Blake Mitchell Chapter 1.2: Going back to Cali

Flashbacks for Mutants, Martial Arts, and Machine Guns.
sempai
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by sempai » Thu Mar 26, 2009 8:12 pm

The two men duck into a car behind Blake, unfortunately the airport pick up is a one way road, Blake waits, hoping the car behind will pull forward then he can "tail" them.

three minutes go by, and feels the tension of the situation, he reaches to his forehead to wipe his brow, but the dog gene in him doesn't allow him to sweat, he smirks then moves his hand down his face... yes his tongue is hanging out panting...

the car finally pulls away and Blake sees the car drive past.
yoru parked on the side, you will have to decide to tail, them ram them.. whatever your flavor is. just remember... times ticking

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Hayabusa
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by Hayabusa » Thu Mar 26, 2009 8:30 pm

As the drive past him Blake pulls hard on the steering wheel and kicks down the accelerator crashing his car hard in the side of the other and wedging the car of the other assassin against the concrete barrier. Luckily it wasn't too hard so Blake quickly leaves his car while pulling the gun from his right holster and aims at the men in the car evaluating which one is Ramsey and which one not and aims at the man who threatens Ramsey.
He just waits for the man to make a wrong movement finger on the trigger and walks towards the driver's door.

sempai
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by sempai » Sat Mar 28, 2009 12:13 am

The crowds of people at the airport point and squeal and stare as the two cars collide. One of the airport security guards puts his hands on his hips and shakes his head and starts walking towards the car.

From the short distance and the commotion, nobody notices yet that the driver exiting the vehicle is anything but a man in a trench coat, however Blake realizes this ruse is very short lived.

As Blake approaches the wreck, he sees that only the driver is visible and as he gets closer, it seems that "Ramsey" is laying motionless bent over in the passenger seat.


because its a surprise attack i'll allow it with the car, just an FYI in the future there are vehicle combat rules in Palladium, next time it will require a roll to "pin" the car

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Hayabusa
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by Hayabusa » Mon Mar 30, 2009 5:19 pm

Blake opens the door with a jerk and puts the low held gun in the driver's face. He knows he has to be fast before people come, stare at the 'accident' and check the passengers of the car. Blake looks at Ramsey if he is only unconscious or worse.
Image
"All we have to decide is what to do with the time that is given us."

sempai
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by sempai » Mon Mar 30, 2009 7:43 pm

Blake tears open the door, and points his gun at the driver, at the same time, Blake sniffs the air, he can tell "turk" is alive, his chest rises and falls, he is knocked unconscious somehow.

The man has a pistol in his right hand and holds the gun by the trigger facing outwards, he turns his body to get out of the car, He is a large blonde man, the pistol in his hand is a p38, he wears a brown suit with an overcoat and a fedora, "easy now buddy, you wouldn't want any..." with that he kicks at Blakes groin "Trouble!"

But Blake is too quick, he throws his knee into the mans shin, blocking the attack to his groin. He then spins the pistol around and prepares for combat with Blake.
6/19 parry


your move

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Hayabusa
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by Hayabusa » Mon Mar 30, 2009 9:26 pm

Almost duped and now angry Blake jabs at the face of the blonde man with his free hand and even in the close combat he aims the gun at the man's leg and squezzes the trigger.
Blake wants to immobilize the man without killing him so that he has to face the local security and subsequent the police.
Action 1: Attack Knife Hand at the man's face.
Action 2: Attack Aimed Shot left leg.
Action 3: Dodge/Parry / or if unused Strike (Punch)(try to knock him out).

sempai
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by sempai » Mon Mar 30, 2009 9:56 pm

12/18 parry 1/4 critical miss. !!
Blake, swings a knife hand attack towards the mans face, but the man parries the hand towards the frame of the car door and leaps out of the car, Blake squeezes a bullet towards the mans legs, but just as he fires, the man kicks the door into Blakes arm causing him to fire into the ground.

The man then takes aim on Blake and fires a shot, his gun makes a pfft sound as he has a nice silencer on the weapon. Blake ducks behind the car door, the cover protecting him from incoming shots.
aimed shot 4/12 dodged.
Out of the corner of his eyes blake sees people running for cover, and the officers in front of the building ducking down and drawing their weapons.

Blake covered behind the door plans his next attack.
knockout requires a called natural 20 by the way. If your martial art system allows it, some systems have it at 16+ natural. see lee kwon choo

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Hayabusa
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by Hayabusa » Tue Mar 31, 2009 9:58 am

Blake grabs the kicked door and uses it to his advantage slamming it back against his opponent. Then he steps closer to his enemy and whips his gun at the blonde aiming for his head.
Ah, so I would have to say "knockout attack" and then roll a 20? Easy.
Damn, can't do it.

Action 1: Attack door slam.
Action 2: Attack strike with gun.
Action 3: Dodge/Parry.

Sorry, sempai. I don't know what attacks this would be.

sempai
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by sempai » Tue Mar 31, 2009 7:51 pm

"drop your weapons!" screams the transit cop.
no worries on the attacks, the colorful action sequences can be merged into the rules, completly legitimate attacks, works great and adds to the realism objects are generally treated as a blackjack, or club, wich is a step above an unarmed attack.
Blake kicks the door into the man smashing his knees, he doubles over in pain, Blake then follows up with a overhand swing attempting to pistol whip the bent over man, but the door swings back towards blake, and he has to swerve his attack to the side.

The Blond man then turns his body and throws an elbow attack upwards at Blake, hitting him soundly on the "snout" causing a lot of pain to the Mutant German Sheppard... getting hit in the nose as a human never hurt so bad.

the man then turns his weapon on Blake again firing a short burst of shells, blake seeing the weapon dives to the asphalt over the car hood in a very cinematic roll, tucks his head and rolls on his shoulder perfectly, ready to counter.

He then looks over his shoulder at the curbside police and then his car.

Blake, back on his feet and ready to counter...


14/3 6+3 = 9 damage 2/2


7 damage to blakes nose,

3/18 dodge! nice dice

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Hayabusa
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Re: Blake Mitchell Chapter 1.2: Going back to Cali

Post by Hayabusa » Tue Mar 31, 2009 8:14 pm

Blake curses that he got in such a awkward situation. Stuck between an assassin and a transit cop with possible, but unconscious informations on the passenger seat. Of the car which serves as his cover.
While he flicks his tongue on the hurting snout he reaches out for the last devices from the pouch at the back of his hip. Very unpleased with himself, because he didn't replace the stun/flash grenade, he pulls out an unmodified smoke grenade with his free hand as he crab steps to the passenger door.
Then pulls the pin, rips open the door and reaches for Ramsey. While he grabs the man at the back of his jacket Blake drops the grenade in the car where the man lay before and pulls him out with a spin to the left of his upper body bringing his gun to the ready and puts a few unaimed shots in the seat to supress any actions from the blonde assassin.
"Undercover agent in danger", he roars hoping to confuse the transit cop for the seconds the developing smoke screen needs.
Damn, Blake got into a tricky pinch here.
Stupid civilians.

Action 1: Draw smoke grenade an crab step.
Action 2: Drop grenade and pull person.
Action 3: Shooting Wild.

And I don't have an action left to avoid Blake from harm.

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