We be Goblins! - So you want to be a Hero?

Had enough of honor and heroism? Wann kick ass down low and dirty? Well then look no further than the Goblins of the Licktoad Tribe. The Licktoads are in search of a stach of hidden Fireworks cause burning stuff down is what Licktoads do best! Four of their most courageous heroes must head out and find the Fireworks to burn down the evil Longshanks!

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Re: We be Goblins! - The old Witch!

Post by mackaber » Wed Dec 21, 2011 12:16 am

Mogmursh curses the ugly witch and chucks Alchemists fire in her direction. However his aim is considerably off target and he hits the ships' mast scorching Reta's lifeless form ans Vorka's ugly canine companion but missing the ugly witch by a mile.
Now her ugly frog friend ribits forward and chomps at Chuffy who had been busy with slicing doggies and is caught unawares by the frog. The frog swallows him whole and spits his lifeless form right out again leaving Chuffy dying and drenched in goo.
With his initial target now out of the fight Cuddles rushes forward and lunges at Mogmursh but bonks it's ugly face right into the magical field protecting the beastly goblin.
The green ghost dog is smarter and bights Mogmursh in the thigh but his hide is tough as leather and it does not bother him in the least.
The witch laughs. “Tasty tasty Goblin treats Vorka get's some good to eat. Come now here you Goblin beast I cook you in pot for treat muhahahaha!” she then does some witching and most of the burns disappear from her ugly face.

Now Mogmursh facing up against a horde of angry animals and one ugly witch must decide where to go...
Image
Mog's attack 7 miss. Roll for miss 8 SE it hit's the mast... Splash damage deals 1 to Cuddles and Reta.
Lord Lorbtug moves SE and attacks Chuffy. Attack roll 18 hit for 9. Chuffy is dying.
Cuddles moves and attacks Mog 7 miss.
Ghost dog attacks Mog. 20 miss.
Vorka casts CLW on herself heals 10hps.
Lord Longtongue -13
Cuddles -6
Vorka -12
Poog -1/11
Reta -9/13
Chuffy -8/11
Mog 12/12
Chuffy 23 Poog 19 Mogmursh 19 Lord Lorbtung 15 Reta 13 Doggie 8 Witch 5 Dog 5 Dog
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Eanwulf
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Re: We be Goblins! - The old Witch!

Post by Eanwulf » Wed Dec 21, 2011 12:32 am

All alone, Mog lets his sense of self-preservation take over. Rolling under the railing, the clever goblin plops to the ground below and then tosses a flask of acid up at the doggies.
Errol Flynn Time! Any way to make my 5 ft. step E under the railing and down below? Map looks like it's only about a 5-10 ft. drop. Once there toss an acid flask back up at Cuddles. Shouldn't threaten an AoO since he's one level up.
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Re: We be Goblins! - The old Witch!

Post by mackaber » Wed Dec 21, 2011 3:04 am

Not sure if this is supposed to work but it worked out due to flair points however doggy get's an AoO. You're 5ft down so no falling damage but prone begging of your next round.
In a daring maneuver Mogmursh decides four enemies are too many and slips himself through the railing and as he drops downwards tosses a falsk of acid at the hounds. While he misses his intended target the acid scorches both dogs which step back and howl.
“Arrrrghhh don't let it get away!” shouts Vorka as she is fearing for her dinner. While the two dogs seem to lack either the intellect or bravery to handle the new situation Lord Longtongue is smarter and more adept at jumping than dogs and in one large hop makes it down to the lower deck and flings it's tongue at Mogmursh but is deflected by the Goblins magical shield which has saved his hide a number of times today.
Vorka shouting to her dogs comes crashing down the stairs in his wake and Mogmursh lying on the ground again finds himself outnumbered.
Image
Mog's attack roll 8 no luck. Miss roll 2. It lands in the square you had occupied previously deals 1 splash damage to both dogs.
Longtongue attack 18 miss.
Vorka double moves to get down the stairs
Dogs follow ghost dog disappears.
Lord Longtongue -13
Cuddles -7
Vorka -12
Poog -1/11
Reta -9/13
Chuffy -8/11
Mog 12/12
Chuffy 23 Poog 19 Mogmursh 19 Lord Lorbtung 15 Reta 13 Doggie 8 Witch 5 Dog 5 Dog
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Re: We be Goblins! - The old Witch!

