Chapter 3: A Fathers Vengeance

Blood of Heroes - A 3rd Edition Mutants and Masterminds Campaign Setting

Earth, 2021. An alien race known as the Skree has ruled over the planet for the past 20 years, subjecting the local populace to the sadistic whims of their most brutal reign. True heroes have been all but eradicated during the Skree Invasion of 1999-2001. That or they have fallen prey to the Skree's corruptive influence and mind-altering technology. Those heroes that still survive, do so either in reclusive hiding or by battling one another in gladiator-like fashion as the Skree's amusement. Now after twenty years of servitude, a new breed of heroes are slowly starting to emerge. Fed up with the decadence that now surrounds them and fueled by their own personal desires, these young heroes have decided to try and make a stand for humanity, once and for all.

Does this new breed of heroes have what it takes to rise up against the Skree and take back their homeworld? Are they capable of breaking the shackles of oppression that bind them to a life of unwavering servitude? Time shall tell True Believers, to see whether or not these few elite individuals truly possess...the Blood of Heroes.

Join the Ranks of the New Breed Today!

Game Moderated by your everluvin' pal Eanwulf.
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Trogdor
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Re: Trial By Fire: Round 6

Post by Trogdor » Sat Oct 05, 2013 9:42 pm

"Agreed," Tenebrous replies, raising his hand in a mystic gesture and waiting for the others.

veritas
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Re: Trial By Fire: Round 6

Post by veritas » Sun Oct 06, 2013 7:16 am

Remnant smiles at the remaining twin, hellfire blazing in his eyes.

"Agreed."
Team attack with the maximum compatible Power Attack, All Out Attack bonuses

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Eanwulf
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Re: Trial By Fire: Round 6

Post by Eanwulf » Thu Oct 10, 2013 1:58 am

Now standing before a bested Baron Samedi, the trio of Remnant, Ookami, and Count Tenebrous once more agree to combine their forces and try to rid themselves of yet another villain. This time, the focus of their efforts would be upon the remaining male Dark Murassa! Leading the attack is Ookami, whom promptly charges forward and leaps over the heads of his two companions from the atop the stairwell; landing down upon the ground and his prey below. No sooner then the furry fury-filled hero starts to leap, then Count Tenebrous and Remnant unleash a potent combination of blasts of their own, adding the firepower to their ally's already heroic charge.
Alright then, let's see how this attempt goes shall we?

Team Attack
Remnant's Blast Attack = Strength 14 damaging effect.
Count Tenebrous' Blast Attack = Strength 10 damaging effect.
Ookami's Close Attack = Strength 9 damaging effect.

Now we roll. Bear in mind that I forgot all about Ookami's Teamwork Advantage. He gets a +5 Circumstance Bonus to his Aid and Team Check rolls. Adding that now accordingly. The different DC's BTW are for your opponent's Dodge [18] and Parry [20] resists.

Rolls To-Hit
[Remnant's Blast attack, DC 18, d20+11*=23, 1 Degree of Success]
[Count Tenebrous' Blast attack, DC 18, d20+10=23, 1 Degree of Success]
[Ookami's Unarmed attack, DC 20, d20+19*=29, 1 Degree of Success]

You got a total of 3 Degrees Success, the primary damaging effect (Remnant) is raised by +2, end result being a 16.

[Dark Murassa Male's Toughness resist, DC 31, d20+11*= 14, 3 Degrees of Failure!]

The Dark Murassa is now Staggered and suffers another -1 to further Toughness saves.

Not Shabby!
*KRRZZZZTTT!!!* A powerful clap of thunder prompts the arrival of Tenebrous' bolt of lightning. It strikes the lone Murassa squarely in his chest! The evil villain staggers backwards and struggles to remain standing. That is when another powerful blast suddenly strikes him as well! This time however, the blast is a powerful torrent of soul-piercing blue-tinged flame; hellfire those familiar with the substance would call it. *WHOOOSSSHHH!!!* The blue flame washes over the Murassa with vengeful force and drops him down to one knee. It is at this time that the wounded villain senses Ookami's snarling form leaping down atop him from above! Desperately trying to remain focused, our villain flips backwards and brings his knees up above him in order to try and defend himself. The weight of the Murassa's assailant cracks his knees audibly when he tries to buffer the man-wolf's incoming attack; and even though he does so quite moderately, he is still left quite ravaged and battered - barely conscious.

Still however, the Dark Murassa is not yet beaten. He desperately fends off Ookami's attack and with his body ravaged and burning, then proceeds to roll his assailant over and pound away at the hero's midsection. *RRRNNNGGGHH!!!* grunts our villain as his pain-filled mind allows the primal parts to take over. Ookami flails and snarls as he now tries to defend himself. Suddenly, a powerful blow strikes the hybrid man-wolf in his ribs and the hero yelps out loud with excruciating agony! It would appear, that the Dark Murassa has managed to strike a blow for the bad guys, Ookami's form now lying silent and still upon the battered pavement.
Since he's Staggered (Half Movement and only a Standard or Move action per turn; the Dark Murassa will Power Attack (-5/+5) Ookami, the one on top of him.

