Player Characters: Creation & Backstory Discussion

The OOC Forum for the Ruins of Azlant Pathfinder Game.

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Eilandor
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Player Characters: Creation & Backstory Discussion

Post by Eilandor » Wed Nov 01, 2017 5:38 pm

Welcome to the Ruins of Azlant!

Creation Rules

Players: Vardaen, Trogdor, Man With Door & AdamDaBomb11

System: Pathfinder

Setting: Golarion

Race: Up for GM Discussion.

Attributes: Pathfinder Point Buy System using high fantasy (20 points). Please take care to properly role play a dump stat if you so choose to take one.

Traits: Official PF Traits - Take two (must be of different types)

Drawbacks: Official PF Drawbacks - If you select a drawback, you can then grant yourself either a third trait or four bonus skill points at 1st level only.

Source Material Exclusions: PF Unchained (Except for the Background Skills, Variant Multiclassing), PF Occult Adventures, Ultimate Psionics (Dreamscarred Press)
Number Two: "You are number six."
Number Six: "I am not a number, I am a free man!"
Number Two: "Muh ha ha ha ha!"

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Eilandor
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Player Characters: Creation & Backstory Discussion

Post by Eilandor » Wed Nov 01, 2017 6:08 pm

I shared a sheet with each of you that is altered to handle the PF Unchained Background Skills system.
Number Two: "You are number six."
Number Six: "I am not a number, I am a free man!"
Number Two: "Muh ha ha ha ha!"

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ManWithDoor
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Player Characters: Creation & Backstory Discussion

Post by ManWithDoor » Wed Nov 01, 2017 6:11 pm

Howdy howdy! Your resident Druid, in the house! (Never played one in a full Campaign before, and it fits thematically anyways)

Currently in discussions with the GM on Race. Thinking of going something Aquatic, like Merfolk or Undine. I'll still be functional on land, don't worry. I'll just shine extra bright when we encounter the underwater sections of the Adventure Path. Definitely focus on the Spellcasting, although I'm not sure whether I'll second ranged or melee. Will depend a lot on what the other Party Members do.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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Vardaen
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Player Characters: Creation & Backstory Discussion

Post by Vardaen » Wed Nov 01, 2017 7:17 pm

Working on Mordant Spire Elf Arcanist.

Also background skills, Lore and Artistry should be added to the sheet under one of the many Craft slots.

Two Traits +1 Campaign Trait? Or 1 Trait +1 Campaign Trait?
"He that breaks a thing to find out what it is has left the path of wisdom." - Gandalf
J.R.R. Tolkien, Council of Elrond, The Fellowship of the Ring

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Trogdor
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Player Characters: Creation & Backstory Discussion

Post by Trogdor » Wed Nov 01, 2017 7:18 pm

FWIW, I was also thinking of going Undine as race

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ManWithDoor
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Player Characters: Creation & Backstory Discussion

Post by ManWithDoor » Wed Nov 01, 2017 7:34 pm

Twinsies!
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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Eilandor
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Player Characters: Creation & Backstory Discussion

Post by Eilandor » Wed Nov 01, 2017 7:36 pm

Traits: 2 (must be of different type) + 1 Campaign is fine.

If you go that route and you take a drawback, just use the +4 bonus skill points and not the bonus trait (which would give you 4 traits).
Number Two: "You are number six."
Number Six: "I am not a number, I am a free man!"
Number Two: "Muh ha ha ha ha!"

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ManWithDoor
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Player Characters: Creation & Backstory Discussion

Post by ManWithDoor » Thu Nov 02, 2017 12:38 am

Eilandor - In PbP being a Minion-mancer can be particularly annoying. Druids generally specialize in summoning like madmen. To make your life easier, I could trade out the summon nature's ally for extra healing (ex. Restorer archetype), or something similar. I don't want to be adding to your workload by summoning more creatures every battle, if that will be a pain.
Rule Number 12: "A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head."

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AdamDaBomb11
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Player Characters: Creation & Backstory Discussion

Post by AdamDaBomb11 » Thu Nov 02, 2017 12:59 am

More healing is definitely welcome. I will be trading in my channel energies. But will still have spontaneous cure spells.
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AdamDaBomb11
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Player Characters: Creation & Backstory Discussion

Post by AdamDaBomb11 » Thu Nov 02, 2017 4:01 am

Currently in talks with Eil about something that might fix our Diable Device/ Disable Magical Traps problem. I might be able to do that for us.
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