Chapter 1: Trouble with Goblins
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- Level 5
- Posts: 354
Re: The Goblin's Home
"Yes, it is best to be cautious," Tavar added, "caution is the hallmark of the survivor."
Tavar dispels the spirit once again, calling it back into the adjacent room and setting it to guard Berrian until the mage can return to the hallway.
Tavar dispels the spirit once again, calling it back into the adjacent room and setting it to guard Berrian until the mage can return to the hallway.
Dragon Poker is kind of cool,
but my favorite fictional game
is Einey-Steiney Pool.
but my favorite fictional game
is Einey-Steiney Pool.
- Shurijo
- Admin
- Posts: 13979
- Title: Scourge of the Jedi
- User Class: Sith Lord
Re: The Goblin's Home
Tyre remains quite leaning against the walls of the room. He waits as the gate is raised and doesn't say much.
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- Level 13 Elite
- Posts: 2942
Re: The Goblin's Home
It takes the Wizard a few moments to go through and carry out his tasks, but within a few minutes he has teleported back to the other side, with the rooms door locked, the gate up, and the keys and pouch in hand.
- Shurijo
- Admin
- Posts: 13979
- Title: Scourge of the Jedi
- User Class: Sith Lord
Re: The Goblin's Home
Tyre watches the wizard teleports and contemplates, 'If I could do that, then it would make gathering things much easier.' The young man shrugs at his inability to teleport and other magical spells and so he moves on along with the others.
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- Level 5
- Posts: 344
Re: The Goblin's Home
"Good job Berrian," Lucan smiles. "Now, lets get a move on."
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- Level 4
- Posts: 219
Re: The Goblin's Home
Berrian gives a slight nod, marveling at his own magnificence, having successfully completed his task.
"Lead on," he says, preparing to follow his cohorts.
For a brief moment, he silently curses his once and former master, thinking himself much cleverer than he'd ever been given credit for.
"Lead on," he says, preparing to follow his cohorts.
For a brief moment, he silently curses his once and former master, thinking himself much cleverer than he'd ever been given credit for.
Molest me not with your pocket calculator stuff...
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- Level 13 Elite
- Posts: 2942
Re: The Goblin's Home
With the group rested Urlath leads the way down the hall.
"There's a door at the end, Looks like it'd be locked. Though I'd wager the keys the little one found off the goblin should open it." The Goliath speaks simply in a gruff voice, probably too loud for the rest of the groups approval.
As the group rounds the second of the two corners they all see the door, a stout wooden door, bound in Iron, clearly not something the Goblins had made. The left side of the door holds a keyhole, but whether or not the door is actually locked is yet to be seen.
"There's a door at the end, Looks like it'd be locked. Though I'd wager the keys the little one found off the goblin should open it." The Goliath speaks simply in a gruff voice, probably too loud for the rest of the groups approval.
As the group rounds the second of the two corners they all see the door, a stout wooden door, bound in Iron, clearly not something the Goblins had made. The left side of the door holds a keyhole, but whether or not the door is actually locked is yet to be seen.
- Shurijo
- Admin
- Posts: 13979
- Title: Scourge of the Jedi
- User Class: Sith Lord
Re: The Goblin's Home
Tyre steps up, "Allow me to check it for traps first and then inspect it to see if it's locked." The young human makes his way from the back of the party to the front to look at the door. He inspects it and takes his time checking the hinges and edges of the door frame. Finally, he moves on to the locking mechanism. He looks at it to see how complex of a lock the door has and whether or not it's set in the lock or unlock position.
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- Level 13 Elite
- Posts: 2942
Re: The Goblin's Home
As the man nears the door he notices an od shaped slab of stone in the wall, incredibly narrow, only about an inch across, and about three feet long running up the wall.
Reaching into his bag Tyre pulls out a small bar, and removes the long strip of stone, revealing a hole holding a long sharp blade obviously made to shoot out across the doorway, likely if somebody were to mess with the door.
Carefully the rogue moves over to the door, searching for something designed to trigger the device. A quick search shows the man nothing. No stones on the floor appear to set off the device, and it's doubtful that just opening the door normally would set it off.
Taking a small mirror the rogue places it into the keyhole and searches the inside of the door. Within seconds Tyre finds a small switch, placed so that a key put into the door would easily avoid it. But a careless thief forcing a pick into the door would most likely set the device off. It's possible the man could disable it, but based on the design he'd have a far easier time picking the lock, and avoiding the trap, than actually disarming it.
Grabbing the rest of his lockpicks Tyre slowly, and carefully places a long rod with a hooked end into the key hole, and a tension rod used to turn the lock just barely into the opening. One by one moves the pins inside holding the lock in place, as he slowly increases tension on the bar making sure the pins don't fall back down into place. It takes him a minute or two, mostly due to making sure he avoids the Trap lever, but Tyre unlocks the door, and moves back to the rest of the group, waiting for somebody else to lead the way.
- Shurijo
- Admin
- Posts: 13979
- Title: Scourge of the Jedi
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Re: The Goblin's Home
"Ta da", Tyre says at the conclusion of his lock picking and trap disarming show. The young human moves out of the way, so the others can move forward past him as he tucks away his assortment of tools.