[Dark Murassa's Close attack, DC 17*, d20+5*=19, Successful Hit!]

[Ookami's Toughness resist, DC 32*, d20+5*=10, 4+ Degrees of Failure, Incapacitated!]

Spend a HP to re-roll? Results would be 16-25 result if so; or something along the lines of Staggered to -1 to further Toughness saves.

PM me or OOC. Either way, I'll continue on with the next in line to act, Kalfu.
*HRRRAARRRRGHHHH!!!* snarls the Mighty Kalfu, either out of anger or possibly even appraising approval of his comrade's success. Regardless, the formerly wary demon now looks to be quite enraged. Flapping his wings rapidly, the fiery villain then hops and flaps his way closer to Pilgrim. Now standing but a few feet away, he continues to drip magma from his fanged jaws and prepares to roar once more. *ENOUGH!!!* Kalfu shouts just before allowing himself to draw in a single deep breath of air. With billowing smoke emerging from his nostrils he promptly continues. *TIME FOR YOU TO DIE!!!*

*GGGOOOOOOSSSSSSHHHHHH!!!!*

Kalfu breathes forth a mighty cone of fire, the flames of which completely engulf Pilgrim's body. The demon continues to breathe flame, chortling as he does so. When all is said and done however, the pious young hero remains standing strong; his clothes no worse for wear other than a minute inkling of divine shimmer.

*NNNNOOOOO!!!!* roars the Mighty Kalfu upon witnessing his rival's survival. *THIS CAN NOT BE!!!*
I messed up on the map below, moving Pilgrim on 4/6 squares W. It's all good tho as both Kalfu and yourself are still the same distance apart.

Kalfu breathes his Fire Breath upon Pilgrim, a Cone Blast 10 Effect.

[Pilgrim's Dodge check, DC 20, d20+8=12, Failure, Full Strength Effect.]

[Pilgrim's Toughness resist, DC 25, d20+12=32, Successful Resist!]

WOOT!
Having witnessed three of the villains being defeated and now nearly a fourth, Sam...
Ogoun 27, Cobalt 24, Count Tenebrous 23, Ookami 23, Remnant 23, Dark Murassa Male 19, Dark Murassa Female 19, Baron Samedi 16, Kalfu 16, Sam 14, Pilgrim 5

The names in bold have already acted this round or are incapable of doing so.
Cobalt: -5 to Defense.
Ookami: -5 to Defense, -3 to Further Toughness checks.
Remnant: -5 to Defense.

Baron Samedi: Incapacitated.
Dark Murassa (Male): Staggered, -2 to further Toughness checks.
Dark Murassa (Female): Incapacitated.
Kalfu: No longer Regenerating.
Ogoun: Incapacitated.
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Hayabusa
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Re: Trial By Fire: Round 6

Post by Hayabusa » Fri Oct 11, 2013 4:59 pm

Having witnessed three of the villains being defeated and now nearly a fourth, Sam keeps her focus on the winged demon, expecting that a combined effort will bring him down as well.
Continue team attacking Kalfu. Or delay for it, don't know...
If the others focus on another just a simple blaster shot.
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ardh05
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Re: Trial By Fire: Round 6

Post by ardh05 » Sat Oct 12, 2013 3:31 am

Grunting from the effort and panting heavily from the pain, Ookami pulls himself up and backs away from the fighting, cradling his hurting ribs. He's up, but it's obvious that he's taken a massive beating. He pulls out his sniper rifle and lines up on whoever the group decides to beat up next.
Burn a HP to reroll, get up. Pull out sniper rifle and prepare to join in a team attack. (I think I'm ok to do all that with instant-up...)
When sneaking up on people, leave your cell phone at home... or at least off.

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Muskrat
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Re: Trial By Fire: Round 6

Post by Muskrat » Tue Oct 15, 2013 10:47 pm

As Kalfu's flame breath pours harmlessly over Pilgrim, he says, "The Lord's hand protects me, demon, just as the Lord's hand has stripped you of your power. And now I command you to kneel before the Lord, demon!" Pilgrim again channels the divine power surrounding him, hammering at the demon's will and trying to force him to his knees.
Standard Action: Affliction vs. Will against Kalfu.
Move Action: Nx6 to keep away from Kalfu's physical attacks.

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Eanwulf
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Re: Trial By Fire: Round 6

Post by Eanwulf » Sun Oct 20, 2013 3:04 pm

Sadly, Pilgrim is performing a Will-based power and Sam can not team attack with her Toughness-based pistol. She can however, attempt to soften the demon up a bit more.

