Sarge gives a thumbs up, and you take a good look around. The dust and sand really muck everything up, and the gunfire and explosions certainly mess with your hearing. But you do think you see the complex that fits the mission briefing. It's a two-story, white-walled structure, with a short perimeter wall creating a small courtyard. The surrounding buildings limit your line-of-sight, so you don't get much detail. You do see that there don't appear to be any snipers or mortars set up on any of the roofs on the approach, which gives you some comfort. Evidently the rest of your Company has done an even better job of drawing off enemy forces than you had thought. A straight run on the target seems possible without any obvious danger.
You drop down from the second story and give your observations. McKay agrees with the assessment, and you two take point as the fire team moves on the objective. As you slowly work your way closer, a sense of unease grows within you. The hair stands up on your neck, and you feel a little queasy. It doesn't seem to be from anything obvious at first. The air smells dry and boring. You don't feel anything physically wrong. But the disquiet grows anyways.
As you pass an abandoned market stall, you see a pair of bodies sprawled out, almost concealed by the counter. McKay quickly checks for signs of life, shakes his head, and you continue on. This isn't time to play CSI, you have a job to do. As you get about halfway there, you come across another couple bodies huddled in an alleyway, the figures in an unending embrace. This is starting to get weird. While the other two spread out to cover, you and the Sergeant check out the dead bodies.
You find no obvious signs of physical trauma. No blood splatter, no scorch marks, nothing to indicate a violent death. But their faces are frozen in a rictus of horror. It certainly wasn't an embrace of love that they were performing. It was clutching at another human being in intense fear.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."