Prelude: Wool and Steel

It is the year 3010 of the Third Age in Middle-earth. One after another, ancient horrors awake, called by their master, Sauron, the Lord of the Rings. This is a time when heroes are needed, to protect the Free People and keep the evil at bay. This is high fantasy in a setting where there is low obvious magic using the HARP system.

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Re: Prelude: Wool and Steel

Post by Grimbold » Wed Oct 08, 2008 12:22 am

"As you wish, traveler. Fare well." Eothric says. And Thralin only grunts when Traek leaves.
The Dunlending walks on, but as night has fallen, this is quite difficult. More than once he walks into a bush or small tree. After about half an hour he sets up camp.

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Re: Prelude: Wool and Steel

Post by TetNak » Wed Oct 08, 2008 12:27 am

Traek gets far enough away to tie up his mule again. He won't be able to start a fire again. He does not trust Eothric. He is a Rohirrim, or maybe not, if he is not truthful, that certainly he is trouble. He attempts to look back toward where he had come.

He attempts to sleep, lightly, he can sleep when he gets to Bree. He keeps his hand on his blade.
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: Prelude: Wool and Steel

Post by Grimbold » Wed Oct 08, 2008 9:33 am

He sleeps and uneasy dreams come to him.
In his dream he sees orc and goblins dressing up as humans and walking into some unnamed town. None of the men and women living there spot the disguise.

When he wakes up, the other camp is gone, Eothric and Thralin have already started on their way. He begins walking north again, making good headways on the old, green road. Even if it is derelict, walking is still much easier and faster on the ancient road.
...
A few days later, much further north, though still several day's walk from Breeland, Traek wakes up in the middle of the night. He believes he has heard some unusual sound.

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Re: Prelude: Wool and Steel

Post by TetNak » Wed Oct 08, 2008 6:35 pm

Traek has seldom used a fire. He has run into too many people in the wilderness to think it wise. He has no idea why there are so many people about these days. Traveling is dangerous, he knows this first hand, and typical travelers aren't merchants, they are looking to make trouble.

He draws his sword silently and peers in the direction of the noise he heard.
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: Prelude: Wool and Steel

Post by Grimbold » Wed Oct 08, 2008 7:55 pm

Suddenly, a small but vicious fox-like creature jumps out of the darkness and right at Traek.
Lore Eriador:
roll 57+15=72 not really good.
Perception:
roll 07+14=21 fail - Traek is surprised.
He has never seen such an animal - it is the size of a dog and bares viscious teeth and seems mad with rage (or feeding frenzy).

The beast jumps at Traek and tries to bite him, but it does not penetrate the leather armor and so Traek is left with only a few bruises.
Attack
roll 17+60-46(DB)=31 Result 5 Damage and a B Crit.
B "That was weak +2 hits"
Traek 9+17=26
Predator 18
Traek 56/63
Predator: full
Tet: have a look at the combat actions in the ooc thread. You know you can use a part of your bonus with the sword (which is +54) to parry, which augments your defensive bonus. In the rules, this is heavily advised if one wants to survive.
Traek...

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Re: Prelude: Wool and Steel

Post by TetNak » Wed Oct 08, 2008 8:03 pm

"Ah, what the ..."

The Dunlending thankfully already has his blade out of his sheath. He jerks upright and attempts to knock the beast back and then stab it through with his sword ...
Parry/Attack
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: Prelude: Wool and Steel

Post by Grimbold » Thu Oct 09, 2008 9:22 am

Attack:
Traek rolls 83+34-80=37
"Mighty blow rends foe's clothing, but not much more. 8 hits and bleeding 2."
With a mighty blow Traek throws the beast back. He has slashed it, but he has not done any significant damage. It is bleeding though and that makes is even more ferocious.
Predator attack:
roll 38+60-46-20=32
"Helpful hint: the pointy end goes into the foe. +4 hits"
The beast quickly gets up and circles around Traek, then jumps at him. But Traek is ready and can deflect some of the attack's force with his blade. Again, the predator only causes a few bruises as it scrambles for the merchant's throat.
Traek 52/63
Predator: -8, bleeding 2.

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Re: Prelude: Wool and Steel

Post by TetNak » Thu Oct 09, 2008 6:33 pm

Traek once again keeps a defensive stance, stabbing at the creature while keep himself back, ready to leap aside.

The merchant fights for his life, it appears, but he does not do so recklessly.
Attack 34. Parry 20
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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Re: Prelude: Wool and Steel

Post by Grimbold » Fri Oct 10, 2008 12:32 pm

The predator jumps this way and that and is therefore difficult to hit. Traek swings his longsword.
Traek attack
roll 47+34-80=1
2 hits no crit.
The beast dodges the merchant's longsword, but falls on its back, coming up fast with but a few bruises, it lunges for Traek's throat.
Predator attack:
roll 10+60-46-20=4
1 hit, not crits
The beast manages to ram Traek with its head, causing as good as no damage.
Traek 50/63
Predator -12, bleeding 2
Traek...

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Re: Prelude: Wool and Steel

Post by TetNak » Fri Oct 10, 2008 6:55 pm

Traek keeps with the same techniques that have kept him generally safe. He figures the creature might get bored eventually and run off, at least he hopes so. He readies a parry and stabs, attempting to get it to run away or to kill it, either way.
Attack/Parry 34/20
"Kings have no friends, only subjects and enemies."

- King Stannis Baratheon, First of His Name

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