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Werewolf Round 4

Posted: Mon Aug 11, 2008 10:14 pm
by Amaris
Master Control Program: I'm going to have to put you on the game grid.
Kevin Flynn: Games? You want games? I'll give you games. I'll...
Let the Games Begin!

PLAYERS

Apoctheosis
Bitom
Deadman
Illeveun
Kilroy
Melvyst
Nate
od
Vardaen
Wayloss


The private messages will be sent out shortly. The game will start once I hear back from Norton anti-virus. There are two viruses this time, one anti-virus and one bodyguard - the Firewall. (By the way no worms please!)

Please post quickly to this game, once a day if possible to help keep the momentum going. Any questions, ask away or send me a PM

Re: Werewolf Round 4

Posted: Mon Aug 11, 2008 11:25 pm
by Deadman
Deadman.exe manifests onto the virtual plane, taking the form of a glistening ruby dodecahedron hovering a meter above the landscape grid. Green wireframe faces stare out from each facet, each identical but with a different expression. The alarmed face shouts out a message:

//WARNING - System Compromised. Recommend full system scan/Sequester/Delete Unauthorized Programs. Concur?

Re: Werewolf Round 4

Posted: Mon Aug 11, 2008 11:43 pm
by Vardaen
A stream of binary numbers zips into view as Vardaen.bat arrives. The code flashes across the screen as the complier for Vardaen.bat completes its upload algorithm. The black screen pauses waiting for input, green letters blaze out from it.

//WARNING - No keyboard detected, press any key to continue.

Re: Werewolf Round 4

Posted: Mon Aug 11, 2008 11:43 pm
by od
01000001 00100000 01110011 01101101 01100001 01101100 01101100 00100000 01110011 01110000 01100101 01100011 00100000 01100001 01110000 01110000 01100101 01100001 01110010 01110011 00101110 00100000 01010100 01101000 01100101 00100000 01000010 01101001 01110100 00100000 01101111 01000100 00100000 01100110 01101100 01100001 01110011 01101000 01100101 01110011 00100000 01101001 01101110 00100000 01110010 01100101 01110000 01101100 01111001 00101110 00100000 01001001 00100000 01100011 01101111 01101110 01100011 01110101 01110010 00101100 00100000 01001001 00100000 01110011 01110101 01100111 01100111 01100101 01110011 01110100 00100000 01110100 01101000 01100001 01110100 00100000 01110111 01100101 00100000 01110011 01100101 01100101 01101011 00100000 01100001 01101110 01100100 00100000 01100100 01100101 01110011 01110100 01110010 01101111 01111001 00100000 01110100 01101000 01100101 00100000 01110110 01101001 01110010 01110101 01110011 00101110

Re: Werewolf Round 4

Posted: Mon Aug 11, 2008 11:47 pm
by Melvyst
Aug 11 23:16:49 Melvyst syslogd: start
Aug 11 23:16:49 Melvyst /bsd: OpenBSD 4.3 (GENERIC) #698: Wed Mar 12 11:07:05 MDT 2008
Aug 11 23:16:49 Melvyst /bsd: cpu0: Intel(R) Xeon(TM) CPU 2.80GHz ("GenuineIntel" 686-class) 2.80 GHz
Aug 11 23:16:49 Melvyst /bsd: cpu0: FPU,V86,DE,PSE,TSC,MSR,PAE,MCE,CX8,APIC,SEP,MTRR,PGE,MCA,CMOV,PAT,
Aug 11 23:16:49 Melvyst /bsd: real mem = 267939840 (255MB)
Aug 11 23:16:49 Melvyst /bsd: avail mem = 251031552 (239MB)
Aug 11 23:16:49 Melvyst /bsd: mainbus0 at root
Aug 11 23:16:49 Melvyst /bsd: piixpcib0 at pci0 dev 7 function 0 "Intel 82371AB PIIX4 ISA" rev 0x08
Aug 11 23:16:49 Melvyst /bsd: pciide0 at pci0 dev 7 function 1 "Intel 82371AB IDE" rev 0x01: DMA,
Aug 11 23:16:49 Melvyst /bsd: wd0 at pciide0 channel 0 drive 0: <Tron Virtual IDE Hard Drive>
Aug 11 23:16:49 Melvyst /bsd: /dev/wd0: UNEXPECTED INCONSISTENCY; RUN fsck MANUALLY, Agree . . . . . ?

Re: Werewolf Round 4

Posted: Mon Aug 11, 2008 11:48 pm
by Deadman
[Y]es

Re: Werewolf Round 4

Posted: Mon Aug 11, 2008 11:50 pm
by Bitom
A slow, legacy program that probably has no purpose any longer, but thousands of programs claim a dependency upon rises up and looks around.

//Om is running. This is the 46708th reboot of Om. No objectives. Hibernating.

Beside Om, a small sphere flashes into a Decahedron, responding to Deadman.exe "Yes"

Re: Werewolf Round 4

Posted: Tue Aug 12, 2008 12:33 am
by Wayloss
wayloss.qzf arrives and looks around, he tries to interact and realizes he's been sent in from windows and is ina proprietary format. he sits around waiting for a conversion.

Re: Werewolf Round 4

Posted: Tue Aug 12, 2008 12:50 am
by Nate
>Enter Game
Nate an old game created in the 80's by Infocom enters, and see's fellow programs on the mainframe. Something seems amiss though.

>Say Hi
Hi

>Find out what's going on
Does anyone know what this key is for?????

Re: Werewolf Round 4

Posted: Tue Aug 12, 2008 2:39 am
by Illeveun
Initializing.....
.....
......
......
Run Illeveun.avi
......
......
......
Complete.

Illeveun.avi, an old audio video file left from long ago, and speaks with the a voice that sounds like it is made from the notes of a guitar, "I am here. Something is wrong with the system. We must find the errors and delete them."