AD History: Peace Years

Theme concerning the Akarian Dawn time frame which occurred after the defeat of Raughir.
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AD History: Peace Years

Post by TetNak » Sat Jan 21, 2012 2:25 am

The Aftermath

In Rathain...

The Great War left Rathain a demolished nation. Its two greatest cities, Rathain and Aduunwath, were little more than husks, and its peoples were scattered. Over the next several centuries, Rathain would become a wild and untamed land, where the people banded together to form tribes. The most noteworthy of these would be the Kestrel, who retained their customs and culture from the days prior to the Great War. For over four centuries, no man would claim the crown of Rathain. Aduunwath and the southern parts of the old kingdom would become Raughir's property before three centuries had passed, but the ruins of the capital city would remain untouched, a grim reminder of the horror of war.

In Caldera...

Caldera suffered a fate not dissimilar to that of Rathain. Part of the nation remained from before however: the northeasternmost area known as the Umbrael Highlands. This land, embroiled with a war of its own, had not experienced the Great War, and prior to that had not taken part in the war against Rathain. The rest of Caldera, however, was destroyed. Over the next many years, Durnalis would take a third of Caldera - that part which was within the Terraspinum Range; Uruadum would take a third (including Carnac, after many years of that city's independence); and a third would remain unclaimed by any empire, and would remain wild and free.

In Calnas...

Following the Treachery of Tarindal, and his subsequent pardon by the Goddess herself, the Ananhel were not permitted back in their home for many many years. The Ananhel became people in exile. Their home, meanwhile, was preserved by the Goddess in exactly the same way that it was when they left.

In Anheldamar...

Alandriach, King of the Sylvanhel, could not bear to see his brother's people in exile, wandering the world as nomads. The Ananhel Queen Miryenne was still a child when Alandriach invited her and per people into his lands. There the Ananhel and the Sylvanhel lived together in peace for many years, and became but a memory in the minds of Men.

In Durnalis...

Durnalis itself was almost unscathed by the Great War. Here and there a coastal settlement had been destroyed by Uruadum naval raids, but Raughir never intended to take Durnalis until after he had eliminated his other enemies. Raughir never crossed the Great Wall of Baligoth at any time during the War, and the Durnalian armies only saw the tail end of the War, when they joined the Elven Kings and Anadel in the last great battle. So it was that Durnalis was poised to grow and flourish in a time when almost every other nation was wounded or destroyed.

In Miranis...

The war was won by the alliance, and Anadel was ensured of a place in Legend among the greatest heroes ever to grace Eretha. His victory was sorely bought, however. Many young men died alongside his father, and many more died at his side. Miranis was a weak kingdom, its strength entirely spent.

In Gharin...

Gharin, the last of the Dwarven Homes, was overrun with Grunlings at the end of the Great War. The Dragon had demolished the Dwarven Armies, and the King of the Dwarves was forced to sail out to sea to find another home, utterly defeated.

In Uruadum...

The defeat of Raughir's armies left Drakkar, Uruadum's northernmost province, in utter and complete ruin. There are many parts of that land which even today will not support any life whatsoever. The eastern coasts of Uruadum suffered quite extensively from Durnalian naval attacks, and the northeastern province known as Tadkar became an uncontrollable range of ravaging volcanic and seismic disaster, rendering it wholly uninhabitable, now that Mornaur was slain and his control over the land which he had so severely corrupted was ended. Carnac was once again free from Uruadum's control, and Aduunwath, once the largest city in Rathainian Drakkar (that part of Drakkar which was once Rathain), was rubble. To make matters worse, Raevnos deserted his Lord after the defeat, and Avargurth went with him.

Still Raughir's defeat was not complete. Saurgoth and Lothengwa were still loyal, and Uruadum still boasted the greatest land and population of any kingdom or empire. It would only be a matter of time before Raughir would reclaim that which was his.

In Alazandra...

The end of the Great War had no direct effect on Alazandra, since that small nation was never discovered by Raughir. The effect that it had on Alazandra, rather, was indirect. Raevnos, having deserted Raughir, was now free to begin his own project as he saw fit. It would still be many years, however, before Raevnos' plans would come to fruition.


The Last King

Anadel had died, and his son Aramis the Fourth, was a young man of scarcely a score years. His father and his grandfather had waged a great war against the evil empire of Raughir, and the victory was won. It was a victory dearly bought, however. So many men had died under Arathis XI and Anadel I that when the war was over, nearly one in every two homes in the cities of Miranis were vacant.

Aramis knew that his kingdom was weak, and looked south and east for help to the kingdom of Durnalis, which had survived the Great War hardly touched. In the capital city of Durnalis, King Aramis of Miranis met with King Terius of Durnalis. When Aramis left the city, he returned home no longer a King, but now a Sovereign Prince, a vassal to the King of Durnalis. Miranis had just become the fourth Prince

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AD History: Peace Years

Post by TetNak » Sat Jan 21, 2012 2:26 am

Wandering Years

Their homes destroyed, the Dwarves of Gharin set out to sea to find a new place to settle. These Dwarves had no way of knowing that the Great War had actually been won by their allies, and so they sailed north and east, ever sailing away from the threat of Uruadum.

For many years they sailed, stopping at islands along the way to get fresh supplies, but never did they find a suitable home for over twenty years. Even so, they followed the constellation of their God, the Hammer of Araw. Twenty-two long years later, they arrived at an archipelago worthy of their settlement.


A New Home

The Dwarves of Gharin found an Island somewhat close to Calnas which would support their subterranean lifestyle well. Effectively removing themselves from the mainland and the affairs of others in one drastic step.