Post by Eanwulf » Wed Dec 21, 2011 3:25 am

"No no no!" roars Mogmurch, now desperately scrambling to his feet. "Joo stay there joo smelly witch-bitch!"
Stand. Toss Tanglefoot bag at Vorka -2 range penalty but is also a Ranged Touch attack!
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Re: We be Goblins! - The old Witch!

Post by mackaber » Thu Dec 22, 2011 12:32 am

What's the duration of Mogmursh's spells
Mogmursh chucks a tanglefootbag at the evil witch intent on stopping her progress. He hit's her straight in the face covering her in muck. She wiggles her club and begins to sing another song and Mogmursh get's a bad feeling about what s to come.

What is sure to come is the gigantic frog which lunges forward and attempts to munch on the Goblin brute. But Mogmursh easily sidesteps the Frog's clumsy attempt.

It is then that the witch completes her chant and summons another Frog which snaps at Mog mut is likewise clumsy and Mog sidesteps it as well. Now surrounded by 3 opponents Mogmursh has a decision to make...
Image
Mog's attack 16 hit. Vorka's reflex save 22 success.
Lord Longtongue moves and attacks 13 miss.
Cuddles double moves.
Vorka cast summon nature#s ally spontaniously
Frog attacks 5 miss
Lord Longtongue -13
Cuddles -6
Vorka -12
Poog -1/11
Reta -9/13
Chuffy -8/11
Mog 12/12
Chuffy 23 Poog 19 Mogmursh 19 Lord Lorbtung 15 Reta 13 Doggie 8 Witch 5 Dog 5 Frog
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Re: We be Goblins! - The old Witch!

Post by Eanwulf » Thu Dec 22, 2011 9:47 am

Obviously outnumbered and clearly unable to defeat his opponents, Mogmurch does the one thing any self-respecting goblin can do, FLEE.
Withdraw action. Jump down S to ground and keep moving. Shouldn't take lethal damage as the first 10 ft. is converted to non-lethal and as such, no prone position. Looks like 10 ft. to the ground below which is mud if memory serves correct.
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Re: We be Goblins! - The old Witch!

Post by mackaber » Thu Dec 22, 2011 1:18 pm

Mogmursh again decides that retreat is his wisest plan of action and slips between the bars of the railing. With somersault in mid air he bumps his head against the ship but none the less manages to land with his two little feet deep in the muck. He spots the edge of the Marsh just a bit away and decides to make a run for it hoping on indecision and immobility of his pursuers.
It's a 10 foot drop and soft surface so no damage. I gotta figure out what your enemies are capable of to see how and if they will pursue you. So you'll have to wait and see till next round. In case you have any more tricks up your sleeve now's the time...
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Re: We be Goblins! - The old Witch!

Post by Eanwulf » Wed Dec 28, 2011 2:14 am

Mogmurch continues to run until he either hears the sounds of silence behind him or perhaps even only a single creature in which to deal with. "Feet no fail me now!"
Continue running until he sees what happens behind him, i.e. giving chase, etc.
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Re: We be Goblins! - The old Witch!

Post by mackaber » Wed Dec 28, 2011 4:15 pm

Mogmursh runs as fast as his little feet will carry him and that is rather fast. As he breaks into a run he can hear two sploshes in the much behind him. Apparently the two frogs have made the jump down the ship and are giving chase. Not one to face such poor odds Mogmursh runs for the woods but when he looks over his shoulder he notices that only one frog is behind him now, the other seemongly having vanished much like the magical hounds.
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Re: We be Goblins! - The old Witch!

Post by Eanwulf » Thu Dec 29, 2011 8:13 pm

Realizing that he is only facing one opponent, Mogmurch promptly turns about face and hurls his last bundle of flaming batshit at the approaching frog. "For Reta!" the panicked goblin cries out. "And the others!"
If the critter is in decent range, toss my last alchemist fire at the frog. If not, move then toss it.
When Life Hands You Razorblades. You Make A Baseball Bat Covered In Razorblades!

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