In addition, ardh05 did indeed express interest in spending a HP to reroll his Toughness resist, so here we go:

[Ookami's Toughness resist, DC 32*, d20+5*=20, 2 Degrees of Failure, Dazed and -1 to further Toughness saves]

Better than Staggered me thinks ;)
Sam raises her blaster, looking over to Pilgrim for any signs of the man's interest in wanting to perform a two-hero combo upon the demon Kalfu. Sadly, the young black hero is already preoccupied in his own affairs. Sighing, Sam bites her lip briefly in contemplation of what to do and then proceeds to squeeze off another shot from her blaster pistol.

*ZZZZOTTT!* the plasma wad from Sam's pistol slams Kalfu against the back of his skull. The demon stumbles forward and winces with a newfound sense of agony as his senses are suddenly sent reeling from the intensity of Sam's blast. Recuperating without the aid of demonic intervention, Kalfu successfully manages to regain his senses and after pausing to give his assailant a rather menacing stare, turns back to continue attacking his nemesis once more.

Meanwhile, over in the distance, one of Ookami's paws twitches and moves; showing the hint of possible consciousness...
[Sam's Ranged attack, DC 18, d20+8=18, Successful Hit!]

[Kalfu's Toughness resist, DC 20, d20+9=17, 1 Degree of Failure, -1 to further Toughness saves]
Kalfu's fiery breath washes over Pilgrim and the young man somehow remains standing, unscathed and ready to retaliate. Calling out to the demon, our hero promptly proclaims that it was indeed the Lord whom protected him and tries to beseech his Savior once more to end this confrontation by forcing the Mighty Kalfu to submit to HIS Will. The demon Kalfu snarls his defiance greatly. These snarls soon become grunts of discomfort and pain however, for Pilgrim's prayers appear to have been answered!

The shimmering outline of divine radiance coats our hero and then lashes out to attach itself to the Mighty Kalfu. The demon roars aloud as his body is then subjugated to the Lord's Will. Slowly...his knees begin to bend!
[Pilgrim's Ranged attack, DC 18, d20+10=30, Successful Hit! Possible Critical!]

Natural 20, 30 vs 18 = Critical Hit Confirmation!
Given your description and that it's probably the best choice in this situation, I shall assume that the Critical is going to be Increased Effect (+5) of the Lord's Will Affliction.

[Kalfu's Will resist, DC 25*, d20+8=12, 2 Degrees of Failure, Compelled]

Compelled A compelled character is directed by an outside force, but struggling against it; the character is limited to free actions and a single standard action per turn, with both types of action being chosen by another, controlling character. As usual, this standard action can be traded for a move action. Controlled supersedes compelled.

You now pull the strings! Though he can't act until his turn. Still however...
twisted
Having just pounded his adversary into the pavement, Cobalt...
Ogoun 27, Cobalt 24, Count Tenebrous 23, Ookami 23, Remnant 23, Dark Murassa Male 19, Dark Murassa Female 19, Baron Samedi 16, Kalfu 16, Sam 14, Pilgrim 5

The names in bold have already acted this round or are incapable of doing so.
Cobalt: -5 to Defense.
Ookami: -5 to Defense. Dazed. -4 to Further Toughness checks.
Remnant: -5 to Defense.

Baron Samedi: Incapacitated!
Dark Murassa (Male): Staggered, -2 to further Toughness checks.
Dark Murassa (Female): Incapacitated!
Kalfu: Compelled. No longer Regenerating. -1 to further Toughness checks.
Ogoun: Incapacitated!
When Life Hands You Razorblades. You Make A Baseball Bat Covered In Razorblades!

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Chanur
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Re: Trial By Fire: Round 6

Post by Chanur » Sun Oct 20, 2013 9:49 pm

Cobalt roars his frustration at enemies still plaguing his neighbors and the harm they have caused Ookami. "YOU NO HURT PUPPY MAN!" Cobalt roars as he swings his club like fists at Kalfu.
All out power attack on Kalfu.

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Muskrat
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Re: Trial By Fire: Round 6

Post by Muskrat » Sun Oct 20, 2013 11:18 pm

Pilgrim sees Cobalt Kalfu swing at Kalfu and, with the Lord's strength supporting him, binds the demon's will, leaving him totally exposed to Cobalt.
I assume since I control Kalfu, I can force him to just drop all his defenses and make him stand there and let himself get beaten senseless by Cobalt.

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Hayabusa
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Re: Trial By Fire: Round 6

Post by Hayabusa » Tue Oct 22, 2013 5:40 pm

With Cobalt turning his attention to the demon and intends to hit him from the other side with the beat-up laundry truck.
Communicate with truck to hit Kalfu again.
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