Westward Expansion


Durnalis continued to grow in population, but not in size. There was very little traveling outside of Durnalis, unless it was by ship. The area west of the Great Wall of Baligoth and south of Miranis was wild and filled with bandits and wild men.

In the year 84 PY, the Prince of Miranis and the King of Durnalis met to devise a way by which trade could be improved between the Princedoms. So it was that the wild lands between Caldera and Durnalis were begun to be explored.

It was a full 114 years later that a man by the name of Dremanow, a commodore in the Royal Navy, conquered the great Kargith Forest by sailing warships up the River Lusternos and defeating the bands of armed and armored men who would waylay passersby and claimed the forest as a kingdom of their own. The King of Durnalis then gave that commodore the area between there and Caldera to be his Princedom.

In the year 198 PY, 2098 AR, 191 years after Miranis had become the fourth, Dremanow became the fifth Princedom in the still-growing Kingdom of Durnalis.


First Goblin War

In the Umbrael Highlands...

In the year 107 PY, the combined tribes of MacFlennen and MacUmbrae, looking back on many years of skirmsihes with the Grunlings who infested the mountains all around them, built onto the fortifications of their cities, building walls and towers, and turning keeps into true castles. Not twenty years after they had begun this undertaking, and not a dozen since they had completed it, the Grunlings struck again. The fortifications held, and though the Grunlings, or Goblins as the Calderans called them, breached a few walls, the Calderans repelled the attack.

Seventy years of relative peace ensued. The peace was never complete, but the Goblins did not manage to mount a major assault for the entire time. In 201 PY, the Goblins struck and took control of High Pass Keep, the castle which guards the High Pass. Durnalis, having just claimed Dremanow for its own in 198, began to amass its own army. For nineteen years, Durnalis amassed and trained its armies in Dremanow. Then, in 220, they struck.

The fighting was furious, and difficult, for the Goblins knew the mountains well, and could use the terrain to their advantage. Durnalis pushed the Goblins westward, and many fleeing Goblins fled into the lands of Umbrae. The Calderans, sensing that the time for action was at hand, marched south in the year 221. Nineteen years after that, the battle was won. The Goblins were destroyed utterly.


An Empire Indeed

In the High Pass...

The year was 241 PY, and the Goblins were demolished. The Durnalian army returned home from the Calderan highlands, and instead the King sent forth his most esteemed general as an ambassador to the now-found clans of Caldera.Four hundred years of isolation made communication with the Calderans impossible, and a translator was needed. After two years of deliberations, it was agreed that the tribes would join Durnalis as Dukes and Earls, and a Durnalian Prince, a man close in relation to the King himself, would rule the land from the High Pass Keep. So it was that in 243 PY, Durnalis acquired its sixth Princedom, and the greatest natural defense that it could have hoped for in the Terraspinum Mountains. A Kingdom had become an Empire.


Second Goblin War

For many years, Durnalis grew and prospered. By the coming of the fourth century PY, however, the number of reported raids by goblins in the northernmost villages was rising. The Prince of Caldera, Armand Loguire, sent troops to those baronies in 314 PY, and the raids ceased for many years.

Armand's son, Amon Loguire, was on the throne of Caldera in 363 PY when the raids began again. And this time, they were organized. The burning of a village in northern Caldera, near the old Dwarven home of Gharin, marked the beginning of the Second Goblin War.

The Goblins struck townships throughout northwestern Calderan Durnalis, and by 365, the Prince Amon had summoned his Dukes to bring forth their armies. Umbrae and Fontangren quickly responded, and they in turn summoned their Earls and Barons. The Calderans fought well, but the Goblins were seemingly endless, and seemed to pour forth from every cave and crack in the Terraspinum range. It did not take long for the other Durnalian Princes, and the King himself, to learn of the troubles in Caldera. Prince Arathis of Miranis was the first to send aid to Caldera in 366, but his knights were ill-suited to mountain combat.

The war was not going well in Caldera. Prince Valeriu of Dremanow sent men in 367, and more again in 368. Most of the armies never even saw battle. The Goblins would strike from their holes, burn undefended towns, and just avoid the easily-spotted armies. Caldera was unable to support any more men, and it was nearly impossible for the Durnalians to transport supplies into the Umbrae Highlands. The war went on.

In 373, the Princes of Durnalis met with their King in High Pass Keep in a council of war. But what came out of that council was not a decision to send more men. In fact, it was not a decision which had anything to do with war. It was then decided that the King's Highway must be paved, from the eastern seaboard all the way to the Terraspinum Mountains.

It took almost ten years for the fifty miles of the High Pass to be paved, all the way west to the old Calderan Crossroads. In 383, it was finished. That same year, the King sent his own army westward to the High Pass, where it stayed for the winter of 383 to 384. Then in the spring of 384, the King's Army marched to war.

Now able to bring supplies to the armies easily, Durnalis marched north along the western side of the Terraspinum Mountains. Straight at Gharin they marched, and laid siege to the old Dwarven home.

Bloommont, 384 brought a surprising turn in the war against the Goblins, to say the least. Upon the North Sea monstrous battleships, the likes of which neither the Durnalians nor the Grunlings had ever seen before, were spotted. King Gilian himself had come to reclaim his home.

Inspired by the legends of the Alliance which his forefathers had had with the Dwarves, who seemed to have come out of Legend themselves, the heir of the Princedom of Miranis, then a Captain of the King's Knights, came forth to welcome the Dwarves. A hasty, if slightly uneasy, alliance was formed. In the late months of 387 PY, Gharin was reclaimed, and the Goblins were once again routed from Caldera.

Lengthy talks ensued, and it was agreed that the Dwarves would extend their old alliance with the Kingdom of Miranis with the Empire of Durnalis.

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