once Noble man all the doors in the chamber switch positions, slamming either open or closed. Windows too, those that were open slam shut, and those shut slam open as he recklessly draws on the Warp.

Two more of the beast circle down the side paths toward your flanks.

Haxtes and Damien...
Jericus: Aim Beast #2 +10 + 10 Laster Site, Shoot Beast #2 (difficult -10): Called Shot to Head (Sharpshooter): 95! (Fate Point Re-Eoll: 53 vs 53! Hit Head for 20 (Felling) - (2 AP - Pen 7 = 0 AP) - 5T (Ignore its Unnatural Toughness/Felling) = 15 Wounds

Thungg: Move, Sorcerery vs Haxtes: 19 (Perils of the Warp: The Chamber Speaks. All open doors slam shut, and all closed doors bang open, within a radius of 1d10 x 10 metres (90m)): Overlbeed +1 Target (Damien): Both Take 14 Energy: Damien (-6 AP - 4 T) = 4 Dmg, Haxtes (-9AP, -4 T) 1 Dmg

Beast #1: Charge Haxtes: 77 Miss

Beast #2: Charge Jericus: 39 Hit [Dodge: 43 Fail to Dodge] Hit Left Leg for "10"+5 (Fury: 60 Miss) 15 - 5AP-3T=7 Wounds!

Beast #3,#4 Spirit Around for Movement
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"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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The Menagerie: Caught Red Handed

Post by Grimbold » Mon Jan 08, 2018 7:01 pm

Haxtes stands his ground and draws his "Destroyer" Cadence Hand Flamer, his longer Hellgun being useless in melee. He points and squeezes the trigger, drenching a 60 degree arc in burning promethium.
Half: put away hellgun
Free: Quickdraw hand flamer.
Half: Attack with hand flamer. It has a 60 deg arc and a range of 15m. This should get #1, #2, as well as Bulagor (who is 9m away).

Use the "Cleanse and Purify" Talent:
"Burn! Burn! Burn! None shall escape your fiery wrath! Targets exposed to your flamer attacks take a –20 penalty"

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The Menagerie: Caught Red Handed

Post by ManWithDoor » Thu Jan 11, 2018 9:15 pm

Damien deeply desires to lash out and harm the enemies of the Emperor, but the Acolytes can do nothing if they are on the ground and bleeding. He is nearly at the level of the master Biomancers, having trained almost exclusively in those arts. It is his job to be the ultimate medicae, and thus he does his duty. He raises the Staff, and channels healing energies into himself.
Cast 'Seal Wounds', full 4d10 casting. First target is Jericus, then Haxtes, then Damien (assuming enough Overbleed).
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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The Menagerie: Caught Red Handed

Post by Vardaen » Fri Jan 12, 2018 3:37 pm

Round 1 Jericus 13, Thungg & Pets 11, Haxtes 9, Damien 4

Round 2 Jericus 13, Thungg & Pets 11, Haxtes 9, Damien 4
Haxtes stands his ground and switches from rifle to flamer. The pistol sized weapon unleashes a wide arc of flame over the beasts and melts a swarm of birds on its way to lick at Bulagor's chest. Thrungg spins clear, some how, but the beasts are blackened and smoking, but their warp tainted hides don't seem to catch fire or be truly harmed!

Damien holds his staff, and channels power from it into his companions. Each feels their wounds knit and seal, and the bleedign ends, the wounds go away leaving only scars.

Jericus...
Haxtes: Stow Weapon, Quick Draw Flamer, FLAMER: #1,#2, Bulagor: (Cleanse and Purify Talent): Ag Test #1 82 Fail, #2 23 Fail, Bulagor:10 Success!: Beasts Take 7 (AP2 - 2 Pen) - 10 T = 0 DMG! No Burning they took no dmg! For 1 Round no Birds in the way!
Damien: Seal Wounds: PSI 4: 4d10: (7,10,10,8) Totaling: 35 Adding 0 = 35 TH 10 (5 Overbleed) 3 Targets +1 Die each target: Jericus Healed 19, Haxtes Healed 15, Damien Healed 25!
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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The Menagerie: Caught Red Handed

Post by Trogdor » Thu Jan 25, 2018 6:52 pm

With a beast right in front of him, Jericus focuses on that above all else. Raising Brimstone, he points the weapon straight at the creature's head, steadies his aim for a moment, and fires.
Half Action: Aim Brimstone at #2
Half Action: Aimed shot to the head at #2 (+30 for point blank, +10 for aim, +10 for laser sight, -0 for called shot = +50).

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